AuthorTopic: trying out new body shapes  (Read 232 times)

Offline jt1241

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trying out new body shapes

on: April 18, 2017, 06:47:07 pm
made this a while ago.

i'm not sure were I should go with this or if its trash I just kinda just made the shape and went from there. I didn't add any clusters or anti aliasing yet because I'm still not sure how to even comprehend how doing that works. I based it off of this sort of shape.

also I keep trying to practice with shapes like I keep getting recommended to but i'm not even sure how to do that. like just draw a cube and put light on it based off of a light source. how many pixels should I use in that case?

Offline MysteryMeat

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Re: trying out new body shapes

Reply #1 on: April 18, 2017, 07:26:40 pm
Pretty good attempt! It's a weird concept to grasp, but the goal is to get you thinking in more diverse details and silhouettes.
Here, look at how alladin did it:

PSA: use imgur also go suggest on my quest, cmon