AuthorTopic: 16-Bit Graphic Design  (Read 381 times)

Offline RetroSoft

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16-Bit Graphic Design

on: January 12, 2017, 02:12:21 pm
Hi,

I'm in the process of making a Freeware game. IT's a retro remake. But because it's free that doesn't mean that it has to be "cheap". I want this to be a good project. I also want it to be high quality. That said. I am willing to put some of my own money back into it. I am looking for a pixel artist who can design some original sprites for me, I also want some small modifications as well as some larger ones.

This project should take me about 12-24 months to complete 100% and this would be expected to be somewhat of a long term relationship.

If you are interested please email me: adrian.ambrose@outlook.com and I will email you back details.

Offline ThePixelMonster

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Re: 16-Bit Graphic Design

Reply #1 on: January 14, 2017, 05:29:50 pm
Hello RetroSoft,

I've just replied to another listing on here but I'll reach out to you in an email as I'd like to inquire as to what you're in need of in terms of how much work and what kind of budget. I'm a huge fan of the retro inspired sprites and I think that we could probably make something work.

Here's a retro inspired mockup of a game concept, clearly inspired by Metroid:
http://i.imgur.com/ISSGveh.png

Something from a while back (top-down arpg):
--- Link Removed ---

It's not my best work, but should give a general idea of my capability as an artist. I have other more 16-bit related works and a heavily mario inspired creation that was created for fun as a hobby project as a parody but imgur is giving me errors right now (over capacity or something) hopefully you can view the above posted links, if not get in touch.
« Last Edit: January 21, 2017, 02:59:43 pm by ThePixelMonster »