You’re staring at that camo menu in Black Ops 6, wondering why the hell you’re still using the Goblin Mk2 camo challenges zombies players have been obsessing over lately. I get it. The Goblin Mk2 is a weird beast. It’s a semi-auto rifle that feels like it’s trying to be an assault rifle but has the soul of a marksman rifle. If your trigger finger isn't ready for a workout, this gun will punish you. But if you want that beautiful Nebula or Afterlife camo, you have to put in the work.
Grinding camos in Zombies isn't just about shooting things. It's about efficiency. Most people jump into a match, get bored by round 15, and realize they only made a dent in their progress. That's a waste of time. To actually fly through the Goblin Mk2 camo challenges zombies requirements, you need a specific path. You need to know which perks to buy first and which maps actually favor a semi-auto rhythm over a full-auto spray.
The Goblin Mk2 Zombies Grind Starts Here
First things first: the base military camos. You need 2,000 critical kills. Yeah, 2,000. That sounds like a lot because it is. If you’re just aiming for center mass, you’re doing it wrong. The Goblin Mk2 has a decent headshot multiplier, and since it’s semi-auto, you have way more control over where those bullets land compared to something like the AK-74 secondary.
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Basically, you need Deadshot Daiquiri. Don’t even start the match without planning to buy it by round 5. On PC, it’s helpful, but on console, that aim-assist snap to the head is essentially a cheat code for these challenges. You tap the ADS button, fire, let go, and repeat. It becomes a rhythm. Snap, pop, snap, pop.
Military Camos: The 2,000 Critical Kills Wall
Don't overthink the early rounds. Use the starting pistol or a melee weapon to build points, then grab the Goblin off the wall or from your loadout. By the time you hit round 10, you should have at least 200–300 headshots if you're being disciplined.
The biggest mistake? Using explosives.
If you're using Frag Grenades or the War Machine, you're stealing kills from your own camo progress. Every zombie killed by an explosion is a zombie that didn't give you a critical kill. Keep it simple. Stick to the rifle. Honestly, the Goblin Mk2 feels better once it's Pack-a-Punched anyway, as the magazine size increases and the recoil becomes much more manageable during rapid fire.
Navigating the Unique Camo Challenges
Once you've cleared those 2,000 critical kills, you hit the "Special" challenges. This is where the Goblin Mk2 camo challenges zombies list gets specific. Usually, for this weapon class, you're looking at things like getting kills while the weapon is Pack-a-Punched, killing special zombies (Manglers, Amalgamations), or getting 10 kills rapidly.
- 10 Kills Rapidly: This is surprisingly annoying with a semi-auto gun. If you don't have a fast trigger finger, you'll struggle. The trick here is to "train" a large group of zombies. Get about 15 of them behind you in a tight line. Turn around, aim for the head, and spam.
- Special Zombie Kills: Liberty Falls is generally better for this than Terminus. Why? Because Manglers spawn constantly near the church and the gas station. If you have the Goblin Mk2 upgraded to Blue or Purple rarity (Rare or Epic), it shreds Manglers if you shoot their arm cannon first.
- Kills with 4+ Perks Active: This is just a point sink. Don't even worry about this until you've settled into a long run. Just make sure you don't go down. Losing your perks means losing progress on this specific challenge, which is incredibly frustrating when you're 90% of the way through a game.
Why Rarity Matters More Than Pack-a-Punch
A lot of players focus entirely on the Pack-a-Punch machine. They’ll have a Level 2 Pack-a-Punched Goblin but keep it at "Red" or "Common" rarity. That is a massive error. The damage scaling from Tool upgrades (Rare, Epic, Legendary) is often more significant for high-round viability than the raw Pack-a-Punch level.
Search for those Aether Tools. If you're doing the Goblin Mk2 camo challenges zombies requires, you want to hit Legendary rarity as fast as possible. This ensures that even at round 30, your semi-auto shots are still popping heads in one or two hits. If you stay at Common rarity, you’ll find yourself dumping half a mag into a single zombie's cranium, which kills your "rapid kill" streaks and slows down your headshot count.
Map Strategy: Liberty Falls vs. Terminus
Terminus is atmospheric and great for XP, but for pure camo grinding? It’s a nightmare. The narrow corridors and the constant threat of being cornered make semi-auto weapons like the Goblin Mk2 feel clunky.
Go to Liberty Falls.
The spawn area or the parking lot near the bowling alley offers wide-open spaces. You can see the zombies coming from a mile away. This gives you the breathing room to line up those critical shots. It's boring? Maybe. Is it efficient? Absolutely. Most high-level camo grinders spend 90% of their time in the Liberty Falls parking lot just circling around the white van.
