Getting Through Gotham: A Batman Lego 2 Wii Walkthrough and Survival Guide

Getting Through Gotham: A Batman Lego 2 Wii Walkthrough and Survival Guide

Honestly, playing Lego Batman 2: DC Super Heroes on the Wii is a bit like time traveling. You’ve got the motion controls, the lower resolution compared to the PS3 version, and that specific Wii "hum" coming from the console. But it's also the first time the Lego series really opened up. It gave us a talking Batman. It gave us an open-world Gotham. If you’re looking for a Batman Lego 2 Wii walkthrough, you’re probably either stuck on a specific Joker boss fight or trying to figure out why the camera won’t stop spinning when you use the Wii Remote.

It’s a massive game. 15 levels. 250 Gold Bricks. A literal Justice League of characters to unlock.

Most people start this game thinking it’s just for kids. It isn't. Some of these puzzles, especially the ones involving the Electricity Suit or the Hazard Suit, require a weird amount of logic that the game doesn't always explain well. You’ll be standing in the Batcave wondering how to get past a blue sparky wall, and the game just expects you to know that Batman needs to find a very specific charging station hidden behind a destructible Lego crate.


The Early Game: Surviving the Theater and Getting Your Bearings

The game kicks off at the "Man of the Year" award ceremony. It’s classic. Joker crashes, Harley is there, and you’re basically learning the ropes. The most important thing to remember for this stage of the Batman Lego 2 Wii walkthrough is that you shouldn't worry about 100% completion yet. You literally can't do it.

You’ll see shiny silver objects. You’ll see gold objects. You’ll see green Lex Luthor boxes. Ignore them. You don't have the Power Suit (for silver), the Heat Vision (for gold), or Lex (for the deconstructor gun). Your only goal in the first three levels—Theatrical Pursuits, Harboring a Criminal, and Arkham Asylum Antics—is to finish the story.

The Wii version has a specific quirk with the "B" button and the pointer. When you’re playing as Batman and you switch to the Sensor Suit, you have to hold the remote steady to see through walls. If your sensor bar is dusty or sitting at a weird angle, this mechanic becomes a nightmare. Wipe your sensor bar. It sounds like basic tech support, but for Lego Batman 2, it’s a gameplay necessity.

That Annoying Joker Robot

When you finally get to the end of the early levels, you fight the Joker’s giant robot. It looks intimidating. It’s not. The trick is always the same: wait for the robot to get stuck, then use the suit-specific ability the game just gave you. If the robot slams its hand down, look for the grapple points. On the Wii, flicking the remote up to grapple feels satisfying, but don't overdo it or you'll miss the prompt.


Mastering the Suit System

The suits are the core of the Batman Lego 2 Wii walkthrough experience. Without them, you're just a guy in spandex punching plastic.

  • The Power Suit: This is your best friend. It lets Batman fire small rockets. Anything silver? Blow it up. This is usually how you find the "Minikits" hidden in the walls.
  • The Electricity Suit: This one is tricky. You have to find a "dock" to charge it. Once charged, you can walk through electrical fields. If you touch water while wearing this and it's active, you’ll short out. The game doesn't explicitly punish you with a "Game Over," but it’s annoying.
  • Robin’s Hazard Suit: Robin is often the MVP in the Wii version. His Hazard Suit lets him walk through toxic waste (the green goo) and dive underwater. If you see a vat of chemicals, Robin is your man.
  • The Acrobat Suit: This gives Robin a pole-vaulting ability and a zorb ball. It’s mostly used for specific platforming sections in the later levels like "Chemical Signature."

Wait. Let’s talk about "Chemical Signature" for a second. This level is a massive difficulty spike for younger players. You’re chasing a giant truck through Gotham. On the Wii, the driving mechanics are... floaty. Use the analog stick on the Nunchuk, but don't hold it all the way to the side or you'll spin out. Slow and steady wins the race, even when you're chasing a supervillain.


The Open World Gotham Problem

Once you finish the fourth level, the game drops you into Gotham City. It’s huge. It’s dark. It’s raining constantly.

A lot of players get lost here. The "Ghost Studs" (those little transparent blue circles) are supposed to lead you to the next mission. Sometimes they glitch. If they vanish, look at your map (hit the Minus button on the Wii Remote). You’re looking for a giant "Bat-Signal" beam of light in the sky. That’s your next story mission.

