AuthorTopic: Commercial Critique Challenge - Mock the Ocean's Sphere  (Read 65740 times)

Offline Panda

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Commercial Critique Challenge - Mock the Ocean's Sphere

on: February 05, 2009, 01:30:36 pm
This time's Commercial Critique Challenge is to study Blue Sphere's screens and create your own mockup following a similar style.

Now some points:

- Use GBC's Limitations
   - 8x8 Tiles
   - 8 four color palettes for the BG
   - 8 four color palettes for the sprites (one of the four being transparent)
   - RGB555 for the colors (optional for those who can't set the colors that way)
   - 160x144pxls
- Be clever with your tile usage!
- Animation is optional


Some references:



Find more screens in the Commercial Critique thread.
« Last Edit: March 08, 2019, 06:45:25 am by Kiana »

Offline Shrike

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #1 on: February 05, 2009, 02:45:34 pm
YAY FOR ACTIVITY!

Been waiting for another commercial critique (+cc challenge).  Thanks, Panda.  I'll have to try my hand at these!

Toodles!
Shrike

Offline Emtch

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #2 on: February 05, 2009, 05:15:44 pm
This looks interesting.
I'll try some.

Offline L___E___T

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #3 on: February 05, 2009, 07:43:09 pm
 ???  Sorry, I'm confused - is the mockup a star ocean game or just a similar style RPG game in general?

I just wondered, as I'd love to make a Zelda style one of these, would that be allowed?  It may be a little unoriginal but would it be ok?
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Offline Jad

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #4 on: February 05, 2009, 08:45:08 pm
That will be no problem, we encourage you to be original, but the main point is following the restrictions, the second is to try and see what makes the style tick and try to use it for yourself.

To actually make it a 'star ocean' mockup would be completely redundant in this case, so I'd definately reccommend you guys stray from that!

Oh, also I'd reeaaaallly like to try my hand at this : D
' _ '

Offline Shrike

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #5 on: February 06, 2009, 02:17:57 am
Can I do some characters and just post those?  I'll probably do a mock eventually, but I never have much time anymore.

By the way, 8 four color palettes.  That means you can have 8 total palettes of four colors (One for transparency) in the entire game for sprites?  Am I right?  I suck with limitations and such.  Also, RGB555.  What does the 555 signify?  Thanks in advance.

Shrike

Offline Shrike

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #6 on: February 06, 2009, 03:09:04 am
Does this follow restrictions?

Sorry, I couldn't wait.   ;)

Doing a mockup with tiles seems intimidating, I think I'll try though. 

Offline pixeltao

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #7 on: February 06, 2009, 05:29:48 am
@Shrike:
"8 four color palettes for the sprites" means each 8x8 tile used in a sprite must use only 1 palette of 4 colors from the 8 palettes loaded in the video memory of the GameBoy Color. It is not for an entire game, but for all gfx loaded for one level, for example. The same thing applies to the backgrounds.

RGB555 means the GBC can only display 32,768 different colors.

And yes, your sprite seem to follow restrictions.

Offline Shrike

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #8 on: February 06, 2009, 01:31:14 pm
Ah, thanks.  That's really helpful.  I'm going to try and make a desert mockup, but first I think I'll make a battle screen.  So long as that's OK.  :yell:
Loving this challenge.  Very clever stuff going on in this:

screenshot.
I especially love the way it looks and the way the ship is shaded.

Offline lollige

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Re: Commercial Critique Challenge - Mock the Ocean's Sphere

Reply #9 on: February 10, 2009, 02:44:53 pm
I still do not get the rgb555 thing. How do I know if the colors id like to use are useable on the GBC?