AuthorTopic: Terrain Needed for 2D, Hex-Based Game  (Read 2189 times)

Offline beck

  • 0001
  • *
  • Posts: 4
  • Karma: +0/-0
    • View Profile

Terrain Needed for 2D, Hex-Based Game

on: January 08, 2017, 01:54:52 am
We are currently seeking artists with experience creating terrain for games. Our game is a strategy fantasy-theme game, and for it we need several kinds of hex-based, 2D terrain (for example, forest and mountain terrain). Terrain is to be drawn realistically, utilizing darker rather than brighter colours.

Terrain tiles must be drawn so as to blend well with other terrain tiles on the map. That is, every individual terrain tile must be drawn in such a way as to blend well with other terrain tiles, creating a cohesive terrain image (for example, a cohesive and continuous forest or mountain range spanning several hex tiles).

Artists who can provide terrain tile samples, especially forest and mountain terrain, will be considered first. Also, if you have a rough estimate of the cost per tile, please provide one.

Offline kritzlof

  • 0001
  • *
  • Posts: 33
  • Karma: +0/-0
    • View Profile

Re: Terrain Needed for 2D, Hex-Based Game

Reply #1 on: January 09, 2017, 09:18:14 am
Definitely interested!
I've worked on hex-based terrain before. Have a look at my portfolio and see if you like it.

http://www.kritzlof.com/project-assets/
http://www.kritzlof.com/

I'd need to know more about the size you need and how the rest of your art looks before I can estimate any prices, but just get in touch and we can continue discussing the details.

kristofer.vaske(at)kritzlof(dot)com