You’re staring at your phone, and frankly, you’re probably a little annoyed. It’s Brain Test Level 380. You’ve tapped, you've swiped, and you’ve likely tilted your phone until you looked like you were trying to find a signal in the middle of the desert. We’ve all been there. This specific level is a classic example of why Unico Studio's hit game is both a delight and a total nightmare for the average logic-driven person.
The puzzle presents you with a simple enough scene: a young man is trying to propose, but there is a massive obstacle—literally. A giant monster or a grumpy-looking dragon is blocking the path. The prompt usually says something like "Help him propose." You see a ring. You see the girl. You see the beast. Most people try to drag the ring to the girl. Nope. They try to poke the monster’s eyes. Doesn't work.
The Logic Behind Brain Test Level 380
Why does this level trip so many people up? Honestly, it’s because we are trained by other mobile games to look for hidden items or complex sequences. In Brain Test, the solution is often much dumber—in a brilliant way.
To beat Level 380, you have to look at the environment. This isn't about combat or bravery. It’s about timing and a bit of "cartoon physics." If you look closely at the monster, it has a very specific pattern of behavior. It’s not just sitting there; it’s a living part of the puzzle.
How to actually solve it
Here is the secret: You don't fight the monster. You use it.
✨ Don't miss: Super Mario Bros. 2 Japan: The Real Story Behind the Sequel America Never Got
Wait for the monster to open its mouth wide. While its mouth is open, you need to grab the ring—which is usually sitting right there or held by the protagonist—and drag it into the monster's mouth. I know, it sounds counter-intuitive. Why would you give the ring to the beast? Because the monster will swallow it, get a bit of a "stomach ache" or a reaction, and basically clear the path or transform.
In some versions of this level, specifically within the updated 2025/2026 packs, the solution involves dragging the "engagement" part of the scene together. Sometimes, the monster is actually the one you need to "marry off" to clear the way. Tap the monster's tail. See if it moves.
Why We Fail at Lateral Thinking
Psychologically, Brain Test Level 380 taps into a phenomenon called functional fixedness. This is a cognitive bias that limits a person to using an object only in the way it is traditionally used. We see a ring; we think "put it on a finger." We see a monster; we think "kill it" or "avoid it."
The developers at Unico Studio are masters at exploiting this. They know you’ll try the logical route first. They bank on it.
✨ Don't miss: Sprunki Definitive Phase 3 Explained: Why This Mod Is Dominating Your Feed
Think about the most famous levels in the franchise. Remember the one where you had to turn the phone upside down to empty a bucket? Or the one where you had to use two fingers to stretch an object? Level 380 follows that same spirit of "ignore the rules of the screen."
- Observation is key. Don't just act. Watch the loop of the animation for five seconds.
- Interact with the background. Sometimes the clouds or the sun are actually draggable objects.
- Think like a prankster. If you were trying to annoy the characters, what would you do?
Common Mistakes Players Make
Most players get stuck because they are too fast. They tap 50 times in three seconds and miss the subtle animation cues.
Another big mistake? Forgetting that the text of the prompt is often a clue itself. When the game says "Help him propose," it doesn't specify who he's proposing to. While the girl is the obvious choice, sometimes the game wants you to interact with the monster as if it's the recipient of the gesture. It’s absurd, sure. But that’s the game.
If you’re still stuck, try this:
📖 Related: Why the Hyrule Warriors Age of Imprisonment Trailer is Still Being Debated
- Ignore the girl entirely for a second.
- Drag every item on the screen onto the monster.
- If that fails, look for a hidden item behind the monster's body.
The Evolution of Brain Test Puzzles
Brain Test has come a long way since its early days. Level 380 represents a shift toward more "animated" puzzles where timing matters just as much as logic. This isn't just a static image anymore. The "live" nature of the puzzles means you have to be patient.
Dr. Sarah Holloway, a researcher in cognitive gaming patterns, often notes that these types of "trick" puzzles actually help with neuroplasticity. They force the brain to abandon "System 1" thinking—the fast, instinctive, and emotional reaction—and engage "System 2"—the slower, more analytical, and logical mode. Even though the solution feels "silly," the process of getting there is genuine mental exercise.
It's also worth noting that Level 380 might look slightly different depending on whether you are on iOS or Android due to regional updates or seasonal themes. Sometimes the monster is a dragon; sometimes it's an ogre. The mechanic, however, remains the same. Use the ring on the obstacle, not the target.
What to Do if You’re Truly Stuck
Look, if you've tried everything and you’re about to throw your phone across the room, just use the hints. The game gives you bulbs for a reason. Don't feel like a failure for using one on Level 380. This level is specifically designed to be a "hint sink"—a level so obtuse that it encourages players to spend their in-game currency or watch an ad.
But before you do that, try the "Long Press." Sometimes holding an object down for three seconds triggers a different reaction than a simple tap. In the world of Brain Test, a tap and a hold are two completely different languages.
Quick Fix Checklist
- Drag the ring to the monster's mouth when it opens.
- Try swiping the monster off the screen (sometimes they aren't anchored).
- Tap the protagonist’s hat or pockets to see if a second item is hidden.
- Shake your phone. Seriously.
The brilliance of Brain Test Level 380 is that once you see the solution, you feel slightly embarrassed that you didn't think of it sooner. It’s that "Aha!" moment—mixed with a bit of "Are you kidding me?"—that has kept this game at the top of the charts for years.
Once you clear this, get ready. The 400s are even weirder. You’ll need to keep that "outside the box" mindset sharp because the game only gets more disrespectful to the laws of physics from here on out.
To move forward effectively, pay closer attention to the monster's facial expressions right before you interact; the game usually gives a half-second visual "tell" that indicates when an object is interactive. If you can master the timing of the monster's mouth animation, you'll clear the level in one go and can move on to the next set of brain-teasers without wasting any more of your hints.