Finding the Mos Eisley Outskirts Treasure Without Losing Your Mind

Finding the Mos Eisley Outskirts Treasure Without Losing Your Mind

Look, Tatooine is a dump. We all know it. But for anyone playing Star Wars Outlaws, that dusty patch of rock outside the galaxy's most famous spaceport is actually a goldmine if you know where to look. Most players just burn through the main quest, grab a drink at Chalmun’s Cantina, and bounce. Big mistake. The Mos Eisley outskirts treasure isn't just one box; it’s a series of hidden caches, tucked-away smuggler compartments, and legitimate rewards for anyone willing to brave the heat and the Tusken Raiders.

Hunting for loot in the desert is basically a test of patience. You’re riding your speeder, the suns are beating down, and Kay Vess is making some snarky comment about the sand. Then Nix chirps. That’s your signal. Honestly, if you aren't paying attention to that little guy, you’re going to miss half the credits in the game. The outskirts aren't just empty dunes. They are filled with debris from old podraces and junk left behind by the Empire.

Where the Mos Eisley Outskirts Treasure Actually Hides

People keep looking for a giant X on the map. It doesn't work like that. The first major haul most people stumble onto is located just north of the city limits, nestled in a rocky outcropping that looks like every other rock in the Jundland Wastes. You’ll find a small cave—more of a crack, really—where a smuggler clearly tried to ditch their cargo before an Imperial scan.

Inside? Credits. Upgrade materials. Maybe a cosmetic for your speeder if you're lucky.

Then there is the stuff near the moisture farms. You have to be careful here. The locals aren't exactly fond of outsiders poking around their vaporators. However, if you head northwest toward the cliffs, there’s a specific stash hidden behind a destructible wall. You’ll need the Power module for Kay’s blaster to get through. This is a classic Ubisoft-style gate, but it feels rewarding because the loot inside—often rare Coarse Flourite or Ion Cells—is exactly what you need to make the Trailblazer less of a flying toaster.

The Nix Factor

I can't stress this enough: Nix is your best friend for finding the Mos Eisley outskirts treasure. Most "guides" tell you to look for glowing boxes. Real players know that Nix can sense containers through walls.

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When you’re skimming the perimeter of Mos Eisley, keep an eye on his behavior. If he jumps off the speeder or starts hissing at a pile of scrap, stop. Immediately. Usually, there’s a buried chest that requires you to send him into a small vent or a hole in the rock. It’s a rhythmic loop. Ride, listen for the chirp, loot, repeat. It sounds tedious, but when you realize that some of these chests contain high-tier gear like the Mercenary set pieces, the grind becomes a lot more palatable.

The Problem With the Tusken Territory

The further you get from the city gates, the weirder things get. The Mos Eisley outskirts treasure isn't just sitting in the open; sometimes it's guarded. There’s a specific camp of raiders about 400 meters east of the main entrance. They’ve hoarded a bunch of tech they stripped from a downed transport.

Don't just charge in.

You’ll get sniped before you even see the gaderffii sticks. Instead, use the long grass (yes, there is some, somehow) to sneak around the back. There’s a chest there that almost always drops a significant amount of Credits and occasionally an Intel item that kicks off a whole new questline.

A lot of players get frustrated because they find a chest and it’s locked. "Data Spike required," the game says. Yeah, no kidding. If you haven't mastered the rhythm-based lockpicking minigame yet, you’re going to have a bad time in the Tatooine suburbs. My advice? Practice on the easy doors in the city before you go hunting in the wild. There’s nothing worse than finding a rare stash and failing the hack while a krayt dragon rumbles in the distance.

Beyond the Credits: Why You Should Care

Why bother? Seriously. Is a handful of credits worth the trek?

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Usually, yeah.

The Mos Eisley outskirts treasure often includes "Valuables." These are items you can't use for crafting but can sell to specific vendors for a massive markup. If you have a good reputation with the Hutt Cartel, you can offload this junk for double what the average merchant offers. Tatooine is expensive. If you want the best ship upgrades or that fancy jacket Kay looks so cool in, you need to be a digital packrat.

Also, keep an eye out for "Old Data Disks." These aren't just lore fluff. You can trade them to certain NPCs back in the city for permanent stat boosts or new abilities for Nix. It’s the kind of vertical progression that the game doesn't explicitly shout at you, but it makes the late-game combat much more manageable.

Don't Forget the Scavengers

Sometimes the treasure is moving. Literally.

There are Jawas roaming the outskirts. While they aren't "treasure" in the traditional sense, their sandcrawlers act as mobile shops and loot hubs. If you find a parked sandcrawler, check the surrounding area. Jawas are messy. They often drop crates or leave "surplus" items in nearby junk piles. It’s basically free real estate.

One particular spot to watch is the canyon pass leading toward the Western Dune Sea. There’s a wrecked landspeeder there that respawns basic crafting components every time you fast-travel away and come back. It’s not a "legendary" treasure, but it’s a reliable source of parts if you’re short on materials for a blaster upgrade.

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Technical Tips for the Hunt

  • Upgrade your binoculars. The default range is trash. Once you get the enhanced zoom, you can scout the outskirts from the safety of a high ridge.
  • Check the map icons. If a region says "Treasures 1/2," and you can't see the second one, it's probably underground. Look for cave entrances or rappelling points.
  • Night vs Day. Some enemies have shorter sightlines at night, making it easier to rob the bandit camps surrounding the city.
  • The Wind. Tatooine has sandstorms. While they suck for visibility, they sometimes uncover hidden containers or move debris that was blocking a path.

Getting the Mos Eisley outskirts treasure is mostly about breaking out of the "fast travel everywhere" mindset. The game rewards the slow crawl. It rewards the player who sees a random pillar of smoke on the horizon and thinks, "Yeah, I’m gonna go see what that is." Half the time it's a trap. The other half? It's a crate full of gold.

Immediate Actions for Your Next Session

Stop what you're doing and head to the cliffside just south of the Mos Eisley spaceport entrance. There’s a small alcove hidden behind a lean-to tent. Use Nix to fetch the container sitting on the high shelf. This is the easiest piece of "outskirts" loot you’ll find, and it usually contains a decent chunk of change to start your journey.

Next, make sure your Data Spike is upgraded. You can’t open the high-security crates without it, and those hold the real prizes—like the blaster cooling fans that stop your gun from overheating every five seconds.

Finally, check your Intel menu. Often, a "treasure" is actually the end point of a rumor you overheard in the cantina. If you have a lead about a "lost shipment," follow it. The game will mark a general search area, and that’s where the real money is hidden. Get out there, stay off the main roads, and keep your eyes on the sand.