You finally did it. The Ender Dragon is a pile of experience points, the credits have rolled, and you’re standing on that weird yellow rock in the middle of a literal void. Most people think they’re done. They’re wrong. Honestly, the "real" game starts now, but there is a massive problem. The outer islands are thousands of blocks away. If you don't know the specific mechanics of how to find the end city, you are going to spend three hours holding down the "W" key and staring at nothing but purple darkness. It’s boring. It’s risky. And if you fall? Everything you worked for is gone.
Finding these structures isn't just about luck. It is about understanding how Minecraft’s world generation handles the End dimension's "void" gaps. You aren't just looking for a building; you are looking for a specific set of coordinates where the game is forced to spawn land.
The End Gateway: Your Ticket Out of the Center
Stop. Don't start building a bridge yet. I see players try to bridge 1,000 blocks from the main island all the time. It is a waste of cobblestone. Look for the End Gateway. It’s a tiny, one-block portal surrounded by Bedrock, usually floating somewhere near the edge of the main island. It beams a purple ray of light into the sky.
You can't just walk into it. You have to throw an Ender Pearl through that one-block gap. Or, if you’re feeling fancy, use a trapdoor to crawl into a 1x1 space and slide in. This teleports you roughly 1,000 blocks away to the outer islands. This is where the hunt actually begins. This is where you find the loot that changes the game: the Elytra.
How to Find the End City Without Losing Your Mind
Once you’ve warped, you’re on a cluster of islands. It looks infinite. To find the end city effectively, you need to understand the "Grid" logic. End Cities don't just spawn randomly like flowers. They follow a jagged distribution.
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Directional Strategy
Pick a direction and stick to it. North, South, East, or West—it doesn't matter, just don't go in circles. If you wander aimlessly, you’ll likely retread ground you’ve already cleared. Use your F3 screen (if you're on Java) or a compass to maintain a straight line.
Cities only spawn on the "Midlands" or "Highlands" biomes of the End. If you find yourself in a "Small End Islands" biome—which is basically just tiny chunks of rock with nothing on them—move on. You are in a dead zone. You want the big islands with the Chorus Trees. Chorus Trees are the best indicator. No trees? No city. It's basically a rule of thumb.
Render Distance is Your Best Friend
Turn it up. Seriously. If your computer can handle it, crank your render distance to 16 or 32 chunks. End Cities are massive, towering purple skyscrapers. They stick out like a sore thumb against the black sky. Often, you can see the top of a tower long before you can see the island it's sitting on. If you're playing on Bedrock Edition, this is even easier because the fog distance is usually a bit more forgiving.
The "Bridge and Prayer" Method vs. The Safe Way
Let’s talk about the void. It is the number one cause of rage-quitting in Minecraft history. When you are moving between islands to find the end city, you will eventually hit a gap too wide to jump.
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- The Bridge: Use Netherrack or Leaves. Why? They’re fast to break if you misplace them, and they're cheap. Always crouch. Never, ever stop crouching.
- The Ender Pearl: This is faster but much more dangerous. If you hit the side of an island and bounce off, you’re dead. If you have "Slow Falling" potions, use them now. They turn a fatal mistake into a graceful drift back to safety.
- The Firework Rocket (Post-Elytra): Once you find your first city and get those wings, the hunt becomes trivial. But getting that first one? That's the grind.
What to Look For: The Ship
Not every End City is created equal. Some are small, pathetic little towers with a couple of Shulkers and some Beetroot seeds. You are looking for the End Ship.
The ship is a separate structure that floats just off the side of the main city towers. This is where the Elytra is kept in an item frame. If you find a city and it doesn't have a ship, it’s still worth looting for the Shulker Shells and the diamond gear, but you haven't hit the jackpot yet. About 50-60% of large cities will have a ship. If you see a city that looks like a "starter" tower with no branches, keep moving. It's a dud.
Technical Nuance: The Chunk Alignment
For the technical players, End Cities are actually constrained by chunk coordinates. They can only spawn in the center of a "region," which is a 20x20 chunk area. Specifically, they tend to spawn around the coordinates where the chunk offset is (8, 8). If you’re using tools like ChunkBase—which some consider cheating, but hey, it's your world—you’ll see they follow a very specific mathematical grid.
Without tools, just remember that if you find one city, the next one is rarely right next to it. They are spaced out. If you’ve just cleared a massive city, you likely won't find another for at least 200 to 400 blocks in any direction.
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Dealing with Shulkers
You found the city. Great. Now you have to climb it. Shulkers are the most annoying mob in the game because they don't kill you with damage; they kill you with gravity. Their bullets track you. They make you levitate.
- Shields are mandatory. A shield completely blocks the levitation effect.
- Bring a water bucket. If you get hit and start floating 50 blocks into the air, you need to "MLG water bucket" when the effect wears off. Or, better yet, carry Chorus Fruit. Eating Chorus Fruit teleports you to the ground if you're in the air. It is a literal life-saver.
- The "Ceiling Strategy." If you're levitating inside a tower, try to bump your head against a ledge or the ceiling. This stops your upward momentum and lets you kill the Shulker while you're pinned against the roof.
Looting Priorities
Don't just grab the Elytra and dip. End Cities are the best source of "curated" loot in Minecraft.
- Dragon Head: Found on the mast of the End Ship. It's purely decorative, but it’s a huge flex.
- Shulker Shells: You need two shells and a chest to make a Shulker Box. This is the single most important inventory upgrade in the game. Do not leave until you have at least 20 shells.
- Enchanted Diamond Gear: The armor and tools found in End City chests often have Level 30 enchantments like Mending, Unbreaking III, and Efficiency IV. It’s often better than stuff you can make yourself.
Common Mistakes and Misconceptions
People think the End is infinite in every direction. It is, technically, but the "city zone" only starts after that 1,000-block void gap from the center. If you are just wandering around the main island where the dragon died, you will never find an end city.
Another mistake: ignoring the "backside" of islands. Sometimes an End City is tucked into a cliff face or hidden behind a large hill of End Stone. Always circle an island before moving to the next one.
The Quickest Path Forward
If you want to find the end city right now, follow these steps in order. Forget the fluff.
- Prep: Pack 2 stacks of food, 4 stacks of building blocks, 1 stack of Ender Pearls, and 2 Potions of Slow Falling.
- The Warp: Use the End Gateway portal.
- The Compass: Press F3. Look at your "Facing" line. Pick "Positive X" or "Negative Z" or whatever. Just stay on that axis.
- The Search: Run in that straight line. If you hit a void, bridge or pearl.
- The Sighting: Look for purple blocks. If you see a tower, check for the ship.
- The Exit: Once you have the Elytra, don't walk back. Either find another Gateway portal (they spawn all over the outer islands) or put your loot in an Ender Chest and jump into the void to respawn at home.
The End is a lonely, dangerous place, but the payoff is the ability to fly. Once you have that Elytra, the way you play Minecraft changes forever. You stop walking. You start soaring. And honestly? You’ll never want to go back to the ground again.