AuthorTopic: Ferret  (Read 1768 times)

Offline Kellawgs

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Ferret

on: January 05, 2017, 05:04:24 am


Looking for tips on how to make the ferret more detailed at this resolution, any problems I have going on right now with it's anatomy, and any help making the animation look more natural. Right now I think it would help to show the arms and legs from it's other side peeking out from behind a little during the run.

It's supposed to portray a black-footed ferret by the way.

Offline Achrileg

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Re: Ferret

Reply #1 on: January 05, 2017, 08:09:49 am
I don't exactly know how ferrets run, so you might be accurate, but it looks like his legs are straight almost all the time, and back looks stiff, retaining the same shape through out the cycle. But overall the animation is good, smooth and fluid.

Detail wise, you could add the second set of legs, color them differently. Then, you could also start shading the ferret, adding a simple shadow tone and highlight tone.