AuthorTopic: hello and helm  (Read 12891 times)

Offline Silver

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hello and helm

on: August 08, 2005, 01:13:38 pm
helllo Every one
its seems that pixelation is back now with all the great members
I hope you all best luck
I need some of helm old pixels stuff
they are just great to look at and great inspiration itself

thanks in advance

Offline Godslayer

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Re: hello and helm

Reply #1 on: August 08, 2005, 01:21:55 pm
I would tell you to pm him, but I want to see too :-\
How long can the floor creak before it loses its voice?

Offline Helm

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Re: hello and helm

Reply #2 on: August 08, 2005, 03:16:03 pm
hehe hello. Strange request, but I'm flattered. I don't like galleries of stuff that people have seen before so I'm going to stick unfinisheds and unreleaseds here.



Just one of the many old 'getting back in the groove after an absence' pieces. 16 grays, pro motion.



Unfinished 5 colour work. Not anything great but I like palettes like these.



Never to be finished collab by myself and ptoing, long time ago.



This gives some insight to how I work.





Pics from an adventure game I was making at that res



This was released but I've always been fond of that one



...as of this one... 2003. Jesus, I haven't gotten much better since then...



This is a small animation for a remake of an appleII conan game I loved. Fell through due to lack of coders. This is missing a key stress frame, note.



...and this was the first map. Too dark, too plain. Not good enough, I can see now.



unfinished 'isometic' of my room. Hell to do, the palette isn't good enough and generally... too lazy to finish iso art. Iso's not for me.



One of the oldest sprite things I've ever done



Another old unreleased one, for an adventure game I didn't make...



I just love these types of palettes. For a game I never made...



with this guy in it...



another sprite for a game that proved to be much beyond my ability to code in game maker. I'd have made it otherwise, I was really pumped about it at the time.



those were tiles from it


well I better stop. I could go on forever

Offline ptoing

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Re: hello and helm

Reply #3 on: August 08, 2005, 03:24:11 pm
some of this stuff is really nice. i love the 5 color tank!

this looks like from some amiga strippoker game :D
There are no ugly colours, only ugly combinations of colours.

Offline Helm

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Re: hello and helm

Reply #4 on: August 08, 2005, 03:35:08 pm
That was the idea. She'd strip, and then strip skin, muscle, bone and then the background would rip and you'd see binary and then a big 42 or something

Offline ptoing

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Re: hello and helm

Reply #5 on: August 08, 2005, 03:40:56 pm
mmmhhh sexy. FLESH!!! GROAR!
There are no ugly colours, only ugly combinations of colours.

Offline Evan

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Re: hello and helm

Reply #6 on: August 08, 2005, 05:59:00 pm
Quote

It's that lady who hates the pope! Err, Sinead O'Connor!

Offline ptoing

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Re: hello and helm

Reply #7 on: August 08, 2005, 06:27:41 pm
not quite, it is Lt. Ellen Ripley from the Alien films afaik.
There are no ugly colours, only ugly combinations of colours.

Offline Darion

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Re: hello and helm

Reply #8 on: August 08, 2005, 06:53:44 pm
The only sprite I remember seeing is the Ripley one. I don't think i've even seen half of these. OMG it makes me think back to the days when Pixelation wasn't even purple yet.
@darionmccoy

Offline Helm

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Re: hello and helm

Reply #9 on: August 08, 2005, 09:34:41 pm
Yeah it's Ripley down to her last weapon.

Pegwo: you have the best avatar I've ever seen.

Offline crab2selout.png

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Re: hello and helm

Reply #10 on: August 08, 2005, 09:40:42 pm

You really need to finish this one, Helm. It's damn sexy!
BTW, did you and ptoing ever get around to finishing your tile collaboration?

Offline Helm

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Re: hello and helm

Reply #11 on: August 08, 2005, 09:42:32 pm
when pixelation goes back up, we will resume from where we left off.

Offline Silver

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Re: hello and helm

Reply #12 on: August 09, 2005, 09:04:45 am
Thanks helm these are great
thanks a lot brother

Offline Indigo

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Re: hello and helm

Reply #13 on: August 12, 2005, 04:49:08 pm
yo helm - while i'm in the thread - i forgot to tell you "thank you" for a critique you gave me back in the days of the old purple pixelation.  It was that green ogre lizard creature i was making with a club.  Pixelation crashed just before i finished the piece.  You were the only one that realized that, design wise, the legs would benifit greatly by being shorter.  I didn't want to believe ya and i fought the idea, but i did it anyway. boy oh boy - i should listen to you more often.  :D  I'm not sure if you saw the finished peice though.

and since i dont really want to steal this thread in anyway, i'll just post em in URL's

before:
http://img.photobucket.com/albums/v169/calypson/ogreisher.png

after:
http://img.photobucket.com/albums/v169/calypson/guntback.png

Offline Helm

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Re: hello and helm

Reply #14 on: August 12, 2005, 10:39:51 pm
Neat, you were the one that called me out for critique. You keep getting better. The piece is great, good saturation changes, generally, very solid. The texturing pleases me, and the centre of gravity problem is not as apparent. Good work. Don't worry about thread hijacking, as it's served it's original purpose :)

Offline sedgemonkey

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Re: hello and helm

Reply #15 on: August 18, 2005, 04:40:14 pm
Heh, thx for coaxing Helm to post his work. Great stuff.

That was the idea. She'd strip, and then strip skin, muscle, bone and then the background would rip and you'd see binary and then a big 42 or something

I don't want to sound closeminded, but I think I'd like the other kind of strip poker.

Offline Pod

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Re: hello and helm

Reply #16 on: August 22, 2005, 01:14:29 pm
Helm, will you and Ptoing finish that cool chessboard you were doing?

Offline Helm

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Re: hello and helm

Reply #17 on: August 22, 2005, 06:10:28 pm
Yes. The idea was to celebrate for the return of Pixelation by resuming it. If that takes too long and we get used to pixelopolis basically, I'll just talk with ptoing and we might resume it after he's done with the neat noko collab.