Ever joined a lobby and seen a guy sitting at Level 150 with the title Super Private? It looks like a mistake. Honestly, the first time I saw it, I thought the game had glitched out. You spend dozens of hours climbing from Cadet to 10-Star General, only to end up back at... Private?
It’s hilarious. It’s also peak Helldivers.
If you're wondering how to snag every single one of the Helldivers 2 titles, you’ve gotta understand that this game doesn't follow the "General is the best" logic of every other shooter out there. Arrowhead Game Studios loves a good military parody. They’ve built a ranking system that starts with you being a complete nobody and ends with you being a legendary nobody.
The Leveling Grind: From Space Cadet to Super Private
Most of the titles you’ll see in the wild are tied directly to your level. You get XP for finishing missions, and as that bar goes up, you unlock new ways for the game to mock your status.
For the first 50 levels, it feels pretty standard. You hit level 10 and become a Sergeant. Level 25 gives you Space Chief Prime, which sounds like a budget action figure. Then you hit level 50, and you’re a Skull Admiral. For the first few months of the game, that was the ceiling. Everyone was a Skull Admiral. It felt prestigious.
Then Arrowhead dropped the level cap update. They bumped it all the way to 150, and things got weird.
The Full Level Unlock List
- Level 1: Cadet (The default "I have no idea what a Stratagem is" phase)
- Level 5: Space Cadet
- Level 10: Sergeant
- Level 15: Master Sergeant
- Level 20: Chief
- Level 25: Space Chief Prime
- Level 30: Death Captain
- Level 35: Marshal
- Level 40: Star Marshal
- Level 45: Admiral
- Level 50: Skull Admiral
- Level 60: Fleet Admiral
- Level 70: Admirable Admiral
- Level 80: Commander
- Level 90: Galactic Commander
- Level 100: Hell Commander
- Level 110: General
- Level 120: 5-Star General
- Level 130: 10-Star General
- Level 140: Private
- Level 150: Super Private
Why is Private at the end? Basically, it's a nod to Starship Troopers. Specifically, the character Sergeant Zim, who takes a demotion to Private just so he can get back to the front lines and kill bugs. In the world of Super Earth, being a "Super Private" means you've seen so much war that you don't care about the desk job or the stars on your shoulders anymore. You just want to dive.
The Pay-to-Flex Titles
There is one title that has nothing to do with how many Terminids you've squashed or how many hours you've spent grinding Helldive difficulty.
Super Citizen.
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You get this one by purchasing the Super Citizen Edition of the game (or the $20 upgrade). Does it give you extra health? No. Better aim? Nope. It just turns your name gold and lets everyone know you contributed an extra twenty bucks to the war effort. Some people love the "status symbol" of it, while others find it a bit ironic to pay for a title in a game that parodies corporate propaganda. Either way, it’s the only title that persists regardless of your level.
Special Warbond Titles
As the game has evolved through 2024 and 2025, Arrowhead started tucking titles into the Premium Warbonds. This was a smart move. It gave people something to spend Medals on other than just capes and guns.
Take the Viper Commandos Warbond, for example. On the third page, you can unlock the Viper Commando title. It’s one of the few titles that actually reflects a specific "vibe" or playstyle. If you’re running around with a jungle-camo cape and a combat knife, it feels a lot cooler to be a Viper Commando than a "Space Chief Prime."
We've seen more of these pop up in the later Warbonds too:
- Fire Safety Officer: Found in the Freedom's Flame Warbond. It's incredibly ironic because most people wearing it are the ones accidentally setting their teammates on fire with the flamethrower.
- Expert Exterminator: This one usually turns up for players who lean heavily into the chemical or gas-based stratagems.
Why Some Titles Are Rarest Than Others
You’d think Super Private is the rarest just because of the time commitment. Technically, you're right. Reaching level 150 takes an ungodly amount of XP. The XP curve isn't linear—the jump from level 140 to 150 feels like it takes as long as the first 50 levels combined.
But there’s a different kind of rarity with titles like Super Sheriff or Assault Infantry. These are niche. You don't see them often because players tend to gravitate toward the ones that sound "coolest," like Death Captain or Hell Commander.
I’ve noticed a trend in the community lately where high-level players actually "downgrade" their titles. You’ll see a level 130 player rocking the Cadet title just to mess with people. It’s the ultimate "wolf in sheep’s clothing" move. You think you’re carrying a newbie, and then they solo a Factory Strider with a railcannon and a dream.
How to Change Your Title
If you’ve just hit a new milestone and want to show it off, don't look in the main menu. You have to be on your ship, the Super Destroyer.
- Walk over to the Armory (it's on the left side of the hallway as you head toward the bridge).
- Open the menu and tab over to Character.
- The Title section is right at the bottom.
- Pick your poison and hit equip.
What’s Coming Next?
Rumors are always swirling in the Discord about "Legendary Titles" or titles tied to specific achievements—like "Bug Stomper" for killing 100,000 Terminids. As of early 2026, Arrowhead hasn't pulled the trigger on achievement-based titles yet, but the infrastructure is there.
For now, titles remain purely cosmetic. They don't change your stats. They don't unlock secret guns. They are just a way to tell the rest of your squad exactly how much "Managed Democracy" you’ve dealt out over your career.
If you’re looking to climb the ranks fast, focus on completing all side objectives and clearing out every nest or fabricator on the map. The XP bonus for full clears is what makes the difference between being a Sergeant for a week or a Death Captain by the weekend.
Next Steps for Your Career:
Check your XP bar in the post-mission screen and see how far you are from the next breakpoint. If you’re hovering around level 45, push for those Helldive operations to hit level 50 and grab that Skull Admiral badge—it’s arguably the coolest-looking icon in the mid-game. If you're already maxed out, try switching back to Cadet for a few rounds and see how your teammates react when you start carrying the team.