Finding All Gwenpool Missions Lego Marvel Superheroes 2: The Weirdest Parts of the Game

Finding All Gwenpool Missions Lego Marvel Superheroes 2: The Weirdest Parts of the Game

Honest question: why is Gwenpool the one holding the keys to the kingdom in this game? In the first Lego Marvel title, we had Deadpool. He was the merc with a mouth, the red-clad chaotic neutral who handled the "Red Bricks." In the sequel, things shifted. We got Gwen Poole. She’s not just a female Deadpool—she’s a comic book fan from "our world" who got sucked into the Marvel Universe. That meta-narrative is exactly why Gwenpool missions Lego Marvel Superheroes 2 feel so distinct from the rest of the campaign. They aren't just extra levels; they are love letters to the obscure corners of the Marvel back catalog that the main plot, featuring Kang the Conqueror, mostly ignores.

The main story is grand. It's epic. It has Chronopolis. But the Gwenpool missions? They are small, weird, and often surprisingly difficult if you aren't paying attention to the specific mechanics required for the Pink Bricks. You’ve probably spent hours flying around the hub world looking for those little pink icons. They don’t just appear. You have to unlock them.

How to Actually Get Into Gwenpool’s Room

Most players get stuck before they even start. You can’t just walk into a Gwenpool mission from the pause menu. Well, you can, but only after you’ve visited her "office" in the Avengers Mansion. If you’re standing in the foyer of the Mansion, head up the stairs and look for the room with the bright pink door. It’s hard to miss. Once you’re inside, Gwenpool is just hanging out, usually making comments about how she knows she's in a video game.

There are 10 missions in total.

Here is the kicker: you don't get them all at once. Some people think the game is glitched because only a few missions show up early on. It’s not a glitch. These missions are tied to your progress in the main story and, more importantly, certain side quests in the Chronopolis hub world. For example, if you haven’t helped Howard the Duck or Forbush Man out in the open world, their specific missions won't trigger in Gwenpool’s room. It’s a bit of a grind. But the rewards—the Pink Bricks—are the only way to get those sweet multipliers like x2, x4, and the coveted x10 studs.

Panic at the Picnic and the Howard the Duck Connection

The first mission most people encounter is "Panic at the Picnic." It’s simple. It’s short. But it sets the tone. You’re basically helping Howard the Duck and Forbush Man deal with a party that has gone horribly wrong. What’s interesting here is how the game uses these levels to introduce characters that would never make it into a Marvel Cinematic Universe film.

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I remember the first time I played through this. I spent ten minutes just trying to figure out how to interact with the silver Lego objects because I hadn't brought a character with explosives in Free Play. That’s a pro tip: don't even bother trying to "100%" these missions on your first run. The Gwenpool missions in Lego Marvel Superheroes 2 are designed for Free Play. You need a diverse roster. You need someone who can shrink (Ant-Man), someone who can melt gold (Iron Man), and someone with telekinesis (Dr. Strange or Jean Grey).

Why the Pink Bricks Matter

Every one of these missions hides a Pink Brick. In the "Panic at the Picnic" level, the Pink Brick unlocks the "Big Head Mode." Is it useful? Not really. Is it hilarious to see a giant-headed Hulk smashing through Chronopolis? Absolutely. But later missions give you the "Attract Studs" and "Fast Build" bricks. Those change the game. Literally. If you’re trying to reach the "True Believer" status on every level, the Attract Studs brick from the "Pooch Patrol" mission is non-negotiable.

The Most Frustrating Mission: "Simulation Situation"

Let's talk about the mission that everyone hates. "Simulation Situation." It’s a meta-level within a meta-game. You’re inside a computer simulation, and the aesthetics are all retro and neon. The problem here isn't the combat—it’s the puzzles.

You have to guide a small drone through a series of mazes. The controls are floaty. The camera angle is fixed. It’s the kind of level that makes you want to put the controller down. But you can't skip it if you want the "Party Thor" unlock or the Pink Brick that gives you the "Minikit Detector."

One thing the developers at TT Games did really well here was the writing. Gwenpool’s narration is actually funny. She breaks the fourth wall constantly, complaining about the game's mechanics or mocking the "Lego logic" where a character can build a functional catapult out of three bouncing piles of bricks in two seconds. It keeps the frustration at bay, barely.

