You’re standing in the middle of a torrential downpour in Hyrule, your stamina wheel is flashing red, and you just realized you've passed the same broken wagon three times. We've all been there. You're hunting for those elusive underground holes because Fera—the well-obsessed NPC at Lookout Landing—promised you some cold, hard Rupees for every single one you find. But let's be real: tracking down TotK all well locations isn't just a completionist's errand; it’s a genuine logistical nightmare.
There are 58 of them.
Fifty-eight holes in the ground scattered across a map that is, quite frankly, too big for its own good sometimes. Some are hiding behind thickets of thorns. Others are tucked inside the ruins of houses you'd normally glide right over. If you're trying to find them all, you aren't just playing a game; you’re basically a glorified plumber with a Master Sword.
Why are you even doing this?
Honestly, the rewards are decent. Fera gives you 10 Rupees per well. Do the math—that’s 580 Rupees total, plus a fancy All-Well Prize (the All-Well Charm) once you’ve ticked every box. It’s not exactly "retire on a private island in Lurelin Village" money, but the real value is in the resources.
Wells are basically Hyrule’s version of a grocery store pantry. Need Brightcaps? Check the wells. Need Sticky Lizards for that climbing gear upgrade? Wells. Want to find a secret entrance to a heavily guarded base? You guessed it.
The Great Plateau and Central Hyrule hotspots
Most players start their search near the center of the map. It makes sense. The density is higher here.
Take the Lookout Landing Well. It’s the easiest one. You’ve probably jumped down it already to grab some scraps. But then things get weird. Have you checked the Mabe Village Ruins Well? It’s sitting there in the middle of a graveyard of old buildings, and if you aren't looking at your mini-map, you’ll walk right past the stone rim.
Down on the Great Plateau, where everything started back in Breath of the Wild, there are two specific spots you can't miss. The Old Abbey Well is tucked away near the Eastern Abbey. It’s quiet. A bit eerie. Then there’s the Forest of Spirits Well. If you’re like me, you probably spent twenty minutes fighting a Stone Talus nearby and completely forgot to look for the hole in the ground.
Navigating the Hebra and Tabantha snowdrifts
Hebra is miserable. I love the music, but the verticality is a pain. When you're looking for TotK all well locations in the snow, visibility is your biggest enemy.
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The Snowfield Stable Well is a lifesaver because it’s a warm break from the frost, but finding the Tabantha Village Ruins Well is a different story. The ruins are sprawling. You’ve got monsters patrolling. You’re trying to manage your "chilly" meter. My advice? Set your Purah Pad sensor to search for Wells. It’s the only way to keep your sanity when the screen is 90% white-out conditions.
One often overlooked spot is the Dromoc Well. It’s located near the border of the Hebra and Central regions. It’s small. It’s unremarkable. It is the definition of a "filler" well, but you need it for the 100% completion stat.
The Gerudo Desert: A different kind of struggle
Wells in a desert. Sounds like a contradiction, right?
The Kara Kara Bazaar Well is essential. It’s the heart of the oasis. But if you head toward the Gerudo Canyon Stable, you’ll find another one tucked away. The heat-to-cold transition in the desert makes well-hunting here a chore of menu-swapping clothes.
Most people struggle with the Palace Courtyard Well inside Gerudo Town. During the main quest, everything is a mess with the sand shroud, so you might have missed it. Go back once the sun is out. It’s much easier to spot when you aren't being chased by Gibdos.
The hidden gems of Eldin and Akkala
Akkala is beautiful, but the wells here are sneaky. The South Akkala Stable Well is easy enough, but have you found the one at Shadow Hamlet Ruins? It’s on the eastern slopes of Death Mountain. It feels like the end of the world up there.
Speaking of Death Mountain, the Eldin region has a few "thermal" wells. The Goron City Well is... well, it’s hot. Don't go down there without your flamebreaker armor unless you want to become a Hylian stir-fry.
A really strange one is the Kakariko Village Well. Kakariko is so vertical that you might be looking high up in the hills for it, but it’s actually tucked away near the traditional housing. It’s peaceful. It almost feels like a crime to raid it for mushrooms.
