You’re sprinting through Santo Domingo. Bullets are whizzing past your head, and the NCPD is breathing down your neck because you accidentally clipped a civilian while trying to take out a Scavenger. In most RPGs, you’d be cycling through a weapon wheel, looking for a precision rifle or a tactical submachine gun. Not here. In Night City, there is a specific kind of chaos that only one weapon truly satisfies. I’m talking about Guts, the iconic Cyberpunk 2077 Rebecca shotgun that basically turned the game’s combat meta on its head after the Edgerunners update.
It’s heavy. It’s loud. It’s painted a garish, neon green that looks like it was stolen from a child’s toy box, which is fitting given who it belonged to. If you’ve seen the anime, you know Rebecca was the trigger-happy fireball who didn't care about recoil or "tactics." The gun reflects that perfectly. It’s a Power Shotgun, a modified Budget Arms Carnage, but calling it a "modified Carnage" is like calling a hurricane a "bit of wind." It is a monster.
Finding the Legendary Green Cannon
Most people expect a legendary weapon to be hidden behind some convoluted level-90 boss fight or a quest chain that takes six hours to complete. CD Projekt Red didn't do that with Rebecca's gear. They tucked it away in a spot that’s hauntingly quiet.
To grab the Cyberpunk 2077 Rebecca shotgun, you need to head over to Arasaka Tower in Corpo Plaza. Specifically, you're looking for Memorial Park. If you go to the center of the park and look for the glass floor sections, head toward the bushes on the southern edge. You’ll find a few monks chilling nearby. Tucked under a bush, right where the final showdown in the anime reached its tragic peak, sits Guts.
There’s no marker. No yellow exclamation point. You just walk up and take it. It’s a somber moment if you’re a fan of the show, but the moment you equip it, the mood shifts from mourning to mayhem.
The Physics of Absolute Overkill
Let’s talk about why this thing is actually good. The base Carnage shotgun is already known for having the highest "oomph" per shot in the game, but Guts cranks the dial until it snaps off. It deals Chemical damage, which is fine, but the real draw is the staggering amount of pellets it spits out.
The recoil is hilarious.
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I’m not kidding—if you fire this thing while jumping, the kickback literally pushes you backward in mid-air. It has a massive spread, meaning you aren't sniping anyone with this. You have to get in their face. You have to be close enough to smell the chrome. Because of the way the "Power" mechanic works in Cyberpunk 2077, those pellets will bounce off walls, turning small rooms into a lethal pinball machine of lead and chemical burns.
Why Guts Changed the Way We Play V
Before the Edgerunners tie-in content, a lot of players gravitated toward "God builds." You know the ones. The Netrunner who clears a building without stepping inside, or the Sandevistan katana user who cuts everyone’s head off before they can blink. They’re efficient. They’re also, honestly, a bit repetitive after fifty hours.
The Cyberpunk 2077 Rebecca shotgun forced a different playstyle. It’s a high-risk weapon. Since it’s a Power weapon, it lacks the homing capabilities of Smart guns or the wall-piercing tech of Tech weapons. You have to be mobile. You have to be aggressive. It pairs beautifully with the Militech "Falcon" or "Apogee" Sandevistan because it allows you to close the gap, shove the barrel into a Maelstromer’s chest, and delete them from the local area network.
Skill Synergy and Perks
If you want to make the most of this weapon, you can’t just spray and pray—well, you can, but it’s better if you lean into the Body attribute. The "Rip and Tear" perk is practically mandatory here. Since Guts has a relatively slow reload speed (it’s a tube-fed beast, after all), you need perks that reward you for that up-close carnage.
- Obliterate: This is the big one in the 2.0/2.1 update. It gives you a chance to instantly kill enemies at low health, turning them into a red mist. With Guts, this triggers constantly.
- Die! Die! Die!: This perk reduces the stamina cost of shooting at low health and increases fire rate. Given how much stamina it takes to wrestle with Guts' recoil, this is a lifesaver.
- Rush of Blood: Increases reload speed after a dismemberment. Since this gun is essentially a dismemberment machine, you’ll have this buff active 100% of the time.
