Finding and Bringing the Gyro Module to Greez in Jedi Survivor: What Most Players Get Wrong

Finding and Bringing the Gyro Module to Greez in Jedi Survivor: What Most Players Get Wrong

You're stuck. I know the feeling. You are running around the Mantis, Greez is grumbling about his ship falling apart, and the game tells you to bring gyro module to greez. It sounds like a simple fetch quest. In reality, it's the moment Star Wars Jedi: Survivor stops holding your hand and expects you to actually navigate the verticality of Koboh.

Most people think they can just fast travel back and hand it over. Nope. The game forces a specific pathing logic here that trips up even veteran Souls-like players.

Where the Gyro Module Actually Is

Let's back up. You don't just "find" this thing sitting in a crate like a stim canister. You get the Gyro Module—technically the Lateral Gyro Map—after the boss fight in the Basalt Rift. Specifically, you've just dealt with the Forest Array puzzles and likely had your first real "oh no" moment with the High Republic technology.

Once you have the module in your inventory, the objective updates. But here is the kicker: the path back to the Mantis isn't just a straight line. If you try to go back the way you came through the Basalt Forest, you'll find certain shortcuts haven't been unlocked yet. You have to use the newly acquired Relter gliding mechanic.

Honestly, the game's map (the Holomap) is incredible, but it's also a mess of blue and orange lines that can make your head spin. To bring gyro module to greez, you need to look for the giant winged creatures. That's your ticket out.

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The Journey Back to Rambler's Reach

You've got the part. Now you need to get it to the four-armed pilot who probably won't even thank you properly.

Leaving the Forest Array area requires you to jump onto a Relter. You’ll glide across the chasm. Don’t overthink the controls; just steer toward the landing pads. If you miss the updrafts, you’re going to be staring at a respawn screen. Cal Kestis is a Jedi, sure, but gravity is still the final boss of this game.

Once you land near the Nekko Pools, you’re close. But you aren't there yet.

A lot of players get confused here because they try to climb back up toward the Basalt Rift meditation point. Don't do that. Follow the water. The path naturally winds down toward the Rambler's Reach Outpost. You’ll see the Mantis parked in the distance, looking like a giant silver needle stuck in the dirt.

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Why This Quest Step Matters for the Story

It’s not just a fetch quest. It’s a pacing tool.

By forcing you to bring gyro module to greez manually rather than just teleporting, Respawn Entertainment ensures you see the transformation of Koboh. You notice the Bedlam Raiders moving in. You see how the environment changes once you’ve "cleared" a major story beat.

Greez Dritus is a character defined by his anxiety. The Mantis is his home, his sanctuary. When you finally walk up those boarding stairs and the cutscene triggers, you see a shift in the crew dynamic. This is the moment where the "family" starts to reform. It’s also the prerequisite for unlocking the next major planet destinations. Without that gyro, the Mantis is basically a very expensive metal tent.

Common Glitches to Watch For

Sometimes, the game bugs out. It's rare in the 2026 patches, but it happens.

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  • The Dialogue Won't Trigger: If you stand in front of Greez and nothing happens, try resting at the meditation point inside the Mantis first.
  • The "Invisible" Wall: Occasionally, players report being unable to enter the Mantis after getting the module. This is usually because a combat encounter nearby (usually some stray B1 droids or a Rawka) hasn't been finished. Clear the area.
  • Missing Objective Marker: If the gold star on your map disappears, just head to the Mantis cockpit. Greez is almost always there or in the galley.

If you are still struggling to find the exit path from the Array to get back to the ship, look for the white markings on the rocks. In Jedi Survivor, white paint or scratched stone always indicates a path Cal can climb or run across.

The glide from the Forest Array is long. Don't pull up too hard on the stick or you'll lose momentum. Just a smooth, steady descent. You'll pass over some troopers fighting local wildlife—feel free to ignore them. You have a ship to fix.

Actionable Steps to Finish the Quest

Stop wandering. Do this:

  1. Check your inventory. Confirm you actually finished the Forest Array narrative beat and the "Lateral Gyro" is listed under quest items.
  2. Locate the Relter. From the center of the Array, look for the platform extending over the valley. The bird is waiting there.
  3. Glide to the Nekko Pools. Stay high as long as you can to clear the initial gaps.
  4. Avoid the temptation to fast travel. While some meditation points allow it, the game occasionally locks fast travel during this specific "return to ship" sequence to ensure the story dialogue triggers correctly.
  5. Enter the Mantis and head to the galley. Usually, the interaction prompt appears near the central table or the pilot's seat.

Once you hand it over, the ship's navigation system comes back online. This opens up the ability to travel to the Shattered Moon and beyond. It’s a small mechanical part, but it’s the literal turning point for the game’s second act. Get it done, get the cutscene, and get off-world.