The Map is Your Bible.
In the Wii version, the draw distance isn't great. You won't see landmarks from across the map like you would on a PC. You have to rely on the Map Terminals. Find a red terminal, interact with it, and it turns yellow. This "unfogs" the area and reveals all the Gold Bricks and character tokens in that district.

Flying with Superman

Eventually, Superman shows up. He’s basically a cheat code. He can fly, he has heat vision (melts gold), he has ice breath (freezes water), and he’s invulnerable.

But flying on the Wii is clunky. You double-tap the 'A' button to take off. To go higher, hold 'A'. To land, hit 'B'. If you’re trying to find the gold bricks hidden on top of the Wayne Tower, use Superman. Don't bother trying to climb with Batman’s grapple gun. It’ll take you twenty minutes longer.


Tracking Down the 100% Completion

If you're reading a Batman Lego 2 Wii walkthrough, you probably want that 100% save file. To get it, you need the Red Bricks. These are the "cheats" that make the game easy.

  1. Score x2: Found in the "South Island" area. You need a character with heat vision.
  2. Attract Studs: This is a lifesaver. It sucks up all the currency around you so you don't have to chase it.
  3. Invincibility: Honestly? You don't really need it because you have infinite lives, but it’s fun for the final boss.

You also need to find all the "Citizens in Peril." There is one in every single level and a bunch scattered around the city. Usually, they’re being harassed by two or three goons. Just punch the goons. Easy.

But some are trapped in "Gold Cages." You can't save them until you have a character like Superman or Cyborg who can use heat vision. This is why you should play the entire story first, then go back to Free Play mode.


Why the Wii Version is Unique (and Frustrating)

Let's be real. The Wii hardware struggled with this game. When you’re in the open world and you start a fire or a big explosion, the frame rate will drop. It’s just part of the charm.

The split-screen is also "Dynamic." This means the screen splits at weird angles depending on where you and your partner are standing. If it’s making you dizzy, you can go into the options and lock it to a static vertical split. Highly recommended if you’re playing co-op with a sibling or a friend.

Also, the "Character Grid." On the Wii, the loading times when switching characters in the open world can be a bit long. Be patient. If you try to swap characters while the game is autosaving (the little spinning Batman logo in the corner), it might freeze.


Critical Character Unlocks

You cannot complete a Batman Lego 2 Wii walkthrough without these specific characters. You should hunt them down as soon as you finish the story:

  • The Joker: You need him for the purple "Joker Boxes." He’s found near the Ace Chemicals plant after you beat the game.
  • Lex Luthor: You need his "Deconstructor" gun for the black shiny Lego bricks. He’s near the Yacht Club.
  • Green Lantern: Necessary for the green Lego bricks that you can "construct." You find him near the City Hall.
  • The Penguin: His umbrella launches three-shot missiles. Great for clearing crowds.

To unlock them, you usually have to find them on the map, fight them for a minute, and then buy them with the studs you've collected. If you're short on cash, go back to Level 1 and use the "Score Multiplier" bricks.


Final Strategy for the Endgame

The final battle against Lex and Joker’s giant robot is a multi-stage process. It involves a lot of switching between Batman, Robin, and the Justice League members.

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When the robot is shooting the "Deconstructor" beam at you, don't stand still. On the Wii, the lag can make the hitboxes feel a bit unfair. Keep jumping. Use Wonder Woman’s tiara or Batman’s Batarang to target the weak points on the robot’s back.

Once the credits roll, the real game starts. The "Bonus Level" is hidden in Gotham Park. You need 175 Gold Bricks to build the gate to it. It’s a tiny version of Gotham where you have to smash everything to get 1,000,000 studs. It’s the ultimate satisfying ending to a long grind.

Actionable Next Steps

  • Clean your hardware: As mentioned, the Wii sensor bar and disc drive are old. A clean lens and sensor bar will fix 50% of your "glitch" issues.
  • Finish the Story first: Don't waste time trying to get Minikits in Level 1 on your first try. You can't.
  • Prioritize the "Attract Studs" Red Brick: It’s located in the Batcave (specifically the "Batcave" level in Free Play). It makes the rest of the game significantly less tedious.
  • Unlock Lex Luthor immediately: He is the only character who can break the black "Deconstructor" bricks, which hide about 20% of the game's secrets.
  • Check the Map Terminals: If your map is gray, you’re playing blind. Fly around as Superman and hit every red terminal you see.