Fire Temple Walkthrough TotK: What Most People Get Wrong

Fire Temple Walkthrough TotK: What Most People Get Wrong

Look, let’s be real. The Fire Temple in Tears of the Kingdom is basically a giant, vertical headache disguised as a minecart puzzle.

You’ve probably seen the memes. People spent hours trying to figure out which track leads where, only to realize they could just use Rocket Shields or a hoverbike and skip the entire intended "logic" of the dungeon. But if you’re actually trying to play it the way the developers intended—or if you're stuck staring at a map that looks like a bowl of glowing orange spaghetti—this fire temple walkthrough totk is for you.

Honestly, the hardest part isn't the combat. It's the logistics.

Before You Even Step Inside

Don’t be that guy who shows up without the right gear. Death Mountain is literal hell on your health bar. You need at least one piece of the Flamebreaker armor set. Buy it in Goron City. It’s expensive, but cheaper than chugging Fireproof Elixirs every three minutes. Also, ditch your wooden bows and shields. They will catch fire. You’ll be standing there wondering why your inventory is screaming at you, and then poof—there goes your favorite forest dweller’s bow.

Switch to metal or Zonaite gear immediately.

Finding the Five Padlocks

The core of the fire temple walkthrough totk is finding five gongs (locks) scattered across five floors. You aren't just hitting them with a sword, though. You have to launch Yunobo at them. He’s basically your living cannonball.

Lock 1: The Ground Floor (1F)

Start by heading south from the main gate. You’ll hit a lava river pretty quickly. Don't try to swim. Use the Hydrant nearby to create stone slabs in the lava. It's a bit like playing a high-stakes game of "the floor is lava" because, well, it is. Use Ultrahand to stick a few slabs together, make a bridge, and cross over.

Once you’re across, find a minecart. Stick it on the track, hit the fan, and get ready. You’ll see a track switcher (a glowing green target). Shoot Yunobo at it to veer left. You’ll end up in a room with a Fire Like-Like. Kill it. Behind the pillar, more hydrants await. Create some more slabs to bridge the gap to the marbled rock. Smash that rock with Yunobo, and the first gong is right there.

Lock 2: The Second Floor (2F)

Backtrack to the cart area. This time, you're heading to the 2F. Ride the cart back and hit the switch to go the other way. You'll hit a barrier eventually. Hit the bell nearby to lower the track.

This leads you to a massive lava pool. Look for the hydrant on the right. You need to create a stone slab, hop on it, and then use Recall. This is the pro move. The slab will move backward against the current, carrying you right to the platform with the second gong. Easy.

Lock 3: The Third Floor (3F)

This is where the map starts to get messy. Go back to that track-lowering bell and hit it again to raise the track. Ride the cart up to 3F. You’ll fight a Flux Construct-style enemy (Zonai Construct).

In this central hub, you'll see a bunch of rockets. Attach one to the front of a cart. Put it on the broken track pointing southwest. Hit the rocket. You’ll go flying across the gap like a lunatic. It feels wrong, but it’s right. Once you land, the third gong is waiting in the back of the room.

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Lock 4: The Fourth Floor (4F)

To get the fourth one, you need to look up. Way up. There’s a marbled boulder high on a wall. You need to build a massive ramp using those stone slabs from earlier. Or, if you’re lazy (and we all are), just use a rocket shield.

The intended way? Use the Hydrants to make a long line of stone plates, angle them into a ramp with Ultrahand, and launch Yunobo up the ramp to break the boulder. This reveals a hidden room. Climb up or use Ascend. The gong is inside.

Lock 5: The Top Floor (5F)

The final lock is the biggest pain. You have to get to the very top. Look for a broken bridge near the center of the 4F. If you fix it with Ultrahand, you can angle Yunobo to hit a boulder on the ceiling.

A massive block will fall down. Hop on it and use Recall. It’ll take you straight up to the 5F. The last gong is right there. Once you hit it, the main gate at the entrance will finally hiss open.

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The Marbled Gohma Boss Fight

So you finished the fire temple walkthrough totk puzzles, and now you have to fight a giant rock spider. Marbled Gohma isn't actually that hard if you have a rhythm.

  1. Phase One: She’s on the ground. Use Yunobo to blast her legs. Hit two of them, and she collapses.
  2. The Eye: When she’s down, climb her body and whack her eye. Do not use bomb flowers. They explode in your face because of the heat.
  3. Phase Two: She goes to the ceiling. This is where most people panic. She’ll surround you with exploding rocks. Use Yunobo to break a path out, then look at the curved walls. Launch Yunobo up the curve of the wall so he rolls onto the ceiling and hits her.

Repeat this twice, and she’s toast.


Actionable Next Steps

  • Check your armor: If you haven't upgraded the Flamebreaker set to level two at a Great Fairy, do it now. The "Fireproof" set bonus makes the rest of the game's volcanic areas a breeze.
  • Grab the chests: There is a Ruby in a chest on the 4F and a Strong Zonaite Longsword on the 1F. If you missed them during the rush, warp back and grab them before leaving the Depths.
  • Talk to Yunobo: After the fight, you’ll get his Vow. Put it on your hotbar. It’s the best way to break ore deposits without wasting weapon durability.