AuthorTopic: [C+C] Dwarven Fortress and Stuff  (Read 3799 times)

Offline Skaz

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Re: [C+C] Dwarven Fortress and Stuff

Reply #40 on: April 23, 2017, 10:23:08 pm
Thanks all!

I could try to animate the front hair a little bit, but it'll have to wait, my focus is finishing this set and move on. I have to call the work done at some point  :blind:

The braid end does look a bit too static, I will  move the point a little bit to avoid this effect. Tomorrow, I'll try to finish the attack move, and the next steps are tiles and level related stuff.

Offline Skaz

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Re: [C+C] Dwarven Fortress and Stuff

Reply #41 on: June 22, 2017, 03:40:49 pm
I"m not dead, not yet!

I've been busy, but ther is not a lot of stuff to show. First, a screenshot from a cave made using my rock texture. Any edit/feedback welcome!



I've also made a basic monster, some kind of slug with dinosaur legs, I refer to them as "Slugosaurs". They will be modular, with no legs crawl motion, 2 legs, 4 legs, or wings. Then I'll add feature on top of it to specialise them in predetermined roles.


The base one with bipedal motion.


Added feature: a front protection, inspired by protoceratops. The dinosaur theme will be heavily represented when possible.

I've also given a costume to the character, after much thougts i went for an unarmored, adventurer style.

An extended run cycle with jump and break animation.

As usual, I highly value any feedback!

- Skaz
« Last Edit: June 22, 2017, 05:00:25 pm by Skaz »

Offline Sersch

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Re: [C+C] Dwarven Fortress and Stuff

Reply #42 on: June 22, 2017, 06:30:15 pm
The rock tileset looks great!

Offline Skaz

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Re: [C+C] Dwarven Fortress and Stuff

Reply #43 on: June 23, 2017, 08:33:38 am
The rock tileset looks great!

Thanks!

Offline hexcode

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Re: [C+C] Dwarven Fortress and Stuff

Reply #44 on: June 23, 2017, 12:30:02 pm
Wow! Amazing - Very aspiring. Great technique and modern interpretation of pixel art.
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