You’ve got to embrace the boredom to get the gold. Or in this case, the Mystic Gold.
The Mystic Gold and Opal Grind
After you finish the base challenges, you unlock the Mastery tiers. Mystic Gold requires you to get a certain number of kills (usually 100) and then successfully exfil.
Kinda simple, right?
The catch is that if you get greedy and try to stay until round 40, the exfil becomes a chaotic mess of Elites and specials. If you are specifically hunting the Goblin Mk2 camo challenges zombies Mastery rewards, just get your kills and get out by round 21. There is no reward for staying longer if your goal is purely the camo.
Opal is where things get interesting. This usually involves "Calling Card" style challenges like getting 2 or more kills with a single shot or killing enemies while they are affected by tactical equipment. For the Goblin, because it doesn't have much penetration naturally, you really want to line up those zombies. Using a Decoy Grenade is the "pro tip" here. Throw a Decoy, wait for the zombies to clump up into a literal ball of rotting flesh, and then fire through the crowd.
Dealing with the "Point Blank" or "Longshot" Mythos
In older games, we had to worry about distance. In Black Ops 6 Zombies, the challenges are much more focused on the state of the zombie or the state of your weapon. If you see a challenge asking for kills while "disoriented," use Concussion grenades or the Shadow Rift ammo mod.
Speaking of Ammo Mods: Brain Rot is the enemy of camo challenges.
I know, I know. Brain Rot is great for survival. But a zombie turned by Brain Rot will kill other zombies, and those kills do not count toward your Goblin Mk2 critical kill count. They are "stolen" kills. Use Cryofreeze instead. It slows the zombies down, making it even easier to hit their heads, and it doesn't kill them instantly, allowing you to finish the job with your rifle.
Technical Loadout for the Goblin Mk2
You can't just slap anything on this gun. Since you're clicking manually, you need to minimize visual recoil. If the gun is bouncing all over your screen, you’ll miss the head.
- Optic: Use a low-magnification reflex sight. Anything with a zoom is going to make the recoil feel five times worse than it actually is.
- Muzzle: Compensator. You want that vertical recoil gone.
- Magazine: Extended Mag is mandatory. You do not want to be caught reloading while a Mangler is sprinting at you.
- Underbarrel: Vertical grip. Again, stability is king for semi-auto.
Common Misconceptions About the Goblin Mk2
Some people think the Goblin is a "bad" version of the AS Val or the Ames 85. In Multiplayer, maybe. But in Zombies, the Goblin Mk2 has a hidden advantage: ammo economy.
Because you aren't spraying and praying, you rarely run out of bullets. You’re more intentional. This makes it a great weapon for the "get X kills without reloading" challenges. You can actually count your shots.
Also, don't listen to people saying you need to be in a 4-player squad. Grinding Goblin Mk2 camo challenges zombies is actually much faster solo. In a squad, your teammates are using killstreaks, field upgrades, and Wonder Weapons that vaporize the entire horde. In solo, every single zombie on the map is yours for the taking. You control the pace. You control where they spawn.
Actionable Next Steps for Fast Completion
To wrap this up and get you back into the game, here is the exact workflow you should follow to knock this out in the fewest number of games possible:
- Load into Liberty Falls Solo: Bring the Goblin Mk2 in your loadout. Choose the Healing Aura or Aether Shroud field upgrade for safety.
- Rush Deadshot Daiquiri: Do not spend points on anything else except maybe a door or two. Get Deadshot by Round 5.
- The "Snap-to-Head" Method: Practice the ADS-fire-unADS loop. This will save your hand from cramping and ensure every kill is a critical.
- Prioritize Rarity: Spend your Salvage on upgrading the weapon's color (Green -> Blue -> Purple) before you spend 10,000 points on Pack-a-Punch Level 2.
- Use Cryofreeze: Avoid Brain Rot and Napalm Burst. Cryofreeze keeps targets still for those 2,000 critical kills.
- Exfil Early: Once you hit your milestone for the game, leave. Staying for high rounds is for leaderboard chasing, not camo grinding.
- Check Progress Constantly: After every match, check the camo menu. Sometimes the tracking glitches, and you don't want to spend three hours grinding for kills that aren't counting because you forgot to unlock the previous tier.
The Goblin Mk2 might not be the flashiest gun in the armory, but once you have it draped in Nebula, people will know you put in the effort. It’s a badge of honor for the players who actually have the patience to aim. Get in there, aim for the jawline, and start clicking.