Kratos is a mess. If you’ve played the games, you know he isn't just some angry guy with cool blades; he’s a walking extinction event. When we talk about god of war all gods, we aren't just listing names from a textbook. We're looking at a body count that spans two entire mythologies and fundamentally broke the world—twice. Honestly, the sheer scale of the deities Kratos has dismantled is kind of absurd when you sit down and look at the list. It started with a grudge against Ares and ended up with the literal freezing of the Nine Realms.
Most people remember the big ones. Zeus, Poseidon, Hades. But the Greek era was a total bloodbath that included minor deities, personifications of abstract concepts, and titans that probably should have stayed buried. Then the soft reboot happened in 2018, and suddenly, we weren't just ripping heads off for fun anymore. The stakes shifted to family, fate, and whether a god can actually change their nature.
The Greek Pantheon: A Systematic Deconstruction
The original trilogy was basically a checklist of Olympus. It’s easy to forget that Kratos didn't just kill the "main" guys. He systematically dismantled the infrastructure of reality.
Take Helios, for example. In God of War III, Kratos rips his head off with his bare hands. It’s one of the most brutal scenes in gaming history. But the consequence wasn't just a cool light-up item for your inventory. The moment Helios died, the sun vanished. The world drifted into a permanent, dark overcast. That's the thing about god of war all gods in the Greek era; they were the literal load-bearing pillars of the universe. When Poseidon fell, the oceans rose and swallowed the world. When Hermes died, a plague decimated the remaining population.
The Heavy Hitters of Olympus
Ares was the catalyst. He’s the reason the "Ghost of Sparta" exists. By tricking Kratos into murdering his own family, Ares created the only thing capable of killing him. It’s a classic Greek tragedy trope. You try to create the perfect warrior, and he turns out too perfect at the one thing you taught him: killing gods.
Then you have the "Big Three."
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- Poseidon was the first to go in the third game, and his death is a masterclass in scale. You're fighting a mountain-sized water construct while Gaia climbs Mt. Olympus.
- Hades felt different. His fight was claustrophobic. It was a soul-ripping contest in the dark. By taking his claws, Kratos didn't just kill the ruler of the Underworld; he became the master of the dead, at least temporarily.
- Zeus is the big one. The father-son dynamic here is toxic in the most literal sense. It took three games of build-up to get to that final beatdown.
It wasn't just the Olympians, though. We often overlook the "lesser" gods who still put up a hell of a fight. Thanatos, the god of death, showed up in Ghost of Sparta. Persephone tried to destroy the world in Chains of Olympus. Even Hera, who was basically a functioning alcoholic by the time Kratos got to her, met a pathetic end that caused all the plant life in Greece to wither and die.
Moving North: The Norse Gods and a Change in Perspective
When the series shifted to Norse mythology, the vibe changed. In Greece, Kratos was the aggressor. In Midgard, he just wanted to be left alone. But the Norse gods—the Aesir—are a different breed of jerk. They’re essentially a divine biker gang led by a paranoid, manipulative patriarch.
Baldur is the standout here. He’s the catalyst for the entire Norse arc. Because he couldn't feel anything, he was desperate for sensation, even if that sensation was pain or death. It’s a complete reversal of the Greek gods who were obsessed with their own immortality and pleasure. Baldur just wanted to feel.
The Sons of Thor and the Shadow of the All-Father
Magni and Modi are interesting because they represent the first time we see Kratos teaching Atreus how to handle god of war all gods. It’s not just about the kill; it’s about the "why." Their deaths felt messy. They felt like a mistake that spiraled out of control.
Then there’s Thor.
He’s probably the most "accurate" depiction of the mythological Thor we’ve seen in popular media. He’s not a polished Marvel hero. He’s a "fat-doughnut" of a man, a heavy drinker, and a broken tool used by his father. His fight with Kratos in Ragnarök is arguably the peak of the series. It’s two tired fathers trying to decide if they have to be the monsters everyone says they are.
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Odin, however, is the real masterpiece of character writing. He isn't a warrior king. He’s a cult leader. He’s a guy who talks his way out of problems until he can’t. His death wasn't about a giant explosion; it was about losing his grip on the stories he told himself.
Why the Body Count Actually Matters
If you look at the full list of god of war all gods across the entire franchise, you start to see a pattern of "Godhood as a Curse."
In the Greek games, the gods were arrogant and stagnant. They deserved to fall, but the cost was the total destruction of their world. In the Norse games, the gods are trapped by prophecy. They’re trying to prevent Ragnarök, but their very actions are what cause it.
The Vanir vs. The Aesir
We can't talk about the Norse gods without mentioning Freya and Freyr. Freya is the most complex "god" Kratos has ever interacted with. She goes from a mentor to a vengeful enemy to a reluctant ally. Her godhood is tied to the land (the Vanir magic), which is a stark contrast to the Aesir's focus on war and control.
Freyr, her brother, provides a bit of levity but also sacrifice. His death at the end of Ragnarök is one of the few "noble" deaths of a god in the entire series. He didn't die because Kratos was mad; he died so others could live. That’s a massive shift in the series' DNA.
The Forgotten Deities and Technicalities
Does Mimir count? He’s a god—or at least an advisor to them—from a different land entirely. What about the Valkyries? They aren't "gods" in the same sense as Zeus, but they are divine entities with power that dwarfs most of the Olympians. Sigrun, the Valkyrie Queen, is arguably a harder fight than any actual god in the series.
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Then you have the Norns. They aren't gods you can kill with an axe. They are the personification of fate. Kratos’s interaction with them is fascinating because they basically tell him to his face that he isn't special. He’s just predictable.
- Hercules: Not technically a full god in some versions, but in God of War III, he’s treated as one. His jealousy of Kratos is palpable.
- Hephaestus: A tragic figure who Kratos kills more out of necessity than malice.
- The Sisters of Fate: They controlled time itself. Killing them allowed Kratos to rewrite his own history.
Breaking Down the Impact
When you look at god of war all gods, you have to look at the environmental impact.
After the Greek gods died, the world was a chaotic soup of elements. Fire, flood, and plague. When the Norse gods fell, it was different. Asgard was destroyed, but the other realms survived. Kratos learned that you don't have to burn everything down to change the system.
The evolution of Kratos from a "God Butcher" to a "God of Hope" (as hinted at the end of Valhalla) is the most important part of this entire list. He stopped being the guy who kills gods and started being the guy who protects people from them.
What You Should Do Next
If you’re trying to track every single deity in the series, you’ve got your work cut out for you. The lore is deep, and the "Valhalla" DLC for Ragnarök adds even more layers by forcing Kratos to confront his past kills.
- Play the Valhalla DLC: Seriously. It’s free if you own Ragnarök, and it’s a deep dive into Kratos's psyche regarding his past as a Greek god. It recontextualizes everything.
- Read the Lore Labors: In both the 2018 and 2022 games, the codex entries (written by Atreus or Mimir) provide a ton of "human" detail about the Aesir that you don't get in the cutscenes.
- Watch the "Raising Kratos" Documentary: It’s on YouTube. It doesn't give you "god facts," but it explains the creative shift from mindless killing to the complex theology of the newer games.
- Revisit God of War III Remastered: If you've only played the Norse games, you won't truly understand the weight of Kratos's actions until you see the sheer scale of the destruction he caused in Greece.
The list of god of war all gods is more than just a graveyard. It's a map of Kratos's growth. He went from a man who thought all gods were monsters to a man who realized he could choose to be a better one. That's the real story. Not just the blades and the blood, but the realization that power doesn't have to be a death sentence for everyone around you.