You’re wandering through the Chalk Peak region, the wind is howling, and suddenly you see it—a floating, ethereal figure that looks like it stepped out of a fever dream. That’s the Miracle Chase. If you’ve been playing Once Human, you know that catching Deviants isn't just a side hobby; it’s basically the entire point of your existence in this weird, Stardust-polluted world. But this specific one? It’s different. It’s not just another combat pet or a resource gatherer that hides in your cradle.
Honestly, the Miracle Chase Once Human fans keep talking about is one of the most visually striking entities in the game. It looks like a Victorian-era lady merged with a literal lantern, glowing with an eerie, golden light that cuts through the gloom of the post-apocalypse. But getting your hands on it isn't as simple as just walking up and pressing 'F' to interact.
What Is the Miracle Chase Once Human Players Are Hunting?
Let’s get the basics out of the way first. In the lore of Starry Studio’s open-world survival hit, Deviants are manifestations of Stardust pollution. Some are violent. Some are helpful. The Miracle Chase falls into the "Territory" category, meaning its primary job is to hang out at your base and make your life easier.
Specifically, it’s a master of lighting and temperature control.
💡 You might also like: Fortnite Xbox Cloud Gaming Explained: How to Play Anywhere Without a Console
Now, you might think, "I have a furnace and some torches, why do I care?" Well, because the Miracle Chase doesn’t just provide light; it provides a specialized buff to your furnaces and cooking stations. If you’re trying to smelt high-tier ores like Aluminum or Tungsten, or if you're trying to mass-produce Acid (the eternal grind of every mid-to-late game player), having a Miracle Chase floating around your base is a game-changer. It speeds up the process significantly. It’s basically like having a sentient, magical turbo-charger for your industrial equipment.
Where Does This Thing Actually Hide?
Tracking down a Miracle Chase Once Human spawn isn't a guaranteed science because of how the game handles world layers and RNG, but there is a primary "hunting ground" you need to focus on.
You need to head to the Chalk Peak region. Specifically, look for the Believers—those creepy cultists who worship the Rosetta and the Great Ones. There’s a specific point of interest called the Forsaken Monolith and the surrounding areas where these cultists perform rituals.
I’ve spent hours jumping between worlds (using the Teleportation Towers) just to find one. It’s frustrating. You’ll see the ritual circles, you’ll fight off a dozen Rosetta soldiers, and... nothing. Then, on the tenth try, she’s just there, floating peacefully in the center of a camp.
- Spawn Type: World Encounter / Ritual Site
- Region: Chalk Peak (Levels 30-40 recommended)
- Appearance: A floating woman with a lantern body
The RNG Struggle and Why Rarity Matters
Here is the thing about the Miracle Chase Once Human community—everyone has a "theory" on how to make it spawn. Some players swear that it only appears at night. Others say you have to clear out every single enemy in a camp first.
The truth? It’s mostly pure, unadulterated RNG.
Because it’s a "shiny" or rare Deviant, its spawn rate is significantly lower than something like the Festering Gel or the Combat Medic. You have to be patient. If you’re serious about farming it, the best strategy is "World Hopping." Go to a known ritual site in Chalk Peak, check if she's there, and if not, run to the nearest tower and switch to a different world instance. Rinse and repeat. It’s tedious, but it’s the only way to beat the numbers game.
Understanding Deviant Power Levels
When you finally catch one, don't just look at the name. Look at the stats. Every Miracle Chase comes with two main ratings: Activity Level and Deviant Power.
Activity Level determines how long the Deviant can work before it needs to retreat into its Securement Silo to recharge. Deviant Power determines the potency of its buff. A level 1 Miracle Chase is "kinda" helpful. A level 5? That’s when you start seeing your smelting times get cut in half.
You also need to look at the Traits. Just like Pokemon, these things can have random traits. Some might have "Hardworking," which makes them stay active longer, while others might have "Moody," which makes them drain energy faster. If you get a Miracle Chase with a gold-tier trait, you’ve basically hit the jackpot.
Managing Your Miracle Chase Once Human at Base
Once you’ve secured the bag and brought her home, you can't just leave her in a glass box and expect results. Deviants have "moods." If they aren't happy, they won't work.
