Flaming mountains. Constant lava. Honestly, Chapter 5 of Black Myth: Wukong is a massive spike in environmental annoyance. If you’ve just finished the lush, relative calm of the New Thunderclap Temple in Chapter 4, the Hu flaming Mountains are going to feel like a slap in the face. It’s hot. You’re taking burn damage constantly. And the bosses? They don't play fair.
This Black Myth Wukong Ch 5 walkthrough isn't going to hold your hand through every single chest, but it’s going to get you through the critical path without losing your mind. The layout here is a bit of a loop. You start at the Foot of the Mountains and eventually find yourself spiraling toward the peak, dealing with the Bull Family drama that anchors the entire narrative of this section.
It’s all about the Bull King’s family.
Starting Out at the Ashpass
When you first drop into the Ember Gate, the game throws a lot of "grey" at you. Grey rocks, grey ash, orange lava. It’s visually exhausting. Your first real hurdle is the Pale-Axe Stalwart. He’s standing there, looking like he wants a chat. Talk to him. Don’t just start swinging. He kicks off the "Five Element Carts" questline, which is basically the most important side content in the chapter. If you miss this, you miss the secret area. And trust me, you want the secret area because the boss there gives you some of the best gear for the endgame.
The path is mostly linear at the start. You'll fight some minor Yaoguai, mostly lava-based spirits that explode or leave pools of fire. Pro tip: keep your Fireproof Mantle from Chapter 1 ready. If you didn't get it from the Elder Jinchi fight back then, you’re going to have a much harder time here.
You’ll hit the Brown-Iron Cart soon after. It’s a tank. Literally. It breathes fire and has a massive health pool. Stay on its flanks. The hitboxes on the fire breath are a bit janky, so don't trust the visual cues entirely. Once it's down, keep moving toward the Camp of Seasons.
The Rakshasa Palace and the Heat Problem
The middle chunk of this chapter is the Rakshasa Palace. This is where the verticality of the level design starts to show. You’ll be crossing narrow stone bridges while fire-breathing statues try to knock you into the abyss. It’s classic "Souls-like" frustration but with a Wukong coat of paint.
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You're looking for the Father of Stones. He’s a mandatory boss who guards the way forward. He’s slow. He’s predictable. But he hits like a freight train. Use your Immobilize spell when he’s mid-animation to get the most out of your focus points. After he’s gone, the path opens up to the actual palace interior.
Why You Can't Ignore the Carts
I’ve seen a lot of players try to speedrun this. Don't. You need to find all the Elemental Carts.
- The Brown-Iron Cart (encountered early).
- The Gray-Bronze Cart.
- The Crimson-Silver Cart.
- The Rusty-Gold Cart (this one is tucked away near the end).
Finding these and talking to the Pale-Axe Stalwart at each location is the only way to open the door to the Bishui Cave. This is the secret zone of Chapter 5. It contains the Bishui Golden-Eyed Beast, a boss that is arguably harder than the final boss of the chapter itself. But the rewards? The Bull King’s Armor set requires materials from here. It’s the only armor in the game with poise high enough to let you ignore most enemy attacks.
Managing the Bull Family Feud
The story beats in Chapter 5 are some of the strongest in the game. You're caught between the Bull King, Princess Iron Fan, and their son, Red Boy. When you reach the Fallen Furnace Crater, things get real.
You’ll encounter Cloudy Mist and Misty Cloud. They are a duo boss. One stays back and shoots projectiles while the other rushes you. It’s a chaotic fight. The trick is to focus on one and keep the other in your peripheral vision. If you try to split your damage, you’ll just get worn down. Use the Wandering Wight spirit for a quick stagger if they bunch up too close.
The Red Boy Encounter
Eventually, you reach the peak. This is the point of no return for the chapter's main story. You’ll fight Red Boy. He’s fast. He uses a spear. He loves fire (obviously).
