Fallout 4 Bobbleheads Map: Why You’re Probably Missing the Best Stat Boosts

Fallout 4 Bobbleheads Map: Why You’re Probably Missing the Best Stat Boosts

Look, we’ve all been there. You’re strolling through the Commonwealth, minding your own business, when a Suicider Super Mutant decides to turn your afternoon into a nuclear firework show. You realize your Perception is garbage, your Strength is lacking, and you really should have hunted down those little plastic figurines months ago. Finding a fallout 4 bobbleheads map isn't just about completionism; it’s about survival.

Most players grab the Perception one in Concord because Preston basically hands it to you. But the others? They’re tucked away in some of the most irradiated, raider-infested corners of Massachusetts. If you want to actually hit the level cap of 11 for your SPECIAL stats, you need to know exactly when to grab these things.

The Stat Breakers: S.P.E.C.I.A.L. Locations

If you pick up a SPECIAL bobblehead when your stat is already at 10, it permanently bumps to 11. That’s the secret sauce. Don't touch them at level 9 if you’re a min-maxer.

Strength: Mass Fusion Building

This one is a total pain. You have to climb to the very top of the Mass Fusion building. It's sitting right on the edge of the metal structure high above the lobby. If you have a jetpack, it's a breeze. If not, enjoy the long walk and the vertical combat.

Perception: Museum of Freedom

Basically the "tutorial" bobblehead. It’s on the desk in the room where you first meet the Minutemen. If you missed this, honestly, I don't know what to tell you.

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Endurance: Poseidon Energy

You’ll find this in the central office area. It’s sitting on a metal desk near a steamer trunk. The building is a maze of pipes and Raiders, so bring some decent armor.

Charisma: Parsons State Insane Asylum

You can’t just walk in here. You have to trigger the "Secret of Cabot House" questline. Once you're inside Jack Cabot’s office, the little guy is just sitting on the desk. This is arguably the most "quest-locked" item on the fallout 4 bobbleheads map.

Intelligence: Boston Public Library

Head to the mechanical room in the northwest corner. It’s sitting on the computer banks. Watch out for the Protectrons; they’re a bit touchy about overdue books.

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Agility: Wreck of the FMS Northern Star

This is way down in the southeast. Walk all the way to the bow (the front) of the ship. It’s perched on a wooden beam overhanging the edge. Don't fall.

Luck: Spectacle Island

Go to the green tugboat on the southern shore of the island. It’s in a locker. Pro tip: Bring the Aquaboy/Aquagirl perk or a lot of Rad-X because that swim is no joke.

The Skill Boosters: Combat and Utility

While the SPECIAL ones get all the glory, the skill bobbleheads are arguably more "game-breaking" for specific builds.

  • Small Guns (Gunners Plaza): This gives you +25% critical damage with ballistic weapons. It’s on the broadcast desk in the "On the Air" room. You’ll need Master Lockpicking to get in there, or just loot the key from one of the Gunner commanders.
  • Energy Weapons (Fort Hagen): Tucked between two fridges in the kitchen area of the Command Center. You usually grab this during the "Reunions" quest while hunting Kellogg.
  • Repair (Corvega Assembly Plant): Sitting on the very end of the highest gantry on the roof. It makes Fusion Cores last 10% longer. Total lifesaver for Power Armor addicts.
  • Science (Vault 75): Located inside Malden Middle School. It’s on a desk overlooking the combat course. This gives you an extra guess when hacking terminals, which is great if you're lazy like me.
  • Sneak (Dunwich Borers): This place is creepy. Deep in the pits, near the Section 4 terminal, you'll find it on a small table. It makes you 10% harder to detect.

Honestly, the fallout 4 bobbleheads map is less of a checklist and more of a tour of the Commonwealth’s most miserable locations. Saugus Ironworks for the Explosives bobblehead? That place is a literal furnace filled with "The Forge" raiders who love flamethrowers. Trinity Tower for Melee? You have to ride elevators while Super Mutants shoot at you from every direction just to reach the cage at the top.

Why the Map Matters in 2026

With the resurgence of interest in the series, people are realizing that the "standard" way of playing—just following the markers—leaves you underpowered. If you're playing on Survival Mode, these aren't optional. That 10% boost to Stimpak healing from the Medicine bobblehead (found in Secret Vault 81) is the difference between making it back to Diamond City or dying in a ditch from an infected mole rat bite.

Quick Reference for Easy Grabs

  1. Barter: Longneck Lukowski's Cannery (top of the office).
  2. Lock Picking: Pickman Gallery (next to the flaming trash can in the final chamber).
  3. Speech: Vault 114 (Overseer's office—you get this while saving Nick Valentine).
  4. Unarmed: Atom Cats Garage (on the hood of a rusty car).

A lot of people think you can find these at random. You can't. They are static spawns. If you go to the fallout 4 bobbleheads map locations and it’s not there, you’ve either already picked it up or a stray grenade knocked it behind a desk. If that happens, use a grenade of your own to try and "physics" it back into view, or just reload.

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Don't wait until you're level 50 to start this. Some of these, like the Repair and Perception ones, are accessible within the first hour of the game. Get them early. Build a Bobblehead Stand in your main settlement (it's under Furniture > Miscellaneous) so you don't accidentally sell them or carry unnecessary weight, though they don't actually weigh anything in your inventory.

To get the most out of your run, plan your route. Start in the northwest (Sanctuary area), hit Corvega for Repair, then swing through the Library for Intelligence before heading south to the high-level zones like Vault 95 for the Big Guns boost.

Next Steps for Your Character Build:

  • Check your current SPECIAL stats; if any are at 9, level them to 10 via perk points before visiting the corresponding bobblehead location.
  • Clear the "Secret of Cabot House" quest immediately to unlock access to the Parsons State Insane Asylum for the Charisma boost.
  • Craft a Bobblehead Stand at your primary workbench to track which of the 20 figurines you are still missing.