Shiveria is weird. You drop through a hole in the ice, expecting a frozen wasteland, and instead find a cozy, race-obsessed underground hub filled with round, rolling Shiverians. It is easily one of the most atmospheric levels in Super Mario Odyssey, but let’s be real: tracking down every single one of the mario odyssey snow kingdom moons is a massive pain if you don't know where the game is hiding its logic.
Some moons are just sitting there. Others require you to possess a giant, mustache-wearing cloud and blow wooden blocks across an icy abyss. It’s a lot.
The Snow Kingdom (Shiveria) is unique because it’s bifurcated. You have the blizzard-ravaged surface where visibility is garbage, and then the subterranean Shiveria Town where the real meat of the gameplay happens. Most players get stuck because they forget that the Kingdom changes after you beat the local boss, Rango. The weather clears up, the sun (sort of) comes out, and suddenly, the Moons you couldn't reach before are just... there.
The Secret To Shiveria’s Verticality
Most people think of the Snow Kingdom as a flat plane. It isn't. You have to think about the layers.
Take the "Icicle Cavern" for example. Most beginners just run through it, dodge the falling ice, and grab the main story moon. But if you're hunting for the more elusive mario odyssey snow kingdom moons, you need to look up. Way up. There are stalactites that can be dislodged, creating platforms that lead to alcoves you literally cannot see from the ground. It’s classic Nintendo design—hiding things in plain sight by exploiting the player’s tendency to only look forward.
Then there’s the Ty-foo. You know, those big purple clouds that look like they’ve had a very long day? Capturing one is mandatory for several moons, but it's the movement that trips people up. You aren't just blowing wind; you're managing momentum on ice. If you’re trying to get the moon "Dashing Over Ice," you have to realize that the physics engine in Odyssey treats the Ty-foo’s breath as a physical force that interacts with the friction-less floor. It’s not just a "press button to win" mechanic. You have to aim. You have to lead your target.
Why The Bound Bowl Grand Prix Is A Nightmare For Completionists
If you want the "Snowline Circuit Class S" moon, you have to get good at the Bound Bowl. Quickly. This is where a lot of players hit a wall.
The Shiverian racing mechanic is basically a physics-based bounce. You aren't driving a car; you're a sentient ball of fluff and blubber. The trick—and this is something the game doesn't explicitly tell you—is that your bounce height and speed are determined by the timing of your press on the "B" button right as you hit the ground. Hit it too early, and you lose momentum. Hit it perfectly, and you launch.
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- Moon 37: This one is the reward for the Class S race. It’s frustrating. You’ll probably fail ten times.
- The trick is cutting the corners on the icy turns. Don't follow the track perfectly.
- Use the bumps in the terrain to stay airborne longer, as air resistance is actually lower than the friction of the "heavy" snow on the track edges.
Honestly, the Bound Bowl is either the best or worst part of the Snow Kingdom depending on how much you like Excitebike physics. If you’re struggling with the mario odyssey snow kingdom moons tied to racing, stop trying to steer. Start trying to rhythm-jump.
Those Frustrating "Invisible" Moons On The Surface
Once the blizzard clears, the surface of Shiveria becomes a playground for Moon hunters. But some are still incredibly annoying. Have you tried finding the "Snow Kingdom Timer Challenge 1"? It’s located near the Odyssey. You’d think it’s easy, but the platforming required involves a series of Cappy-throws and dives that require a level of precision the rest of the kingdom doesn't prepare you for.
And let's talk about the glowing spots.
Nintendo loves burying moons in the ground. In the Snow Kingdom, these are often hidden under snow piles that look identical to every other snow pile. If your controller starts vibrating near a random corner of the map, stop. Ground pound. Even if it looks like nothing is there. The moon "Shining in the Snow" is a prime example. It’s tucked away in a corner of the map that serves no other purpose, making it a "dead zone" that most players naturally avoid.
The Art of the Ty-foo Capture
You'll find a Ty-foo tucked away in a corner of the subterranean map, specifically in the "Wind-Up Orchard" area. Here's a tip: don't just use it for the main path. There's a hidden moon called "Pushing Through the Wind" that requires you to blow a specific set of blocks into a gap to reach a higher ledge.
Most people try to jump it with Mario. You can't. You need the cloud.
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It’s these little interactions—the way the wind pushes the Poison Piranha Plant's gunk away or how it slides the massive stone pillars—that make the Snow Kingdom feel like a giant puzzle box. It isn't just about platforming. It's about environmental manipulation.
Technical Nuances of the Snow Kingdom
The game runs at a locked 60fps, which is crucial for the Bound Bowl races. If you’re playing on a TV with high input lag, you are going to have a miserable time with the "Class S" races. Switch your TV to "Game Mode." I'm serious. The frames required to hit those perfect bounces are tight.
Also, remember the "Moon Shards in the Snow." This moon requires you to find five shards scattered across the starting area. The problem? One of them is guarded by a massive creature that will basically one-shot your health bar if you aren't careful. Use the 3D camera to peer over ledges. Often, a shard is tucked just inches below the rim of a cliff, sitting on a tiny outcropping of ice.
The Post-Game Moon Rock Expansion
Once you finish the main story and crack open the Moon Rock, the Snow Kingdom gets a whole new set of moons. We're talking moons 38 through 55.
These are significantly harder.
"Ice Burnout" is one of the toughest. You have to navigate a narrow path of disappearing platforms while being chased by a massive fireball. This isn't the cozy Shiveria from the first half of the game. This is high-level platforming that requires you to master the "Long Jump" and the "Cappy Dive" (Throw Cappy, hold Y, then ZL + Y to dive onto him). If you haven't mastered that movement combo yet, the post-game mario odyssey snow kingdom moons will be effectively impossible.
Specific Moon Tips for Completionists
- Moon 11 (Left High and Dry): Go back to the entrance of the town and look for the platforms that seem to lead nowhere.
- Moon 26 (Copycatting): This involves a Shiverian who wants to see a specific outfit. You need the Boxer Shorts or the Caveman outfit, which costs purple coins. Don't waste your coins on hats until you've secured these.
- Moon 21 (Shopping in Shiveria): Just buy it. Seriously. It’s 100 gold coins. If you’re short on cash, go to the Bowser Kingdom and farm the beanstalk sub-area.
Practical Steps for Total Mastery
If you’re sitting at 30 moons and feeling stuck, here is exactly what you should do next.
First, go to the top of the snowy peak (where you fought the boss) and look for a bird circling the area. That’s "Bird Traveling over the Snow." You have to hit it with Cappy. It moves fast, so stand in its flight path and time your throw rather than chasing it.
Second, check every single one of the four "corners" of the underground hub. Each one leads to a mini-level (The Icicle Cavern, The Hole in the Ice, etc.). Every single one of these levels has two moons. One at the end, and one hidden somewhere in the middle. Most players grab the one at the end and leave. Go back. Look behind the entrance pipe. Look under the elevators.
Finally, talk to the Hint Toad. Yes, it costs 50 coins, but when you're down to those last three mario odyssey snow kingdom moons, it’s a lifesaver. He’ll put a mark on your map, which saves you hours of wandering in the literal dark.
Start by clearing the weather if you haven't already. Beat Rango, get the main Power Moon, and then head back to the surface. The world opens up once the wind dies down. Use the Ty-foo to clear the paths, master the Bound Bowl rhythm, and don't forget to ground-pound any spot that makes your controller rumble. You'll have that 100% completion star before you know it.