Dead by Daylight Shaders: How to Uninstall ReShade and Revert Your Graphics

Dead by Daylight Shaders: How to Uninstall ReShade and Revert Your Graphics

You've probably been there. You saw a YouTube video or a TikTok showing Dead by Daylight looking crisp, vibrant, and—most importantly—not like a muddy basement. So, you installed ReShade. Or maybe a custom shader pack. It looked great for a week. Then, the stuttering started. Or maybe a game update broke everything, and now your screen is just a series of pink squares. Honestly, knowing how to uninstall dbd shaders is just as important as knowing how to loop a Nurse.

The reality is that Dead by Daylight (DbD) is built on Unreal Engine 4, and it’s notoriously finicky with third-party injections. Sometimes, the Easy Anti-Cheat (EAC) gets grumpy. Other times, the shader files just conflict with the game's internal rendering pipeline, leading to frame drops that make hitting a Great Skill Check feel like a game of chance. If your game is crashing or you’re just tired of the oversaturated "neon" look, you need a clean slate.

Why the Standard Uninstall Often Fails

Most players think they can just hit "uninstall" in the ReShade setup tool and call it a day. It doesn't always work like that. Often, leftover .dll files linger in your Win64 folder, causing the game to think there's still a hook attached. This leads to that annoying "Initialization Error" or, worse, a potential flag from EAC.

When you're looking to uninstall dbd shaders, you’re usually dealing with one of two things: ReShade or manual NVIDIA filters. If it's NVIDIA, that's easy—you just turn off the overlay. But if you’ve actually dropped files into your game directory, you have to go hunting.

Hunting Down the Binaries

To get started, you need to find where the game actually lives. For Steam users, this is usually C:\Program Files (x86)\Steam\steamapps\common\Dead by Daylight. But wait. Don't stop there. The shaders aren't in the root folder. You have to go deeper: DeadByDaylight/Binaries/Win64.

This is the "brain" of the game's execution. It's where the DeadByDaylight-Win64-Shipping.exe lives. If you see files named dxgi.dll, d3d11.dll, or a folder named reshade-shaders, those are your culprits. These are the "hooks" that tell the game to run the shader code before rendering the frames. Delete them. Just highlight them and hit Shift+Delete. Don't worry; the game doesn't actually need dxgi.dll to run; that's a proxy file created by the shader software.

The Problem with Leftover Configuration Files

Even after you trash the DLLs, there’s often a ReShade.ini or a Preset.ini left behind. While these aren't "active" code, they can sometimes cause weird permission issues if you decide to reinstall a different version of shaders later. Honestly, it’s best to just wipe the folder clean of anything that wasn't there when you first downloaded the game.

If you’re on the Epic Games Store version, the path is slightly different, usually under Epic Games\DeadByDaylight\Binaries\Win64. The file names remain the same. Epic is sometimes even more sensitive to file modifications than Steam, which is why a clean uninstall is paramount if you're getting "Verify Game Files" loops.

Verifying Integrity: The Safety Net

Once you've manually deleted the shader files, you must verify your game files. This isn't just a suggestion. It’s the only way to ensure that you didn't accidentally delete a core engine component or that the game hasn't cached a corrupted version of its startup sequence.

On Steam:

  1. Right-click Dead by Daylight in your Library.
  2. Select Properties.
  3. Go to Local Files (or Installed Files).
  4. Click "Verify integrity of game files."

Steam will then scan the Win64 folder. If it sees that dxgi.dll is gone, it won't replace it (because it’s not a game file), but it will ensure the executable is "clean."

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What About NVIDIA Freestyle?

Some people use the term "shaders" interchangeably with NVIDIA's GeForce Experience filters. If your game looks different but you never moved files into your folders, you’re likely using Freestyle. To "uninstall" these, you don't delete files. You just hit Alt+F3 in-game and click "Off" or "Remove All Filters." If the filters are stuck, the nuclear option is to disable the "In-Game Overlay" in the GeForce Experience settings menu. This completely severs the connection between the GPU's post-processing and the game's render.

Why You Might See a Performance Boost

It’s not just about aesthetics. Shaders take a toll. Even a simple "color correction" shader adds an extra pass to every single frame. In a game like DbD, where frame timing affects how you interact with vaults and pallets, that extra 5-10ms of latency matters. Once you successfully uninstall dbd shaders, you’ll likely notice that the "stutter" when a killer swings or a survivor fast-vaults disappears.

The game’s lighting system, especially after the various "Realm Beyond" updates, is actually quite complex. Adding a third-party shader on top of Unreal’s volumetric fog can cause "ghosting" artifacts. This is especially true on maps like Borgo or the newer Toba Landing, where the red hues already tax the engine's color grading.

Dealing with the "Shaders Not Found" Error

If you've deleted everything and the game won't launch because it's looking for a shader file, it means your Engine.ini or GameUserSettings.ini might have a leftover command line or a modified value.

Navigate to:
%localappdata%\DeadByDaylight\Saved\Config\WindowsNoEditor

Look for a file called Engine.ini. If you see any lines at the bottom that mention "ReShade" or "PostProcessing," delete those lines. Save the file. If you’re really stuck, you can actually delete the entire WindowsNoEditor folder. The game will recreate it with default settings the next time you launch it. Just keep in mind that this will reset your keybinds and graphics settings to default. It's a pain, but it's a guaranteed fix for a broken installation.

A Note on Performance Mods

Sometimes people bundle shaders with "optimization packs." These are often sketchy. If you downloaded a .pak file modification to change your shaders, you are entering the "Risk of Ban" territory. Unlike ReShade, which is generally tolerated (though not officially supported), modifying the .pak files is a violation of the Terms of Service. If you have any modified .pak files in DeadByDaylight/Content/Paks, delete them immediately and run a full file verification.

Clean Slate Checklist

To make sure you've truly managed to uninstall dbd shaders, follow this mental checklist:

  • Check Binaries/Win64 for dxgi.dll, d3d11.dll, or d3d9.dll.
  • Remove any folder titled reshade-shaders.
  • Delete ReShade.ini and any .ini files named after presets (e.g., Ochido.ini, Vibrant.ini).
  • Check your %localappdata% for modified config files.
  • Restart your PC. This clears the GPU cache, which can sometimes hold onto shader instructions even after the files are gone.

Removing these tools doesn't mean your game has to look like trash. You can often achieve a similar level of clarity by just adjusting your monitor's "Black Equalizer" or "Digital Vibrance" settings in the NVIDIA Control Panel or AMD Radeon Software. These are hardware-level adjustments and don't inject any code into the game, making them 100% safe and zero-impact on your CPU.

Final Technical Steps

Once the files are gone and the verification is complete, launch the game. If you see the "Easy Anti-Cheat" splash screen load normally without a "Waiting for Game" hang, you're in the clear. If the game still feels sluggish, check your "Dead by Daylight" folder in Documents as well—though rare, some older shader versions stored log files there that can occasionally cause read/write conflicts.

Your next move is to jump into a custom game by yourself. Walk around a map with lots of foliage, like Mother's Dwelling. Check your frame rate. If it's stable and the "film grain" look of the original game is back, the uninstallation was successful. You’ve successfully reverted the game to its base state, ensuring the best possible compatibility for the next patch. Clean files mean fewer crashes, and in a game as temperamental as this one, that's a massive win.