AuthorTopic: Dialogue portrait help  (Read 4672 times)

Offline secretcat

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Dialogue portrait help

on: March 05, 2017, 10:13:47 pm
Hey,

So I'm attempting to make a portrait of Red Riding Hood for a game, I was looking for some critique and ways you think I can improve it, thanks!

Offline tikitorches

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Re: Dialogue portrait help

Reply #1 on: March 06, 2017, 12:32:31 am

Here is just a quick edit:



References:

« Last Edit: March 06, 2017, 12:35:45 am by tikitorches »

Offline yaomon17

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Re: Dialogue portrait help

Reply #2 on: March 06, 2017, 01:54:00 am
thoughts - mostly facial feature placement stuff


(also you don't need to post at 2x, you can click on the images on the forums to scale up  :y:)

Offline ||||

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Re: Dialogue portrait help

Reply #3 on: March 06, 2017, 11:00:53 am
Hello Secret cat,  I made you an edit too; some lighting and palette ideas.. but idk if that's the sort of style you'd like.
...
yay dialogue portraits






« Last Edit: March 06, 2017, 11:08:06 am by |||| »

Offline secretcat

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Re: Dialogue portrait help

Reply #4 on: March 06, 2017, 11:10:52 am
Wow Thanks everyone for the help!

 |||| I absolutely love that style, my main gripe with mine was that the face looked so flat. Can I ask what kind's of things you used for reference etc? I would love to use a style like that, but I'm not sure I could keep it up for the rest of my portraits!

I'm going to take all the advice and do an update later when I'm not at work. Thanks again!

Offline secretcat

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Re: Dialogue portrait help

Reply #5 on: March 06, 2017, 10:01:53 pm
Ok! I had another go, really trying to give the face more shape and personality - please let me know how I did and how I could improve :)

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Re: Dialogue portrait help

Reply #6 on: March 06, 2017, 11:02:28 pm
Looking better Secret cat.


I'm glad you liked it!
 I didn't actually use any references.. which isn't really advisable I suppose. But i will help you with pointers below.
I did keep this piece I made a while back's  shading in mind which has a similar point of light and style (though warmer overall, and larger):



Okay.. first thing I notice:

The eyes- try to make the darkness of the eyes blend out a bit to soften the edges a little bit and give her some subtle eyebrows; maybe use the darker golden color.

The hair- it looks actually pretty good but need smoother shapes/clusters. Think of hair like this as silk ribbon almost.

The nose- needs minor touch-ups try to give the bridge of the nose a tad more depth.. but  it is close, you have a much better shape now than before I think the main problem is due to:

The lips- they look to straight.. I mean I guess it could work but with the angle they should raise up about 1 pixel on our right side the spacing of the philtrum, the area between the top lip and nose looks a little too long (as it did in the 1st portrait).

The hood- looks better just needs minor clean up on clusters.
good luck & keep it up.

Offline secretcat

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Re: Dialogue portrait help

Reply #7 on: March 06, 2017, 11:48:48 pm
Thanks so much for the pointers :D

Here are some adjustments made using them:

Offline secretcat

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Re: Dialogue portrait help

Reply #8 on: March 07, 2017, 09:00:55 am
Ok I made a few more minor changes to try and make her look less....angry?

Offline secretcat

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Re: Dialogue portrait help

Reply #9 on: March 07, 2017, 11:49:05 am
I think I'm finished tinkering now.... thoughts?