You've finally downed the Elden Beast. The credits roll, your character sits on a throne (or vanishes into the stars), and you feel like you've seen everything the Lands Between has to offer. But honestly? You probably haven't. If your inventory isn't stuffed with every single soul-like fragment from the Elden Ring all remembrance list, you’ve left some of the best content on the table.
These items aren't just trophies for your wall. They are the concentrated essence of the demigods, the Great Runes' cousins, and the only way to get your hands on the most broken weapons in the game. From the haunting remains of a dead dragon in a crumbling city to the cosmic horror hidden under a lake of rot, the remembrance bosses represent the peak of FromSoftware’s boss design. Missing them is basically playing half a game.
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What Most People Get Wrong About Elden Ring All Remembrance Runs
The biggest mistake players make is thinking that "all remembrance" just means the main path. It’s a common trap. You follow the Grace, you hit Stormveil, you hit Leyndell, and you think you’re done. Wrong.
There are 15 remembrances in the base game. Most of them are totally optional. You can beat the game by only killing a handful of these legends. But if you want the full experience—and the platinum trophy—you have to go hunting. It’s not just about the loot, either. It’s about the lore. Each remembrance tells a story that the opening cinematic barely touches on.
The Hidden Hierarchy of the Demigods
Take Malenia, Blade of Miquella. She’s the one everyone talks about. The one who made a thousand streamers throw their controllers. You don't have to fight her to finish Elden Ring. In fact, finding her is a nightmare involving secret medallions and a literal puzzle in a ghost town. But her remembrance provides the Hand of Malenia, a katana that turns you into a human blender.
Then you have someone like the Ancestor Spirit. It’s tucked away in Siofra River. It’s beautiful, tragic, and oddly quiet compared to the screaming chaos of Radahn. It feels like a different game entirely. That’s the magic of the Elden Ring all remembrance hunt—it forces you to see the corners of the world that Miyazaki and his team spent years hand-crafting.
The Path to Every Remembrance: A Messy Roadmap
You can't just follow a straight line. The game doesn't work that way. To get every remembrance, you're going to have to backtrack, die a lot, and probably look at a map more than you'd like.
- Godrick the Grafted: The gatekeeper. He’s in Stormveil Castle. Most people get this one, but it’s the starting point for the whole journey.
- Rennala, Queen of the Full Moon: She’s in the Academy of Raya Lucaria. Pro tip: Don't ignore her. Her remembrance allows for respeccing, but it also gives you the Carian Regal Scepter, which is basically the best staff for pure Intelligence builds.
- Starscourge Radahn: The festival of war. You have to go to Caelid for this. It’s a spectacle. He’s holding back the stars. Literally.
- Morgott the Omen King: At the foot of the Erdtree. This is where the game really picks up the pace.
The Underground and the Forgotten
This is where people start falling off. To get the Elden Ring all remembrance checklist finished, you have to go deep.
Deeproot Depths houses Lichdragon Fortissax. You can only find him by following Fia’s questline. If you didn't hug the lady at the Round Table Hold enough times, you might miss one of the coolest dragon fights in gaming history. He’s covered in death-lightning. It’s metal as hell.
Then there's Rykard, Lord of Blasphemy. He’s hidden in Mt. Gelmir. You have to join a cult, do some assassinations, or find a secret wall to get to him. He’s a giant snake with a human face. It’s gross. It’s great. His remembrance gives you the Blasphemous Blade, which is widely considered the best PvE weapon in the game because it heals you every time you kill something.
Why the DLC Changes Everything
With the release of Shadow of the Erdtree, the list grew. Suddenly, we had 10 more remembrances to worry about. Messmer the Impaler, Romina, and the final, brutal confrontation with Promised Consort Radahn.
The DLC remembrances are a different beast. They are harder, faster, and the rewards are even more specialized. If you thought the base game's Elden Ring all remembrance run was tough, the Land of Shadow will humble you. The items you get from these—like the Poleblade of the Bud or the Gazing Finger—offer playstyles that weren't even possible in the base game.
Managing Your Boss Souls
You can't get everything in one go. Each remembrance can be traded for one of two items at Enia in the Round Table Hold. Usually, it's a choice between a weapon and a spell.
Want both? You need the Walking Mausoleums. Those giant stone turtles with bells hanging between their legs. You jump on them, smack the white stuff off their feet (or backs), and they collapse. Once they are down, you can duplicate a remembrance. Even if you’ve already spent it! But there’s a catch. There are only a few mausoleums in the world. You have to choose wisely. You can't duplicate everything in a single playthrough. This creates a genuine dilemma for players. Do you take the Giant’s Red Braid whip or the Burn, O Flame! incantation?
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The Late-Game Gauntlet
Towards the end, the remembrances come thick and fast.
- Fire Giant: The big guy in the Mountaintops. He’s a health sponge, but he’s mandatory.
- Maliketh, the Black Blade: In Crumbling Farum Azula. He moves like a ninja and drains your max HP. Fun times.
- Hoarah Loux / Godfrey: The first Elden Lord. He literally throws his axe away to fight you with his bare hands.
- Dragonlord Placidusax: Another Farum Azula secret. He’s a two-headed dragon sitting outside of time. You have to lie down in a specific spot to even find him.
If you aren't looking for these, you'll walk right past them. Placidusax is arguably the most "hidden" boss in the game, yet his remembrance gives you one of the most powerful heavy thrusting swords and a devastating lightning spell.
Scaling Your Build for All Bosses
If you're aiming for a full completionist run, you need a build that can pivot.
Some bosses are immune to bleed. Others laugh at holy damage (looking at you, Radagon). A versatile Quality build (Strength and Dexterity) is usually the safest bet for an Elden Ring all remembrance attempt, but Faith/Arcane is currently the meta for the DLC.
Don't be afraid to use Spirit Ashes. The community used to look down on them, but honestly, the game is balanced around them now. Tiche or the Mimic Tear are almost mandatory for some of the faster DLC bosses unless you have the reflexes of a pro gamer.
The Real Reward
It’s not just the weapons. It’s the sense of closure. When you look at your inventory and see every single remembrance—from the lowly Godrick to the god-slaying Elden Beast—you’ve mastered the game. You’ve seen the full scope of the tragedy that hit the Lands Between. You’ve met the gods, and you’ve taken their power.
Practical Next Steps for Your Completionist Run
If you’re ready to actually finish the Elden Ring all remembrance hunt, stop wandering aimlessly.
First, check your inventory. See which ones you're missing. If you’ve beaten the game but don't have the Remembrance of the Dragonlord or the Remembrance of the Lichdragon, you’ve got work to do in the hidden areas.
Second, find the Walking Mausoleums you haven't used yet. There are seven in the base game. Map them out. Some can only duplicate specific types of remembrances (the ones with bells can do "Shardbearers" like Radahn and Malenia; the ones without cannot).
Third, if you’re heading into the DLC, make sure your Scadutree Fragment level is at least 15 before you start tackling the final three remembrance bosses. It makes a world of difference.
Finally, go to the Round Table Hold and talk to Enia one last time. Trade in those souls, grab your legendary gear, and prepare for New Game Plus. The cycle continues, and those bosses will be waiting for a rematch.