Android 14 Dragon Ball: The Bizarre Truth About This FighterZ Character

Android 14 Dragon Ball: The Bizarre Truth About This FighterZ Character

Honestly, if you go looking for Android 14 in the latest Dragon Ball Super chapters or the newest movie, you’re gonna be searching for a while. He’s not there. He’s basically a relic of a very specific era of the franchise, specifically the 1992 film Dragon Ball Z: Super Android 13! (or Kyokugen Battle!! San Dai Super Saiyajin if you want to be a completionist about it).

He’s the big, silent, silver-skinned guy.

Most people bring up Android 14 Dragon Ball facts because of his resurgence in modern fighting games like Dragon Ball FighterZ and Dragon Ball Xenoverse 2. It’s kind of funny because, in the original movie, he had maybe three lines of dialogue. He was mostly there to look intimidating and get sliced in half by Future Trunks. But in the gaming world? He’s actually a mechanical beast.

Why Does Anyone Care About Android 14 in 2026?

It’s all about the synergy. In the lore, Android 14 was created by Dr. Gero’s supercomputer. Gero was already dead by this point, so the computer just kept chugging along, fueled by pure spite for Goku.

14 isn't a standalone hero. Or villain. He’s a component.

When he and his partner, Android 15, get destroyed, their internal chips and power cores don't just vanish. They fly into Android 13. This transforms 13 into that giant, blue, trucker-hat-wearing monster known as Super Android 13.

Gamers care because this mechanic makes for some really interesting "assist" gameplay. In Dragon Ball FighterZ, Android 14 doesn't have his own character slot on the main roster. Instead, he’s part of Android 13’s moveset. You call him in, he does a massive lunge or a ki blast, and then he dips. It’s a very specific way to represent a character who, let’s be real, didn't have enough personality to carry a whole game on his own.

The Design Philosophy Behind the Silent Giant

He looks like a gladiator.

He wears these weird green trunks, a brown belt, and has a long braid. It’s a very 90s design. Akira Toriyama actually did the initial designs for 14 and 15, which is why they have that classic "Toriyama flair" even though they weren't in the original manga.

Android 14 is the stoic one. He’s the muscle. While Android 15 is small, purple, and drinks from a flask, 14 just stands there. He represents the raw physical power of the Gero creations before things got all "perfect" with Cell.

There is a common misconception that Android 14 is weak because Trunks killed him with a sword. That’s actually not true. Trunks had to go Super Saiyan and use a high-grade Brave Sword technique to actually finish the job. Before that, 14 was catching Trunks’ sword with two fingers. Two fingers! That’s a level of power that puts him well above the Frieza Saga characters, even if he feels like a footnote now.

Breaking Down the Moveset: What 14 Actually Does

If you’re playing a game where he appears, or you’re rewatching the old OVA, keep an eye on his fighting style. It’s not flashy. It’s brutal.

📖 Related: Finding the Best Words You Can Make with These Letters Every Time

  • Murder Ball: This is his signature. It’s a giant, dark energy sphere. It’s slow, but if it hits, it’s a problem.
  • Combined Energy Blast: This is where he and 15 fire simultaneous beams. In games, this is usually depicted as a high-damage projectile wall.
  • The Silent Charge: He has this weirdly fast dash for a guy his size. He uses it to close the gap before the opponent can charge their Ki.

He's basically a tank.

The Canon vs. Non-Canon Headache

Dragon Ball canon is a mess. Let’s just say it.

Android 14 is technically "non-canon" because the movies don't fit into the main timeline of the manga. For example, in the movie, Goku and the gang are hanging out at a mall when 14 and 15 attack. This would have had to happen during the three-year gap before the Android Saga, but everyone is too strong, and Trunks is there, and... yeah, it doesn't work.

But here’s the thing: "Canon" doesn't matter as much in 2026.

With Dragon Ball Super: Super Hero bringing back the Red Ribbon Army and Gamma 1 and 2, people are looking back at the old droids. The Gammas are basically a spiritual evolution of the Android 13, 14, and 15 trio. They have the same "superhero/villain" aesthetic.

Why Android 14 Failed Where Others Succeeded

Android 16 is a fan favorite because of his love for birds and his speech to Gohan.
Android 17 and 18 are literal icons.
Android 19 is a weird porcelain doll that eats energy.

Android 14? He’s just a guy who fights.

He lacks the emotional hook. He doesn't have a soul, literally or narratively. He’s a programmed drone. That’s why he works better as a video game character than a movie protagonist. In a game, you don't need a backstory for a cool special move. You just need the move to work.

Actionable Strategy for Dragon Ball Gamers

If you’re trying to master the Android 14 assists in modern titles, you need to focus on timing.

1. Use him for "Bodyguard" frames. Because 14 has a large hit box, calling him in during an enemy rush can often soak up the damage that would have hit your main character.

2. Focus on the "Super 13" transition. If you’re playing a game like Xenoverse, understand that 14's presence is usually a buff to 13. Don't waste his energy early; save the "merging" mechanics for when your health is below 30%.

3. Recognize the reach. His arms are long. In 2D fighters, his pokes are surprisingly effective at keeping characters like Krillin or Kid Buu at a distance.

Ultimately, Android 14 is the ultimate "if you know, you know" character. He represents a specific slice of 90s Dragon Ball history that was loud, weird, and focused entirely on muscle. He might not be the most complex character, but he’s a vital part of the Red Ribbon Army’s legacy.

To get the most out of this character in your next session, stop trying to use him as a primary damage dealer. Treat him like the tactical tool he was designed to be: a distraction that sets up the killing blow. Check your character's assist cooldowns—Android 14 usually has a longer recovery time because of his high stun value, so don't spam him or you'll be left wide open during a counter-attack.