AuthorTopic: Pixelator: Round 2 RESULTS  (Read 83973 times)

Offline dragonrc

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Re: Pixelator: Round 2

Reply #20 on: February 09, 2007, 03:47:42 pm
Great challange :y:, I love isometric :D

Offline The B.O.B.

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Re: Pixelator: Round 2

Reply #21 on: February 09, 2007, 03:58:51 pm
   Well damn...Iso, and backgrounds. Heh, it seems everybody wasn't expecting this so soon. I'm predicting alot of confusion, with submissions on this one. Le sigh, even though these are 2 things that I am the most horrible at, I'm pretty sure it will be great practice. Plus it would seem I'm not the only one who has 0 background with tiling, or iso, so this would mean we're practically all in the same playing field here. No worries. A well rounded pixel artist has to learn iso some time or another. Good luck, one and all.
   And Xion, your loss will not be in vain. I shall necromance your soul and bind it with mine to form a super beast, only known as " THE A"B.O.B."MINAL XIONIC NIGHT!"
my back hurts...

Offline eghost

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Re: Pixelator: Round 2

Reply #22 on: February 09, 2007, 04:02:54 pm
*kicks self some more for not checking the board more regularly*
Gah, this is the kinda challenge I love....Great stuff from everybody last round BTW...:D

I may have to make a scene just to knock some of the rust offa my skills...

Can't wait to see what y'all kick out for this one...:D

Offline buloght

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Re: Pixelator: Round 2

Reply #23 on: February 09, 2007, 04:05:08 pm
I don't know why so many people have trouble with isometric, its so easy to the point I never want to do it.
I enjoy the challenges in perspectives like the traditional rpg, but isometric is so easy its boring :P

Stop with the trash talk  :P haha, you are scaring me.

Offline snader

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Re: Pixelator: Round 2

Reply #24 on: February 09, 2007, 04:33:36 pm
I can't draw in iso metric.
I automatically fail at this.

Snader will end up winning garunteed now.
There's no way I can do iso, I can't get my head around it.

yes my iso is absolutely great.

i think most of use are quite screwed here

i'm just glad that i dont have to create the tilesizes but there's a tamplate ^_^  i LOVE whoever made it, makes it a lot easier. as for Z axis, i think members themselves have a good idea of what are acceptable sizes. besides, if you make the Z's too big, the landscape will not be quite coherent

souly. good luck =3 don't get too worked up though, it's only a friendly thing (i'm not holding ack though =P)

Offline GOODNIGHTdestroyer

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Re: Pixelator: Round 2

Reply #25 on: February 09, 2007, 05:03:05 pm
man i'm kind of confused, but not.
And I am finally seeing that you were the one worth eating.

Offline pkmays

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Re: Pixelator: Round 2

Reply #26 on: February 09, 2007, 05:47:44 pm
You're all a bunch of pansies and I'll be stomping you like puppies.

Offline The B.O.B.

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Re: Pixelator: Round 2

Reply #27 on: February 09, 2007, 05:52:45 pm
I'm not a pansie! I'm a Tiger lily, ready to pounce on you with delicate touch! Beware!!!

Also, I too am confused a bit. So there isn't an exact canvas size, but more so,  it just has to be within a limit of 40 tiles, and they can't touch the outer dimension of the canvas size we choose. Kinda' like a floating island, as Snake mentioned. I think, I'm slowly getting this, but again, I'm iso-retarded. Time to summon Jalonso for some studying up...
my back hurts...

Offline GOODNIGHTdestroyer

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Re: Pixelator: Round 2

Reply #28 on: February 09, 2007, 05:55:57 pm
Yeah i hate iso. I understand the tile thing, and all of that. But I'm still confused about things like trees. I know where the tree touches the ground count's as tiles, but what about the branches themselves, can i make a tree as big as i want, and not have it count towards the tiles?
And I am finally seeing that you were the one worth eating.

Offline buloght

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Re: Pixelator: Round 2

Reply #29 on: February 09, 2007, 06:00:06 pm
I am terribly confused  :-[ also with the trees. And what about longish grass hanging over a cliff (raised tile) that is inside the canvas?