AuthorTopic: [WIP] Character Walk Cycle  (Read 2496 times)

Offline StelloHexis

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[WIP] Character Walk Cycle

on: February 11, 2017, 01:10:22 am


I really dislike the facing upward animation I can't seem to get the arms right.

Offline Curly

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Re: [WIP] Character Walk Cycle

Reply #1 on: February 11, 2017, 03:15:20 am
I think it looks okay, but the arm movement isn't as exaggerated as in the facing down animation (same for the side animations)
By the way, the character is 1 pixel taller when facing to the sides.

I know you asking about the upward one but I think the arms in the downward animation are too much.
Something like this looks more similar to the other animations.

Offline StelloHexis

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Re: [WIP] Character Walk Cycle

Reply #2 on: February 11, 2017, 05:15:40 am


Thanks man, I made them all the same height. I made the sprite larger so I can have space to make it bounce a little.

Offline MysteryMeat

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Re: [WIP] Character Walk Cycle

Reply #3 on: February 11, 2017, 08:26:41 am
Pretty close! You're forgetting to apply the bounce to the side-sprites so it just looks like he's doing a shuffle.
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
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Offline StelloHexis

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Re: [WIP] Character Walk Cycle

Reply #4 on: February 11, 2017, 05:36:14 pm
I probably fixed everything with this version. What do you guys think?

Offline Curly

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Re: [WIP] Character Walk Cycle

Reply #5 on: February 12, 2017, 03:26:30 am
Looks better! But the helmet in the side sprites doesn't match the front one. I made a gif and a shitty edit so you can see what I mean.

The pink line is the height the part of the helmet that I painted green. It's one pixel lower in the side sprites.
The shape of the back of the helmet looks different too.

Offline StelloHexis

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Re: [WIP] Character Walk Cycle

Reply #6 on: February 13, 2017, 02:10:46 am

I changed the shape of the helmet from the facing up and side sprites

Offline heyguy

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Re: [WIP] Character Walk Cycle

Reply #7 on: February 15, 2017, 12:35:05 am
Good stuff! I don't have much feedback other than I like the changes you've made. It improves the polish and flow of the sprite! The others are giving you good suggestions.