Every Well location by name (The Checklist)
If you’re serious about this, you need a checklist. I’m not going to give you a boring table because your eyes will glaze over. Instead, here’s the breakdown of the ones people usually miss, grouped by where you’ll actually find them.
Stable Wells (The easy ones)
Almost every stable has one. If you see a horse icon on your map, there’s probably a well nearby.
- New Serenne Stable Well
- Outskirt Stable Well
- Wetland Stable Well
- Riverside Stable Well
- Dueling Peaks Stable Well
- Hateno Pasture Well (Technically a farm, but close enough)
- South Akkala Stable Well
- East Akkala Stable Well
- Snowfield Stable Well
- Tabantha Bridge Stable Well
- Highland Stable Well
- Lakeside Stable Well
- Gerudo Canyon Stable Well
Ruined Village Wells (The sneaky ones)
These require you to actually explore the charred remains of old Hyrule.
- Mabe Village Ruins: Central Hyrule.
- Irch Plain Well: Northwest of the castle.
- Goponga Village Ruins: In the wetlands.
- Rebonae Bridge Well: Near the river.
- Aquame Lake Well: Near the Coliseum. This one is dangerous if the Gleeok is awake.
The "Wait, there's a well here?" Wells
- Zora’s Domain Well: Yes, even the fish-people have a well. It’s under the city. Use the stairs.
- Popla Foothills North/South Wells: These are part of a puzzle involving an NPC trapped behind bars. You’ll likely find these while trying to unlock the Skyview Tower.
- Mountna Wells: Located in the Hebra region, near the small groves of trees.
- Elma Knolls Well: North of the Great Hyrule Forest. It’s hidden behind some ruins and easy to glide over.
Pro-tips for the hunt
Listen, don’t do this all at once. You’ll burn out. Hyrule is meant to be experienced, not just "cleared."
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First, upgrade your sensor. Go to the Hateno Ancient Tech Lab and talk to Robbie. He’ll give you the Sensor+ if you take enough pictures. Take a picture of a well—any well—and set your sensor to track them. The "beep-beep-beep" will drive you crazy, but it’s more effective than staring at a map on your phone.
Second, look for the smoke. Or rather, the lack of it. Wells don’t have chimneys, obviously, but they often have a specific stone architecture that stands out against the grass. In the Tabantha tundra, look for the dark circles against the white snow.
Third, bring a hammer. Or a lot of Yunobo. Many of these wells are blocked by sediment or cracked rocks. If you go down there without a way to break stones, you’re just going to have to warp out and come back later. That’s a waste of a loading screen.
Dealing with Fera
Once you’ve found a good chunk of them, head back to Lookout Landing. Fera is usually hanging out in the well right there (meta, I know). She’ll count your progress. You don't have to find all 58 to get rewards; she pays out as you go.
The final reward, the All-Well Charm, is a key item. It doesn't give you infinite power or a golden horse, but it's a badge of honor. It proves you’ve seen every dark, damp corner of this kingdom.
Common misconceptions about Wells
A lot of people think all wells lead to the Depths. They don’t. While some wells do have chasm-like properties or secret tunnels that go deep, most are self-contained mini-caves.
Also, don't confuse "Wells" with "Caves." They are tracked differently in the game's internal logic. A cave has a Bubbulfrog. A well has a stone rim and usually a ladder. If you’re hunting Bubbulfrog gems, you’re in the wrong place.
Actionable Next Steps
To finish your collection of TotK all well locations, start by warping to every Stable you've unlocked. Drop down the well at each one. That’s an easy 15-20 checked off right there. Once the stables are done, focus on the ruined villages marked on your map in grey text. Finally, turn on your Sensor+ and do a sweep of the Great Plateau. If you do it in that order, you’ll hit the 58 mark much faster than wandering aimlessly through the Faron jungles.
Check your map for the "check" icon next to the well name. If it’s there, you’ve been inside. If not, get diving. High-quality completionism isn't about speed; it's about making sure you didn't leave a single Sticky Lizard behind.