Finding Every Resident Evil 5 BSAA Emblem Without Losing Your Mind

Finding Every Resident Evil 5 BSAA Emblem Without Losing Your Mind

You're standing in the middle of a sun-scorched Kijuju, ammo is tight, and Sheva is burning through first-aid sprays like they’re going out of style. In the middle of all that chaos, Capcom decided to hide 30 tiny, blue, shimmering plates just out of reach. These are the Resident Evil 5 BSAA emblem locations, and finding them all is basically a rite of passage for anyone who wants to unlock the best costumes and those sweet, sweet infinite ammo weapons. Honestly, some of these are placed so deviously that you’d never find them without a sniper scope or a very specific angle that feels like you’re breaking the game’s geometry.

I remember the first time I played this back in the day. I thought I was being thorough. I searched every crate. I looked behind every door. By the end of the campaign, I had maybe twelve. Twelve! That’s because Resident Evil 5 doesn't just put these on walls at eye level. It hides them inside literal ovens, under fishing huts, and on the side of distant bridges that you can only see for about three seconds during a boat ride.

Why You Actually Need Every Resident Evil 5 BSAA Emblem

It isn't just about the Achievement or Trophy pop. That’s nice for the digital shelf, sure. But the real meat is in the unlocks. You want Chris’s Safari outfit or Sheva’s Tribal gear? You need emblems. You want to mess around with the Gatling Gun or the Longbow? You better start hunting.

Collecting 25 of them unlocks the final set of figurines in the Library, and getting all 30 is the only way to say you've truly conquered the game's collectible hunt. It adds a layer of tension to the combat. Suddenly, you aren't just worried about the Majini swinging a wrench at your head; you're squinting at a rooftop half a mile away because you think you saw a glint of blue.

Early Game: Chapters 1 and 2

The hunt starts early. In Chapter 1-2, right when you're dealing with the first "Uroboros" encounter in the furnace facility, there’s an emblem tucked away. Most people miss the one in the city area before that, though. Look up. Seriously. If you're in the building where the woman is screaming for help, check the balcony across the street. It’s sitting there, mocking you.

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Chapter 2-1 is a nightmare for completionists. There are five emblems here. One is hiding inside a small shack near the start, tucked away on a shelf. Another is under the bridge where the truck tries to ram you. You have to walk down to the water’s edge and look up at the support beams. It’s tricky. But the worst one? It’s on the roof of a building near the port. You basically have to climb a ladder, turn around, and aim at a spot that feels completely inaccessible.

You’ve got to be patient. If you rush, you miss them. That’s the rule of Resident Evil 5.

The Marshlands: A Sniper's Necessity

Chapter 3-1 is where things get genuinely annoying. This is the "open world" section where you’re driving the airboat around the marshlands. There are four emblems here. One is right at the start, pinned to a pole in the water. Easy. The others? Not so much.

Check the starter island. Then, head to the village in the northwest. There’s one hidden under the floorboards of a hut. You have to stand in the water and look up through the gaps. It’s gross, and it’s hidden well. But the real kicker is the one on the island with the chickens. Look inside the little hut there. It’s just sitting on the wall, but in the heat of a firefight, it’s invisible.

Sniping helps. A lot. If you aren't carrying a rifle by Chapter 3, you're doing it wrong. The zoom function is basically a pair of binoculars for emblem hunters.


Mid-Game Grinds and Industrial Secrets

By the time you hit Chapter 4, the vibe shifts from "dusty village" to "ancient ruins." This is where the Resident Evil 5 BSAA emblem locations start getting vertical. In 4-1, look at the base of the ancient statue after you fall through the floor. It’s right there, but most people are too busy running from the spiders to notice.

Then you get to the mines. 4-2. There’s an emblem in the room with the light-reflecting mirrors. To get it, you have to navigate the beams perfectly and then look back toward the entrance of the final room. It’s a literal puzzle.

The Boat and the Facilities

Chapter 5 is where the difficulty spikes, and the emblems follow suit. 5-1 has a sneaky one inside a literal crate under a bridge in the flower-growing area. In 5-2, check the trash cans. I’m not joking. After you leave the conveyor belt area, there’s an open dumpster. Toss a grenade or just aim down into it. It’s ridiculous.

5-3 is the big one. This is the chapter with the moving platform and the ruins. There’s one emblem inside one of the rotating fans. You have to time your shot perfectly. It’s frustrating. You’ll probably miss and waste ten bullets. Just keep trying. Or better yet, wait for the fan to slow down if you can.

There’s also one inside the office area behind the boss fight. If you don’t grab it before the cutscene triggers, you’re replaying the whole level. That’s the kind of cruelty RE5 thrives on.

The Final Stretch

Chapter 6-1 is the home stretch. Only three emblems left. One is on the mast of the ship. You need a sniper rifle. Don’t even try with a handgun. It’s a tiny pixel on the horizon.

Another is hidden inside a container. But not just any container. A Majini jumps out of it to surprise you. Once he’s dead, look inside the dark corner of that specific metal box. It’s tucked away in the shadows. Most players just kill the guy and keep running. Big mistake.

The final one? It’s in the room with the many monitors where Excella speaks to you. Look up high on the wall. It’s the last one. Shoot it, and the "Lead Aspirin" achievement or its equivalent is yours.


Pro-Tips for the Frustrated Hunter

Look, honestly, doing this on a first playthrough is a bad idea. You don't have the ammo to waste, and you don't have the high-powered scopes needed for the long-distance shots.

  1. Co-op is your friend. Have your partner distract the enemies while you line up the shots. Or, if you’re playing with a pro, they probably already know where they are and will ping them for you.
  2. Use the Infinite Rocket Launcher. If you’ve already beaten the game under five hours, use the rocket launcher to "collect" them. The blast radius is huge. If an emblem is on a distant tower, just aim in the general vicinity. Boom. Collected.
  3. Check your stats. The stage select screen tells you exactly how many emblems you’ve found in each sub-chapter. Don't waste time re-running 1-1 if the menu says you already have 0/0 (there are none in 1-1, by the way).

The game is old, but the mechanics still hold up. People still play RE5 today because the loop of "find thing, unlock thing, get stronger" is incredibly satisfying. These emblems are the backbone of that loop.

Common Misconceptions

A lot of people think you have to finish the level for the emblem to count. You don't. Once you see the "Saving..." icon in the corner after breaking one, it’s logged in your profile forever. You can literally quit to the main menu right there. It saves a lot of time if you're just cleaning up missed items.

Also, Sheva’s AI is actually pretty good at spotting them if you’re standing near one, but don’t rely on her to shoot them. She’s stingy with ammo unless she’s in "Attack" mode, and even then, her pathing might not give her the right angle. Do it yourself. It’s more satisfying anyway.

Taking Action: Your Next Steps

Stop wandering aimlessly. If you're serious about the 100% completion mark, here is exactly what you should do next:

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  • Audit your save file. Go to Chapter Select and write down every chapter where you’re missing an emblem.
  • Load up Chapter 3-1. This is usually where people have the biggest gaps. Grab a sniper rifle and hit those four water-based emblems first.
  • Upgrade your scope. If you're using the basic S75, the zoom isn't great. Switch to the H&K PSG-1 and max out the scope upgrade. It makes the Chapter 6 mast shot a breeze.
  • Check the "Library" menu. View your figurines. If you see silhouettes, you’ve got work to do.

Getting all the emblems isn't just a chore; it’s the best way to see the sheer level of detail the developers put into these environments. Even the most "boring" room usually has a clever hiding spot tucked away. Happy hunting. Keep your eyes on the rafters and your finger on the trigger.