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Phase one isn't too bad. Watch his dash attacks. He has a very specific rhythm—dash, poke, sweep. If you can time your See Through (the heavy attack follow-up in Smash Stance), you can shut him down.
Phase two? He transforms into the Yaksha King. This is a complete shift in tone. The arena gets bigger, the stakes get higher, and his reach is insane. He uses long, sweeping blade attacks that cover half the map. Stay close. It sounds counterintuitive, but his long-range projectiles are much harder to dodge than his melee combos. When he plunges his blades into the ground to create thorns, dodge into him, not away.
Hidden Details and Missable Content
Most people miss the Flint Chief and Flint Knight bosses. They are tucked away in the lava fields near the Valley of Despair. You have to look for bubbling lava pools that look slightly different from the rest. Walking over them triggers the fight. They drop materials for the staff upgrades that you’ll need if you’re planning on taking on the Great Sage in the final chapter.
Then there’s the Topaz Bat. It’s a random boss that spawns in a specific corridor near the back end of the palace. If you kill it, you get a spirit transformation that’s actually pretty decent for building up frost damage—though frost feels a bit weird to use in a volcano.
The Bishui Cave Walkthrough (Secret Area)
If you did the Cart questline, you can enter the Bishui Cave.
- The Environment: It’s an ice cave inside a volcano. Logic? None. Cool factor? High.
- The Boss: The Bishui Golden-Eyed Beast.
- The Trick: You can actually use the environment to kill him. There are ice walls he can smash into, which freezes him temporarily. Alternatively, if you lead him into certain areas, the temperature shifts and changes his move set. It’s one of the most mechanically complex fights in the game.
Honestly, the loot here is the real reason to stay. You get the Gold Spikebane and the materials for the Bull King’s Shards.
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Surviving the Heat: Practical Gear Tips
If you’re struggling with the Black Myth Wukong Ch 5 walkthrough, your build might be the problem. Fire resistance is not optional here.
- Curios: Equip the Fire Charm. It reduces burn buildup. You can find it or buy it from the Shen Monkey.
- Spells: Use Cloud Step. Most of the bosses in this chapter have massive AoE (Area of Effect) fire attacks. Cloud Step lets you reposition without taking ticking damage from the floor.
- Medicines: Craft Body-Warming Powder and Shock-Quaking Powder. Even though it’s a fire level, some enemies use lightning, and the "Shock" status makes you take way more damage from the fire.
The difficulty spike in Chapter 5 isn't just about enemy health; it's about the "Burn" status. When you’re burned, your health drains, but more importantly, your stamina recovery slows down. In a game where dodging is your only defense, losing stamina is a death sentence.
Moving Toward the Peak
After defeating the Yaksha King, you’re basically done with the chapter, but the game doesn't just end. There’s a lot of dialogue and a very heavy cinematic that sets up the finale in Chapter 6.
Before you leave, go back to the Zodiac Village (if you’ve unlocked it via the Chen Loong quest in Chapter 3). Upgrade your armor. The materials you found in the Rakshasa Palace allow for the next tier of upgrades. You’ll want your defense at at least 350-400 before you step foot into the final area of the game.
Actionable Next Steps
- Check your Quest Log: Did you kill all four Elemental Carts? If the Pale-Axe Stalwart isn't moving to the final location near the "Cooling Slope," go back to the Ashpass and talk to him again.
- Farm the Bull Spirits: If you're under-leveled (you should be around level 70-80 here), the large bull-headed enemies near the Palace Gates give massive XP.
- Max the Fireproof Mantle: Go to the start of the game if you missed it. It makes the Red Boy fight 50% easier because it grants total immunity to fire damage for a short duration.
- Upgrade the Gourd: Use the Luojia Fragrant Vines you found in the palace to get at least 9 or 10 heals. You’ll need every single one for the Yaksha King’s second phase.
The transition to Chapter 6 is jarring. You go from the cramped, hot corridors of the volcano to a massive, open forest. Take a breath. You've cleared the hardest environmental hurdles the game has to offer.