So, you’ve been wandering around the muddy roads of 15th-century Bohemia, and you’ve finally hit that point in Kingdom Come: Deliverance 2 where the politics get, well, ugly. The game doesn't shy away from the brutal realities of the era, and the quest involving the kcd2 antisemite meeting location is a prime example. It’s a moment that really tests your version of Henry. Are you the guy who stands up for the vulnerable, or are you just there to watch the world burn?
Finding this spot isn't always as simple as following a giant golden arrow on your HUD. Warhorse Studios loves making us work for it. Honestly, if you aren't paying attention to the dialogue or the environment, you’ll likely spend twenty minutes sprinting through the woods near Kuttenberg only to realize you’ve overshot the mark by half a mile.
Where Exactly is the Meeting?
The meeting takes place in the Kuttenberg region, specifically in the shadows of the city’s outskirts. You’re looking for a secluded spot where the agitators think they’re safe from the prying eyes of the city watch. If you've reached the point in the main story where Sigismund’s influence is starting to choke the local population, you know things are tense.
Most players find themselves looking for this during the "Via Argentum" or the "Defending the Jewish Quarter" sequences. Basically, look toward the south-central outskirts of Kuttenberg. There’s a specific wooded clearing near a fork in the road that leads toward the more rural settlements. If you see a group of NPCs huddled together looking like they’re up to no good, you’ve probably found it.
It’s easy to miss. Really easy.
The game uses environmental cues rather than hand-holding. Look for the flickering of a small campfire if it’s dusk, or listen for the raised voices of a crowd being whipped into a frenzy.
Why the Location Matters for the Story
KCD2 isn't just about swinging swords. It’s about the "pogrom" and the historical persecution that actually happened in 1404. When you arrive at the kcd2 antisemite meeting location, you aren't just checking off a quest objective. You’re stepping into a powder keg.
Henry’s involvement here is a major character beat. You have choices.
- You can attempt to infiltrate the group to gather names.
- You can try to disperse them using your Speech or Charisma stats (though, good luck with that if your Henry looks like a peasant).
- In some branches, you might even find yourself in a skirmish to protect the residents of the Jewish Quarter from an impending raid.
It’s gritty. It’s uncomfortable. But that’s what makes the sequel stand out from other RPGs that sanitize history. The developers at Warhorse wanted to show the dark side of medieval religious fervor, and this meeting is the catalyst for one of the most intense "defense" missions in the middle of the game.
Getting There Without a Headache
If you're coming from the Sedletz Monastery, head south. Don't take the main paved road all the way into the city center; instead, cut through the fields where the tanners and the lower-class laborers live.
- Check your map for the "Interesting Site" markers. Often, these gatherings pop up near ruins or abandoned sheds.
- Talk to the local NPCs. If you’ve been nice to the people in the Jewish Quarter, they’ll give you a much narrower search area.
- Time of day is huge. These meetings don't usually happen in broad daylight when the guards are patrolling heavily. Wait for the sun to start dipping.
What to Do Once You Arrive
Once you’ve nailed down the kcd2 antisemite meeting location, don't just charge in with your mace drawn. Well, you can, but you’ll probably fail the "investigation" portion of the quest.
Crouch. Use the bushes.
The game’s stealth system is actually useful here. If you can get close enough to overhear the ringleader, you’ll unlock dialogue options later that can prevent a lot of bloodshed. There is a specific NPC, usually a disgruntled minor noble or a radicalized preacher, who is leading the charge. Identifying him early is the key to a "better" ending for the questline.
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Real Talk on the Historical Context
Some people find this part of the game controversial, but it’s based on the actual history of the Crown of Bohemia. During the early 15th century, social unrest was often redirected toward minority groups. By finding this meeting location, the game forces you to engage with the reality of Sigismund’s "divide and conquer" tactics. It’s not just a random side quest; it’s a piece of the larger political puzzle that defines Henry’s journey.
Quick tips for the encounter:
- Wear darker clothing (low Conspicuousness/Noise) if you want to eavesdrop.
- Bring a torch, but keep it unlit until you actually need to see names.
- Have a save potion (Saviour Schnapps) ready. Things can go south fast if a fight breaks out and you’re outnumbered six to one.
If you’re struggling to find the exact coordinates, try looking for the Devil's Den area nearby. The pathing often crosses through there. Honestly, just keep your ears open for the shouting—it's the most reliable way to find where the hate is brewing in Kuttenberg.
Once you’ve dealt with the meeting, your next step should be heading back to the city to warn the elders or reporting to the local bailiff, depending on whose side you’re actually on. Just make sure you’ve cleaned the mud off your boots first.