AuthorTopic: Official OT-Creativity Thread 2  (Read 811629 times)

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #330 on: March 12, 2008, 04:26:06 pm
what am I looking at? I see a hand!

Offline Opacus

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Re: Official OT-Creativity Thread 2

Reply #331 on: March 12, 2008, 05:56:33 pm

Offline digitaldust

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Re: Official OT-Creativity Thread 2

Reply #332 on: March 13, 2008, 02:44:19 am
what am I looking at? I see a hand!

You see a cassowary confidently wedged inside a giant nondescript tube with bright light shining earthward, taking his time rolling up his sleeve to put on his dubiously concealed wrist weapons.

... I really thought it'd be easy for you to discern what's what, but apparently i'm dead wrong.  :-X
"I am smart! I am smart! S-M-R-T -- I mean S-M-A-R-T!!"

Offline snake

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Re: Official OT-Creativity Thread 2

Reply #333 on: March 13, 2008, 04:14:55 pm


Something like this? I'm not going to speculate why he's in a tube, but one of the arms might be a little long compared to the other one.

Offline Sherman Gill

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Re: Official OT-Creativity Thread 2

Reply #334 on: March 14, 2008, 01:32:03 am

Done from memory. I couldn't remember what her eyebrows looked like and that kind of ruined the likeness :(.

If anybody's got any C&C I'd love to hear it.
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline digitaldust

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Re: Official OT-Creativity Thread 2

Reply #335 on: March 14, 2008, 05:10:00 am


Something like this? I'm not going to speculate why he's in a tube, but one of the arms might be a little long compared to the other one.

Quite close, but this is how he was really posed:

"I am smart! I am smart! S-M-R-T -- I mean S-M-A-R-T!!"

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #336 on: March 14, 2008, 06:38:58 am
Yeah, it seems clarity is an issue then, wouldn't you say? High contrast rendering requires a lot of volumetric control  that isn't here on this rough right now.

Here's an hour's worth of doodling, no reference (bad scan but I was too bored to do two scans and connect. Just imagine it with more space around the theme). If I were doing nothing with my time I'd sit down and ink/tone this perhaps. If I could justify the elevation change between the barbarian and everything else, that is (I probably could by putting people higher on a sloped curve behind him to suggest uneven terrain.) This was done as an anatomy study first, and it's pretty clear I need to hit the books (check vague muscle groups in the armpit, I really don't know how everything connects there. The shoulders/neck area is okay (which was the real challenge if you consider the squished-ness of strong muscles), and the front/chest/abs at least portray the shape of the body well, though the anatomy is again, invented. I am not trying to be a fine artist (I'm a comic artist), but it's pretty clear I need to work from reference more.



It's funny to me how the dude on the front blocking the blade with the armband has more personality to him than the barbarian. Oh well!

Critique encouraged of course!
« Last Edit: March 14, 2008, 06:41:22 am by Helm »

Offline Sherman Gill

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Re: Official OT-Creativity Thread 2

Reply #337 on: March 14, 2008, 06:46:52 am
Think you might have over-rendered the barbarians face there, Helm, he looks like he died a week ago ???.
Oh yes naked women are beautiful
But I like shrimps more haha ;)

Offline Helm

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Re: Official OT-Creativity Thread 2

Reply #338 on: March 14, 2008, 07:37:02 am
You think? Don't forget a lot of the lines are just guides for inking. I was bored so I went ahead and started (oh man I don't see myself ever finishing this for fun. Sometimes I wish I work as a commission artist), see if it reads better - and less dead - on clean paper and with line variation relevant to detail.

Offline Sherman Gill

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Re: Official OT-Creativity Thread 2

Reply #339 on: March 14, 2008, 07:49:06 am
Mmm, yeah, it's a lot better inked.
Commendable! :)
Oh yes naked women are beautiful
But I like shrimps more haha ;)