Battle of Revenge Genshin: Why This Inazuma Quest Still Frustrates Players

Battle of Revenge Genshin: Why This Inazuma Quest Still Frustrates Players

You've probably spent hours running around the Inazuma City outskirts, specifically near the tea house or the police station, just hoping for a specific Daily Commission to pop. It’s annoying. I get it. The Battle of Revenge Genshin Impact world quest is one of those notorious "hidden" missions that feels more like an RNG test than a test of skill. Honestly, if you’re looking for it, you’re likely stuck in the loop of the "An Art to be Honed" commission, which is the prerequisite that seems to never end.

Asakura is the guy you're looking for. He's a dozing guard who wants to regain his honor or something along those lines. But getting to the actual World Quest—the one that gives you Reputation points and finally clears that notification in your journal—requires a very specific set of steps that the game doesn't exactly spell out for you.

The Reality of the Asakura Problem

Most players think they just need to beat Asakura once. They're wrong. To unlock the Battle of Revenge Genshin quest, you have to complete the Daily Commission "An Art to Be Honed" exactly five times. Not once. Not twice. Five.

It sounds simple enough until you realize how the commission RNG works in HoYoverse's system. Even with your region set strictly to Inazuma, you’re fighting against a massive pool of potential daily tasks. You might get the gourmet supremes three days in a row while Asakura sits there doing nothing. When you finally do get it, you have to fight him. He’s not a hard fight—basically a standard Kairagi/Nobushi moveset—but the repetition is what grinds people down.

Once that fifth completion hits, a blue exclamation mark should eventually appear over Asakura's head in Inazuma City. This is the official "Battle of Revenge" World Quest. If it doesn't show up immediately, don't panic. Sometimes the game needs a daily reset to recognize that you've hit the threshold.

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Why People Get Stuck

There’s a lot of misinformation out there saying you need to pick specific dialogue options. You don't. Whether you’re nice to him or tell him he’s slacking, the progress counter for the five completions remains the same. The real "gate" is the commission cycle itself.

In the 2.0 and 3.0 era of the game, players were losing their minds over this. Now, with the "Cycle" system implemented in later updates, it’s technically easier to guarantee you’ll see the commission eventually, but "eventually" can still mean weeks of waiting if your luck is sour.

Walking Through the Actual Quest

When the Battle of Revenge Genshin quest finally triggers, it’s a bit different from the sparring matches you've been doing. Asakura will tell you about his stolen weapon. You’re going to head over to a Kairagi camp.

  1. Talk to Asakura near the Tenshukaku side of the city.
  2. Go to the marked location on the beach/outskirts.
  3. Defeat the group of Kairagi.
  4. Interact with the "stolen goods" or talk to the leader if prompted.
  5. Return to Asakura.

The fight is trivial for anyone who has a semi-built character. If you've been playing long enough to be hunting for specific Reputation quests, you’ll probably delete these mobs in three seconds with a Raiden Shogun burst or a simple Neuvillette hydro-pump. The reward is 20 Inazuma Reputation EXP, some Mora, and the satisfaction of finally being done with Asakura’s whining.

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The Weird Bug with the "Asakura" Cycle

There is a documented issue where the quest won't trigger even after five fights. This usually happens because the "hidden counter" resets if you switch your commission region to Sumeru or Fontaine mid-way through your Inazuma cycle.

If you want the "Battle of Revenge" quest finished, do not change your commission region. Stay in Inazuma. Eat the annoyance of the "transport the balloon" quests. It’s the only way to ensure the game keeps ticking off those five requirements for Asakura.

Is the Reward Even Worth It?

Honestly? Not for the items. You get the standard Hero's Wit and some Mora. The real value is the 100% completion for Inazuma. For the completionists out there, seeing that 20/20 or 22/22 in the Reputation menu is the only thing that matters.

Also, it unlocks a follow-up commission called "The Art of Combat," where Asakura has supposedly gotten stronger. He hasn't. He's still a pushover. But it adds flavor to the world. It makes Inazuma feel a little less like a static map and more like a place where the NPCs actually have lives.

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Optimization Tips for 2026

If you’re doing this now, take advantage of the Encounter Points system. You don't actually have to do the other boring commissions. You can spend your resin, collect your Encounter Points to claim the 40 Primogems from Katheryne, but you must still physically go and talk to Asakura if his commission is the one active that day.

Don't skip it. If you skip his commission and use Encounter Points to bypass it, it won't count toward the five completions needed for Battle of Revenge Genshin. You have to do the work.


Actionable Steps for Your Account:

  • Set Commission Region: Go to your Adventurer’s Handbook and lock your region to Inazuma.
  • Track Your Wins: Keep a physical note or a digital memo. You need 5 completions of "An Art to be Honed."
  • Check the Map Daily: Look for the blue "World Quest" icon near the Inazuma City waypoint every time you log in after finishing a string of Asakura commissions.
  • Avoid Region Hopping: Stay in Inazuma until the quest is cleared from your log to avoid resetting the internal NPC counter.
  • Clear the Kairagi Fast: Use a freeze team (Ayaka/Ganyu) to keep the Kairagi from dashing away, saving you those precious few seconds of chasing them across the sand.

Once the quest is done, you're free. You can finally switch your commissions back to Fontaine or Natlan and never have to look at Asakura's sleepy face again.