Finding the Djinny of the Lamp Astro Bot Portal Without Losing Your Mind

Finding the Djinny of the Lamp Astro Bot Portal Without Losing Your Mind

You’re hovering over a giant rug in the middle of a sandstorm, and honestly, if you haven’t found the Djinny of the Lamp Astro Bot portal yet, you’re probably looking in the wrong direction. Literally. Most people assume every secret in Astro Bot is tucked behind a breakable wall or a hidden ledge you have to double-jump toward. This one? It’s a bit more psychological. Team Asobi loves to play with your perspective, and the Djinny of the Lamp level in the Serpent Starway galaxy is basically a masterclass in making you look at the floor when you should be looking at the sky—or in this case, the trail behind you.

Finding these Lost Galaxy portals is the real "meat" of the game for completionists. You can finish the main story without them, sure. But if you want that Platinum trophy or just want to see the coolest throwback levels the developers hid away, you have to track down these black-and-gold disco platforms. The one tucked inside the Djinny boss fight level is arguably one of the most clever because it triggers right when you think the level is basically over.

Where the Djinny of the Lamp Astro Bot Portal Actually Hides

Stop looking for a secret door. It isn't there. To get to the Djinny of the Lamp Astro Bot portal, you first have to play through the level as normal until you reach the very end. You’ll know you’re there because you’ve just beaten the Djinny, and the golden goal statue is sitting right in front of you. Most players just run up, punch the statue, and celebrate. Don't do that. If you trigger the end-of-level sequence, you've missed it, and you'll have to restart the whole stage from the beginning.

Look at the ground where the boss was just hovering. There are stones. Specifically, look for the circular stone platform that feels just a little bit out of place compared to the surrounding sand. If you turn around and look back toward where you came from, you'll see a series of translucent, shimmering platforms that only appear if you're standing in the right spot. They look like magic carpets, or maybe just glass steps. They’re subtle. Really subtle.

Jump onto the first one. Then the second. It feels like you're walking into thin air, which is exactly the kind of vertigo Team Asobi excels at. Follow this path of invisible-ish platforms away from the goal. Eventually, you’ll reach a higher ledge where a literal magic lamp is sitting there, just waiting for a punch. Spin-attack it or just hit it, and the portal to the Lost Galaxy will erupt from the ground. It’s a satisfying "aha!" moment that makes you realize how many other secrets you might have sprinted past in other levels.

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Why Everyone Misses This Secret

The game trains you to go forward. Everything about the level design of Astro Bot is a kinetic push toward the finish line. By the time you reach the end of Djinny of the Lamp, your adrenaline is up from the boss fight, and the shiny gold statue is literally screaming "touch me to win." It’s a classic misdirection.

  1. The Visual Noise: The level is bright, sandy, and filled with particle effects.
  2. The Camera Angle: Unless you manually rotate the right stick to look behind you, the "path" to the portal is completely off-screen.
  3. The Timer Factor: While there isn't a ticking clock, players tend to speedrun the final stretch of levels once the boss is down.

Think about the old school Mario games. Remember how you could walk along the top of the ceiling in World 1-2 to find the Warp Zone? This is the 2024 version of that. It’s about breaking the "rules" of the level's flow. The Djinny of the Lamp Astro Bot portal isn't hidden by a puzzle; it's hidden by your own desire to finish the stage.

Technical Details You Should Know

If you're wondering what this actually unlocks, it’s a trip to the Lost Galaxy. These are standalone challenge stages that are significantly harder than the main path levels. The specific level tied to this portal is "High-Suction Hero," which—fair warning—requires some pretty precise use of the vacuum power-up.

Wait. Before you jump in, make sure you've collected all the bots and puzzle pieces in the Djinny level itself. Once you take the portal, it counts as finishing the level, but you won't get that satisfying checkmark if you left a stray bot behind. There are seven bots in this stage. One is hidden inside a pot near the start; another is being carried by a bird. If you've got all seven, then go for the portal.

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The Precision of the Jump

The physics in Astro Bot are incredibly tight, but the "invisible" platforms leading to the portal can be a bit nerve-wracking because they don't have a lot of surface area. Use your laser jump (the hover mechanic) to see exactly where your feet are going to land. The lasers act as a shadow or a landing reticle. If the lasers hit a surface, you're safe. If they disappear into the abyss, you're about to fall into the sand and restart the checkpoint. It’s a small tip, but it saves a lot of frustration.

Some players report the platforms not appearing at all. Usually, this is because they haven't stood on the specific "trigger" rock near the end-goal. You have to stand on the stone area where the Djinny was defeated for the path to materialize. It won't just be there the whole time you're playing the level. It’s a reactive secret.


Actionable Steps for Completionists

If you want to wrap this up quickly and move on to the next galaxy, follow this exact sequence:

  • Load the Level: Enter "Djinny of the Lamp" in the Serpent Starway.
  • Clear the Boss: Play all the way through until the Djinny is gone and the golden goal statue appears.
  • DO NOT TOUCH THE GOAL: This is the most important part. Just ignore the shiny thing.
  • Locate the Trigger: Stand on the circular stone platform where the boss fight concluded.
  • Turn Around: Rotate your camera 180 degrees.
  • Follow the Carpets: Jump across the shimmering, translucent platforms leading away from the goal.
  • Punch the Lamp: Hit the lamp at the end of the secret path to spawn the disco portal.
  • Jump In: This will exit the level and unlock "High-Suction Hero" in the Lost Galaxy.

Once you’ve unlocked the portal, it stays unlocked. You don’t have to do this every time you play the level. If you find yourself struggling with the subsequent Lost Galaxy stage, you can always go back to the Crash Site to chill or upgrade your gear before diving into the harder platforming challenges. The game is meant to be fun, not a chore, so if the invisible platforms are giving you trouble, take a breath and use the laser-jump trick to guide your descent. You’ve got this.

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By finding the Djinny of the Lamp Astro Bot portal, you're one step closer to the "Lost and Found" trophy. It’s one of the more rewarding secrets in the game simply because it rewards observation over brute force. Keep your eyes peeled; the Serpent Starway has a few more tricks up its sleeve if you know where to look.


Expert Tip: If you're struggling with the bots in this level, listen for the whistling sound. Every bot in Astro Bot emits a faint audio cue when you're nearby. If you hear a high-pitched "help!", stop moving and rotate your camera. The Djinny level has a lot of verticality, so the bot might be directly above or below you rather than behind a wall. Look for moving objects like jars or piles of sand that seem to "wiggle" on their own. Those are almost always hidden bots or coins. Use your spin attack to break everything in sight; the game is very generous with its hitboxes, and often a stray punch will reveal a secret you didn't even know you were looking for.

After you finish the "High-Suction Hero" level, check your map. You'll see the Lost Galaxy icon glowing. This is your hub for all the secret stages you've uncovered. It's a great way to track your progress and see exactly how many portals you have left to find in the other main galaxies like Gorilla Nebula or Tentacle System. Happy hunting, and don't let the sand get in your sensors.