The Emotional Weight of a Digital Item
It’s rare for a piece of loot in an open-world game to carry actual narrative weight. Usually, a "Legendary" item is just a stat stick with a gold background in your inventory. But the Cyberpunk 2077 Rebecca shotgun is different because of its connection to the Edgerunners lore.
Rebecca was the heart of that crew, in her own chaotic way. Finding her gun at the site of her death (spoiler alert for a years-old show, I guess) feels like a hand-off. It’s a tribute. When you use it to blast Adam Smasher into the dirt during the final mission, it feels like poetic justice. It’s one of the few times a transmedia tie-in actually enhanced the gameplay experience rather than feeling like a cheap marketing gimmick.
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Comparing Guts to Other Iconics
How does it stack up against the Sovereign or the Ba Xing Chong?
Sovereign is better for a very specific, crit-heavy "double barrel" build that relies on firing both shells at once. It’s sophisticated. Ba Xing Chong is an endgame monster that fires explosive missiles, but you can only get it after you’ve already beaten the game.
Guts is available the moment the map opens up in Act 2. You can be level 10 and rocking one of the hardest-hitting weapons in the game. That accessibility is huge. It makes the mid-game feel much less like a grind.
However, there is a downside. The reload. Oh man, the reload is slow. If you miss your shots and find yourself standing in front of three angry Arasaka guards with an empty tube, you're going to have a bad time. You need a reliable backup, like a fast-firing SMG or a revolver, to cover you while V slowly shoves shells back into the gun.
Technical Stats and Hidden Details
For the numbers nerds out there, Guts has some unique modifiers that aren't immediately obvious. It has an increased chance to apply Poison, which seems odd for a shotgun until you realize the "chemical" nature of its damage type. In the 2.1 update, the recoil was slightly adjusted to be more manageable if you have high enough Body stats, but it still kicks like a mule.
The weapon's flavor text reads: "Originally belonged to Rebecca. It's heavy, it's loud, and it's got a kick that can take your arm off. Just like its owner."
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That’s not flavor text; it’s a warning. If your Body attribute is below 10, you are going to struggle with the sway and the recovery time between shots. Night City doesn't forgive weakness, and neither does this gun.
How to Maintain Relevance in the Late Game
As you level up, you’ll need to use the Crafting/Upgrading system to keep Guts viable. In the 2.0 system, Iconic weapons are upgraded using Tier components rather than just random scrap. Do not sell your low-tier components. You’ll need hundreds of Tier 5 components to max this out. Once you hit Tier 5++ (the absolute ceiling), Guts becomes a weapon capable of one-shotting almost any non-boss enemy in the game, even on Very Hard difficulty.
The Verdict on Night City's Favorite Shotgun
Is the Cyberpunk 2077 Rebecca shotgun the "best" weapon in the game? Depends on what you value. If you want stealth, look elsewhere. If you want precision, buy a sniper. But if you want to feel the raw, unhinged power of a merc who has nothing left to lose, there is no substitute.
It represents the shift CDPR made from a buggy, uncertain launch to a confident, lore-rich masterpiece. It’s a bridge between the anime and the game. Most importantly, it’s just fun. There is a tactile joy in the way the screen shakes and the enemies fly backward when you pull that trigger.
To make the most of your Guts-centric build, you should immediately head to a Ripperdoc and invest in Reinforced Tendons for double-jumping. Combining the verticality of a double-jump with the mid-air recoil of Guts allows for some genuinely insane movement tech that can keep you out of the line of fire while you’re raining shells from above. Also, keep an eye on your stamina bar; firing this weapon is an athletic feat in itself.
Next time you find yourself in Corpo Plaza, take a detour. Go to the park. Look under the bushes. Grab the green gun. Your enemies won't know what hit them, but they'll definitely hear it coming.
Actionable Next Steps:
- Locate the Memorial Park in the center of Night City (Corpo Plaza).
- Check the bushes on the south side near the monks to pick up Guts for free.
- Invest at least 15 points into the Body attribute to unlock the "Adrenaline Rush" and "Obliterate" perks.
- Equip a Sandevistan cyberdeck to negate the weapon's heavy recoil and slow fire rate during intense combat.
- Upgrade the weapon regularly using the Crafting menu to ensure its damage scales with your character level.