Aya Blade of the Goddess: The Story Ubisoft Almost Didn't Tell

Aya Blade of the Goddess: The Story Ubisoft Almost Didn't Tell

Honestly, if you played Assassin's Creed Origins, you probably remember the exact moment the vibe shifted. One minute you’re Bayek, a tank of a man suplexing soldiers in the Egyptian sun, and the next, you’re on a boat. You’re Aya. And the game suddenly stops being a desert RPG and becomes a high-stakes naval simulator. Aya: Blade of the Goddess isn’t just another main quest; it’s the pivot point where the entire franchise’s history changes.

But there’s a lot of drama behind this mission. And I’m not just talking about the Roman triremes trying to sink your ship.

What Really Happens in Aya: Blade of the Goddess?

You've got to understand the stakes here. Cleopatra is at her lowest. She’s been kicked out by her brother, Ptolemy XIII, and she needs a powerhouse ally. That ally is Julius Caesar. The mission kicks off with a massive sea battle. You’re playing as Aya, commanding a fleet across the Mediterranean toward Alexandria.

It’s chaotic.

The naval combat feels a bit like a "greatest hits" version of Black Flag. You’re bracing against volleys, timing your catapult shots, and trying not to get rammed into splinters by the larger boss ships. Once you actually hit the shore, the game changes again. You’re sneaking into Alexandria, navigating the tomb of Alexander the Great, and eventually lighting the Pharos lighthouse to signal the Roman fleet.

📖 Related: OG John Wick Skin: Why Everyone Still Calls The Reaper by the Wrong Name

Most people focus on the action, but the dialogue in the tomb is where the "real" lore is. Bayek and Aya argue about Alexander. Bayek sees a conqueror who destroyed his people’s traditions; Aya sees a visionary who built a legacy. This isn't just flavor text. It’s the first real crack in their marriage. They aren't looking at the world through the same lens anymore.

Why This Mission Feels... Different

If the controls felt a bit "off" during this quest, you aren't imagining things. When you switch to Aya, you lose everything you spent 30 hours building for Bayek. Your custom gear? Gone. Your leveled-up health bar? Reset to a baseline. Your bird, Senu? She stays with Bayek.

Playing as Aya in this mission is basically a "forced loadout" scenario. You’re stuck with her dual blades and her specific bow. For some players, this was a refreshing challenge. For others, it was a massive headache because you couldn't use the stealth tactics you'd spent the whole game perfecting. You're basically flying blind without Senu's overhead marking.

The Elephant in the Room (Literally)

Later in the sequence, the mission transitions into "The Battle of the Nile." This is where the game goes full Hollywood. You’re on a chariot, Bayek is driving, and you’re fending off a literal war elephant with a quick-fire bow. It’s an on-rails shooter section that feels wildly different from the rest of the game’s open-world freedom.

👉 See also: Finding Every Bubbul Gem: Why the Map of Caves TOTK Actually Matters

It’s intense, sure. But it also highlights the weird identity crisis the game has at this point. It wants to be a personal story about a father's grief, but it needs to be an epic about the fall of the Republic.

The Controversy You Might Not Know

There’s a reason Aya feels like a secondary character in a mission named after her. Reports from inside Ubisoft later revealed that Aya was originally intended to be the main protagonist of Origins.

The plan was for Bayek to die or be severely injured early on, leaving Aya to carry the torch. But, according to developers who spoke out years later, the higher-ups at the time pushed back, claiming "women don't sell" in gaming. So, her role was trimmed. Her missions—like "Blade of the Goddess"—ended up feeling like "vestigial" parts of a larger story that got cut down.

This explains why she’s the one who does the "big" historical stuff (like meeting Caesar and eventually forming the Hidden Ones in Rome) while Bayek handles the local Egyptian targets. She was the original "Blade," and this mission is the surviving evidence of that version of the game.

✨ Don't miss: Playing A Link to the Past Switch: Why It Still Hits Different Today

Tactical Tips for Beating the Quest

If you’re stuck on the naval part or the Pharos climb, keep these things in mind:

  • Brace, don't just shoot. In the naval section, the "Brace" button is your best friend. It negates almost all incoming damage. If you see red arrows appearing over your ship, stop attacking and hold that button.
  • The Catapult is OP. In the second wave of ships, you get a catapult. Lead your shots. It can take out half a ship's health in one hit. Don't waste it on the tiny boats; save it for the big ones.
  • Stealth at the Pharos. When you’re climbing the lighthouse, don't try to fight every guard. Aya doesn't have Bayek's health pool. Use the exterior ledges to bypass the heavy hitters until you reach the top.
  • The Guardian Boss. At the top of the lighthouse, you'll fight a big guy with a mace. He's slow. Don't parry him; just dodge behind him. Two hits, dodge, repeat.

The Birth of Amunet

By the end of this quest line, Aya is no longer just Bayek’s wife. She’s becoming something else. She eventually discards her name and becomes Amunet. If you’ve played Assassin's Creed II, you might remember that name from the statues in the basement of Villa Auditore.

She is the one who eventually kills Cleopatra. She is the one who handles the Roman expansion. While Bayek stays in Egypt to protect the people, Aya goes global.

"Blade of the Goddess" is the moment she realizes that her loyalty to Cleopatra was a mistake. She sees the Queen choose Caesar over Egypt. This betrayal is the catalyst for the Creed. It’s not just about revenge for their son Khemu anymore; it’s about ensuring no one person ever has that much power again.


Next Steps for Players:

If you've finished this mission, you should focus on the Hidden Ones DLC. It picks up years later and really fleshes out the strained, professional relationship between Aya and Bayek. Also, make sure to visit the tomb of Alexander the Great again in free-roam; there are specific notes left behind that add context to the political mess Aya was trying to navigate during the main quest.