To keep your Miracle Chase Once Human productive, you need to cater to its specific environmental needs. Unlike the "Chefosaurus Rex" which likes high heat, the Miracle Chase is a bit more refined.
- Light Sources: She loves being near hanging lamps. Don’t use neon; stick to the warm, yellow glow of standard electricity or even antique-style lamps.
- Electricity: Make sure your Securement Silo is powered. This sounds obvious, but you'd be surprised how many people forget to hook up the wire and then wonder why their Deviant is sleeping for 18 hours a day.
- Greenery: Placing a few indoor plants or flower pots near her containment unit significantly boosts her recovery rate.
When she’s "happy" (blue bar is high), she will automatically float over to your furnaces. You’ll see a visual tether—a beam of light connecting her to the machine. That’s how you know it’s working.
The Combat Argument: Is She Worth It?
There’s a bit of a debate in the Once Human Discord channels. Some players argue that using a slot for a utility Deviant like the Miracle Chase is a waste when you could have a combat-focused one like the "butterfly" (Sophisticated Ego) or the "dog" (Lonewolf’s Whisper).
It really depends on your playstyle. If you are in the "building and crafting" phase of the game—maybe you're trying to build a massive fortress or craft high-end legendary gear—the Miracle Chase is indispensable. The amount of time you save on smelting is worth more than a little extra DPS in a boss fight.
However, if you are strictly doing Pro-mode Silo runs or Prime Wars, you’ll probably want to swap her out for something that actually shoots back at enemies. She’s a "macro" Deviant, not a "micro" one.
Misconceptions About the "Miracle"
Let’s clear up some misinformation. I’ve seen some guides claim that the Miracle Chase Once Human can heal the player. This is false. She is strictly a utility Deviant. She does not provide health regeneration, and she doesn't attack enemies during base raids. If your base gets attacked by a random Deviant swarm or a Hive of Rosetta, she will just sit there. She won't help you defend your territory. Her "miracle" is purely industrial.
Another weird rumor is that you can only catch her during the "Stardust Resonator" events. While she can spawn during those, she is also a world spawn. You don’t need to trigger a massive base-defense event just to find her. You just need to be in the right place at the right time in Chalk Peak.
Strategic Tips for Your Hunt
If you’re ready to head out and find your own, here is the most efficient way to do it without losing your mind.
First, gear up. Chalk Peak isn't the hardest area, but the Rosetta snipers there can be a real pain if you’re under-leveled. Bring a decent sniper rifle of your own—the M82A1 or a high-tier SR—so you can clear out the ritual sites from a distance before moving in to capture the Deviant.
Second, check the "Season Phase." Depending on which server you are on, certain Deviant spawn rates might be adjusted during specific seasonal phases. Usually, by Phase 2 or 3, when the higher-level regions open up, finding the Miracle Chase becomes a lot more common.
Lastly, bring a friend. Once Human allows for team-based capturing. If one of you finds it, everyone in the immediate vicinity has a chance to grab their own instance of the Deviant. It makes the "grind" feel a lot less lonely.
Actionable Next Steps
To maximize your efficiency with the Miracle Chase Once Human, follow this progression:
- Scout the Monolith: Teleport to the Forsaken Monolith in Chalk Peak and ride your motorcycle through the surrounding camps.
- Check the Glow: Look for a gold/yellow light in the center of enemy camps. If it’s purple, it’s a different Deviant.
- Optimize the Silo: Before you even catch her, build a Securement Silo at your base. Surround it with two flower pots and at least two hanging wall lamps.
- Industrialize: Connect your Advanced Gear Workbench and your Electric Furnaces within the same "room" as the silo. This ensures she doesn't have to travel far to apply her buffs.
- Farm for Level 5: Don't settle for a Level 1. Keep hunting until you find a Miracle Chase with at least a Level 4 or 5 Deviant Power. The difference in smelting speed is night and day.
The world of Once Human is massive and often overwhelming, but it’s these small, specialized "miracles" that make the survival loop feel rewarding. Getting your smelting line optimized means less time staring at a progress bar and more time exploring the weird, wonderful ruins of the world. Good luck out there, Meta-Human. Try not to let the Stardust get to your head.