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The Secret Requirements for Unlocking Every Level

If you're looking at your Gwenpool mission list and seeing gaps, you're missing hub world interactions. This is where most guides fail to mention the specifics.

  • Toad-ally Awesome: You have to find Toad in the Chronopolis hub. He’s usually hanging out in the swamp area. Complete his quest, and the mission unlocks.
  • Hank-er Management: This one requires you to progress far enough in the main story to have the Pym Particle mechanics fully explained.
  • High-Noon Saloon: You need to head over to the Old West portion of Chronopolis. Look for Kid Colt.

Basically, if a mission isn't appearing, stop looking in the mansion. Go outside. Fly around. Look for the golden question marks on the map. Most of the time, the "quest giver" for a Gwenpool level is just standing on a street corner waiting for you to beat up five goons or find their lost trophy.

Handling the Pink Brick Challenges

Getting to the end of a Gwenpool mission is one thing. Finding the Pink Brick is another. Usually, the Pink Brick requires you to do something counter-intuitive.

In the "Dating and Dragons" mission—which is a hilarious riff on tabletop RPGs—you have to interact with several specific background elements in a certain order. If you just rush to the boss fight, you’ll miss it. You have to be meticulous. You have to destroy everything. That’s the golden rule of any Lego game, but it’s doubly true for the Gwenpool missions in Lego Marvel Superheroes 2.

The "Character Token" unlocks in these levels are also top-tier. You get characters like Stan Lee (eventually), Darkhawk, and even some of the weird Inhumans. Honestly, playing these missions feels more like reading a "What If?" comic than playing a standard superhero game.

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Combat vs. Puzzles in Gwenpool's World

The combat in these missions is rarely the focus. Sure, you'll fight waves of generic goons or a "boss" like MODOK or a giant robot, but the real challenge is the environment.

Take the "trolley" puzzles. Or the sequences where you have to redirect power lines using a character with electricity powers like Thor or Crystal. These require a bit of thought. Or, at the very least, they require you to switch characters every thirty seconds. It can feel tedious, but the payoff is worth it when you finally unlock the x10 Stud multiplier. At that point, you're basically a billionaire in the Lego world.

Why Gwenpool Was the Right Choice

Some fans were annoyed Deadpool didn't return. I get it. Ryan Reynolds made that character a household name. But Gwenpool fits the "Lego" vibe better. She’s colorful, she’s obsessed with the lore, and she knows she’s made of plastic. Her missions reflect that self-awareness. They are colorful, chaotic, and don't take themselves seriously.

When you compare these to the DLC levels—like the Infinity War or Black Panther packs—the Gwenpool missions feel more integrated into the core experience. They don't feel like advertisements for a movie. They feel like a reward for being a Marvel nerd.

Actionable Steps for Completing All Gwenpool Missions

If you want to clear these out and get that 100% completion trophy, here is your roadmap. Don't try to wing it.

  1. Finish the Campaign First: Don't even stress about Gwenpool until you've finished the main 20 story missions. You won't have the characters needed to solve the puzzles anyway.
  2. Unlock "Attract Studs" Early: Focus on the "Pooch Patrol" mission as soon as it's available. The Pink Brick there makes collecting studs infinitely easier, which helps you buy the expensive "multiplier" bricks later.
  3. The Hub World is Key: If you’re missing a mission, open your map in Chronopolis. Look for the character icons that aren't blacked out. Specifically, look for Howard the Duck, Gwenpool herself (sometimes she appears in the world), and characters related to the "Guardians of the Galaxy."
  4. Use a "Swiss Army Knife" Character: Once you unlock custom characters, make one with as many powers as possible. Give them flight, explosives, heat beams, and tech access. It saves you from switching between Iron Man and Captain America every five seconds.
  5. Watch the Stan Lee Perils: Every Gwenpool mission has a "Stan Lee in Peril." Saving him in every single one is a requirement for unlocking Stan Lee as a playable character. He is the most powerful character in the game because he has almost every ability.

Getting through the Gwenpool missions in Lego Marvel Superheroes 2 is a marathon, not a sprint. Take your time, enjoy the weird dialogue, and remember that if you're stuck, the answer is probably "break everything in the room." That is the Lego way.