AuthorTopic: Chest opening animation  (Read 3415 times)

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Chest opening animation

on: January 29, 2017, 04:13:59 pm
I have this chest opening animation, but I feel it is lacking something. Tell me what you think:

Offline dotodrymo

  • 0001
  • *
  • Posts: 21
  • Karma: +0/-0
    • View Profile

Re: Chest opening animation

Reply #1 on: January 29, 2017, 07:17:28 pm
Nice animation! Because the chest is rocking back and then thumping forward, I think it makes more sense for the impact dust to happen when it lands. See if this is any better:



It's also a little weird that the chest top appears to be rounded when opening, but looks completely squared off once it's resting in the open position.

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Re: Chest opening animation

Reply #2 on: January 29, 2017, 08:45:16 pm
Thanks for the critique dotodrymo! I rounded out the chest, and also added a little bit of bounce to the animation, as seen here:

Offline eishiya

  • 0100
  • ***
  • Posts: 1266
  • Karma: +2/-0
    • http://pixeljoint.com/p/28889.htm
    • View Profile
    • Website

Re: Chest opening animation

Reply #3 on: January 29, 2017, 09:16:18 pm
Try having the top start slow and speed up, instead of opening with a linear motion. That way, the momentum knocking the chest back will feel more natural, and the whole thing will probably feel more dynamic.

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Re: Chest opening animation

Reply #4 on: January 29, 2017, 10:15:28 pm
I removed a frame from the animation, do you think that did the trick? 

Offline Curly

  • 0010
  • *
  • Posts: 210
  • Karma: +0/-0
    • View Profile

Re: Chest opening animation

Reply #5 on: January 29, 2017, 11:04:12 pm

Removed some frames and added anticipation and bouncyness.

Offline transilience

  • 0001
  • *
  • Posts: 43
  • Karma: +0/-0
    • View Profile

Re: Chest opening animation

Reply #6 on: January 30, 2017, 11:58:57 pm
i think it needs just a little after-shake at the end

Offline MysteryMeat

  • 0100
  • ***
  • Posts: 1997
  • Karma: +1/-0
  • "The new alternative to q-tipping your cat!"
    • mysterymeat
    • spoiledmysterymeat
    • View Profile
    • My rad art blog!

Re: Chest opening animation

Reply #7 on: January 31, 2017, 12:00:08 am
The chests in binding of Isaac might be a good object to study
PSA: use imgur
http://pixelation.org/index.php?topic=19838.0 also go suggest on my quest, cmon
MAJOR BORK TALLY: |

Offline coldmage

  • 0001
  • *
  • Posts: 72
  • Karma: +0/-0
    • Chalkrobot
    • View Profile

Re: Chest opening animation

Reply #8 on: February 01, 2017, 11:16:06 pm
Thanks for all the critique! I tried to add the bounce to the beginning and end of the animation:

Offline yaomon17

  • 0011
  • **
  • Posts: 660
  • Karma: +0/-0
    • YaomonKS
    • taiya.sun
    • http://pixeljoint.com/p/28472.htm
    • yaomon17
    • valedev
    • playvale
    • View Profile
    • portfolio

Re: Chest opening animation

Reply #9 on: February 02, 2017, 06:47:10 am
Here is an old thread with some chesty stuff that might help: http://pixelation.org/index.php?topic=21686.0  :y: