AuthorTopic: CC Challenge - Dodonpachi Assembly Line  (Read 118741 times)

Offline Opacus

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #80 on: September 23, 2007, 10:51:29 am
Finally found the courage to do one.

Pro Motion, mostly mirrored. Around 4 hours.

Offline Opacus

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #81 on: September 24, 2007, 02:15:24 pm
Another one. I like it less but meh.


Offline frisk

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #82 on: September 26, 2007, 02:24:02 pm
okay.. here we go.. so I'm back to pixel art. although noone probably remembers me. used to go by the nick "zeron" when I was lurking this board ages ago.
glad to see it's back up! totally forgot about pixel art when pixelation went down.

anyway, what I used to do you see as my avatar so this was quite a challenge for me. thanks a lot arachne for posting your lineart. helped me out a lot.

this took me all day in school (approx. 5 hours):


I don't think I really nailed the style but I'm quite pleased that I was able to pull something like this off.
« Last Edit: October 24, 2007, 07:13:16 am by frisk »

Offline dkh

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #83 on: October 12, 2007, 12:25:20 pm
I hope it's okay to bump this thread with new art, this one's still open, I guess...



Slow, but heavily armored. Only weapons are the massive twin-lasers, firing strictly and predictably vertical. Dangerous in groups.

Yes, there's still lots left to learn for me. :-[
« Last Edit: October 12, 2007, 12:27:10 pm by dkh »

Offline Conzeit

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #84 on: October 14, 2007, 09:21:52 pm
that's good dkh, you dont have much there but what you DO have looks pretty good to me, its a strength to know your limitations

Offline Sokota

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #85 on: November 05, 2007, 07:54:50 am
All I can say is wow. And I thought I was ok at spriting! All I have to say is great stuff in this thread! Grats to all, they all looked good! But I liked the tanks more than the ships...Anyways..Good job again! Hopefully I can learn this crap one day....

Sokota

Offline Xeno-Striker

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #86 on: November 11, 2007, 08:44:43 pm
HEY this looks fun, I might give this a shot.

Offline brigadon

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #87 on: November 14, 2007, 01:22:00 pm
Okay, umm, I have been coming here to admire other people's artwork for a really long time.
I never really did any pixel pushing myself, but I have played around with some game stuff.



I thought...well...I'd give this a shot as my first submission. I'd ask for critiques and suggestions but chances are I'd probably fail to understand, or be unable to implement any suggestions. This uses 29 colors.

Offline baccaman21

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #88 on: November 14, 2007, 01:50:41 pm
I don't know why but that reminds me of THAwk from SF2?
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Offline brigadon

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Re: CC Challenge - Dodonpachi Assembly Line

Reply #89 on: November 14, 2007, 02:45:51 pm
Beats me, never heard of it...I just sorta started going and adding things till I thought it looked okay
But, in retrospect, I realised that it didn't have anywhere NEAR enough guns, so I added a few more