Finding Every Flower in God of War Ragnarok Nine Realms in Bloom Without Losing Your Mind

Finding Every Flower in God of War Ragnarok Nine Realms in Bloom Without Losing Your Mind

You're probably staring at a checklist right now. Or maybe you're just wandering through the post-game fog of Midgard, wondering why on earth Kratos is suddenly interested in botany. It’s the God of War Ragnarok Nine Realms in Bloom Favor, and honestly, it’s one of the most relaxing yet deeply frustrating side quests in the game. It isn't just about picking flowers; it’s a quiet, contemplative tour of a world that’s been through absolute hell.

Finding these nine specific flowers is the only way to nab the "Florist" Trophy. Some of them are sitting right in your path. Others? They’re tucked away in corners of the map you didn't even know existed until the credits rolled.

Why This Favor Actually Matters for Your Platinum Run

Most people treat collectibles like chores. I get it. But Nine Realms in Bloom is different because it forces you to revisit areas that have changed since the main story ended. It’s a victory lap. You’ve killed gods, you’ve stopped an apocalypse, and now you’re just... looking at the scenery.

It starts when you find your first flower. For most players, that’s the Dawnbloom in Alfheim or maybe the Sparkthorn in Svartalfheim. Once you pick one up, the quest officially triggers. There’s no map marker for the rest. You just have to know where to look. It’s a test of your memory of the realms, or more likely, your ability to follow a guide without getting turned around in the Vanaheim jungles.

The Hunt Begins: Tracking Down the Florals

Let's talk about the Sparkthorn. It’s in Svartalfheim, specifically Nidavellir. You probably walked right past the spot during the early hours of the game. To get it, you need the Draupnir Spear. See that wooden bridge near the tavern? There’s a nozzle blowing air out of a pipe. Throw your spear in there, swing across, and the flower is just sitting there in a little backyard area. It’s simple, but it’s the perfect example of how the game hides things in plain sight using gear you didn't have the first time through.

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Then there's the Dawnbloom. Alfheim is massive, and the Forbidden Sands area is a nightmare if you haven't cleared the Storm. Once the sand settles, head to the far west. There’s a little nook near a grapple point. The flower glows with a soft light. It’s peaceful. Almost too peaceful for a game where you usually spend your time dismembering elves.

Helheim and the Cold Reality of the Frostfinger

Helheim is miserable. We all know it. But if you want the God of War Ragnarok Nine Realms in Bloom completed, you have to go back to Helgrind. This one is called the Frostfinger. It’s located right near the Mystic Gateway. You don’t even have to fight much to get it, which is a relief because the atmosphere in Helheim is oppressive enough without a long combat encounter.

The Ironbell: Jotunheim’s Hidden Beauty

Jotunheim isn't a place you can just stroll into whenever you want during the main campaign. Post-game, you can head back to Angrboda’s Treehouse. Follow the path down toward the Sanctuary Grove area. The Ironbell is tucked away in a side path. It’s a poignant moment. It reminds you of Atreus and the time spent in the soul-stuffed marbles.

Vanaheim’s Double Trouble

Vanaheim is where most players get stuck. The realm is huge, and the daytime/nighttime mechanic changes everything. You’re looking for the Starblush. It’s in The Sinkholes, which is part of the Crater. You have to complete the "Return of the River" Favor first. If the water isn't flowing, you aren't getting this flower. Once the river is back, take a boat to the area with the Berserker tombstone. The flower is right there, thriving in the damp soil.

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But wait. There’s another one. The Brightbloom. This one is in the Western Barri Woods. It’s near a celestial altar. You’ll need to use the spear again to create a path. It’s a bit of a trek, but by this point, you’re likely used to the lush, confusing greenery of Freya's homeland.

The Tricky Ones: Muspelheim and Niflheim

Muspelheim isn't just about the combat trials. The Ashpetal is located right next to Brok’s old shop at the Crucible. You don't even have to complete a single challenge to grab it. It’s almost a gift. A little bit of life in a realm made of fire and death.

Niflheim, however, is a bit more involved. You need the Dreamshade. To find it, you have to head to the Aesir Prison Wreckage. This area only opens up after the story is over. You’ll have to descend through several floors of the prison, fighting off remnant guards, until you reach one of the bottom cells. Open the door, and there’s your flower. It feels a bit weird to find a flower in a high-security Norse jail, but hey, that’s Ragnarok for you.

The Final Piece: Mists of Midgard

The Mistletoe is the last one for many. It’s in Midgard, specifically at the Sanctuary Grove. You know, where Freya’s house (Chaurli the giant tortoise) is. You can’t get there during the story. You have to talk to Ratatoskr at Sindri’s House after the game ends. He’ll give you a bag of Yggdrasil Seeds. These seeds allow you to unlock the "undiscovered" Mystic Gateways. Use one on the Sanctuary Grove gateway, walk toward the front of the tortoise, and the flower is right there.

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Common Mistakes and How to Avoid Them

  • Don't look for them too early. You literally cannot finish this quest until the credits have rolled. The Niflheim prison and the Jotunheim path are locked behind post-game triggers.
  • The Spear is your best friend. If you see a spot that looks unreachable, look for a wind vent. The Draupnir Spear is the key to about 40% of these flowers.
  • Check your map completion. If a realm says 98% and you're missing a "Favor," it’s probably the flower.

Honestly, the hardest part isn't finding the flowers; it's remembering which ones you've already picked. The game doesn't give you a checklist in the HUD. You have to go into the Goals menu, look under Favors, and see the sub-tasks for God of War Ragnarok Nine Realms in Bloom.

The Crater in Vanaheim is a masterpiece of level design, but it’s a maze. To get the Starblush, you really need to focus on the "Return of the River" quest first. Without the water, the boat docks are useless, and several areas are physically blocked off. It’s a classic Metroidvania move. If you're running around the dry riverbed wondering where the flower is, stop. Go kill the Crag Jaw, open the dam, and let the water flow. It makes the whole process ten times easier.

Finishing the Florist Trophy

Once you have all nine, the Favor completes automatically. There’s no big boss fight at the end. No dramatic cutscene where Kratos makes a bouquet. It just... finishes. It’s a quiet end to a violent journey. You get a decent chunk of XP and the satisfaction of seeing that 100% completion marker for every realm.

For those pushing for the Platinum, this is usually one of the last three things they do. It’s the perfect time to soak in the atmosphere of the game one last time.

Actionable Next Steps for Completionists:

  1. Visit Ratatoskr immediately after the main story ends. If you don't get those Yggdrasil seeds, you're locked out of the Midgard and Jotunheim flowers.
  2. Clear the Vanaheim Dam before looking for the Starblush. It saves hours of mindless wandering.
  3. Check the "Remnants of Asgard" while you’re in Niflheim for the Dreamshade. You’re already at the prison; you might as well clear the encounter for the extra materials.
  4. Use the Mystic Gateway at the Crucible to fast-travel for the Ashpetal—it's the fastest "find" in the entire quest.
  5. Verify your progress in the 'Goals' tab under 'Favors' to ensure you aren't backtracking to realms you've already cleared.