AuthorTopic: Looking for HD Pixel arts (revenue Share)  (Read 318 times)

Offline ArkitechStudios

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Looking for HD Pixel arts (revenue Share)

on: November 07, 2016, 12:19:28 am
"ahhhh… so thee has't hath returned? not doubteth to stripeth mine own bones of any flesh yond did remain conjoin'd to mine own v'ry being. p'rhaps thee did expect me to yield in mine own attempts of salvation, but i has't not surrend'r myself to thee. foul fragment of the deep, unw'rthy of praise 'r fault… i shalt sendeth thee backeth to purgat'ry, from which thee cameth." - Lindrec, The Forgotten.

This is the world of the Cubed which is deeply inspired by the Dark Souls series, but takes it on jab into the darkness. If you are fan of the Dark Souls series then you probably understand what we intend. For you, who are not familiar with the Dark Souls Series, what we want is a dark series and dark tone world, a complex story, visually stunning bosses that spark the imagine and look/feel will be remember for the remainder of the game.

Brief Description:
The story revolves around the main character, Vestige/Fragment. After being mortally wounded in the outside world, Dorian North (a.k.a Vestige) is placed in the incomplete prototype known as Erinnern. Erinnern has main function is to allow the user to visit his place, and the glory days, but it is not complete in it is design so it creates a dark world, a pall image of the reality. The other function of Erinnern is to keep the user alive until is has completed its objective. The coding of the Erinnern is incomplete and the spec are not fully up to par. The person who codes most of the Erinnern functions is Dorian.

In this reality, which is his prison, players must discover the truth about Dorian. Dorian is from the a Nowhere, US town called Shady Oaks. There player we cover the secrets the where covered up and resurface the buried memory of the Dorian North.

What is Need?

Weapons/Armor Pixel Artist- This game is set in the modern era, but the character use modern items as well weapon from for the middle age. His clothing will be of the modern unless he is dress in armor for the bosses.

Boss Artist: As I said before we need visually stunning bosses that fit in the decrepit world of 3. There are 9 bosses with means other their own, they have many forms. Here is a list and Description:

Lindrec, the Forgotten: He has 8 forms. the first one is a man with silver hair and creates a dagger. He is wearing a white hunters tunic with silver pauldrons. His attitude denotes that of respect. The second form is simply a large white wolf with a halo. The third form is a decrepit (undead) white wolf. The Last is weary king sitting on a stone throne and he shall have a Nordic design.

Deima, the Ashen: Deima has only one form. She is a flame atronach that is losing the flames. Now all she emits is a dim light. After the player has wore down a bit she was bright up to a brillant flame.

Malakis, the Unseen: Has two forms. (no gender) is covered in a giant black cloak. He is similar in design to a ghost. After beating him down a bit he drops his robes revealing his grotesque body.

Draa, the Severed: a large giant with a sword in her neck. After beating he a bit she slice her head off and use it for a shield.

North, the Bound: A man and woman grotesquely joined together and bound by a white hot iron chain.

Tahys, the Mad: A serial killer that wears a cartoon skull mask and dresses a trench coat graphic tee and black pants with a black boots.

Samantha, the Lost: a teenage girl after beating her for a bit she gets bloody and less energetic.

Lothdren, the Devourer: A gigantic eyeball that floats between a pair of white hands with mouths in the center of the palms

Inmate 0197: more in detail when signed on.

 


Character Artist: Their job will focus on the non combatants and player. the characters move the story along with cinematics or explanations.

Background Artist: We will be using highdef Pixel art with possible. So the background will have to be good. The map of 3 fluid. that being there are 3 different realities.

We look forward to hearing from you
If you have any questions don't be afraid to ask.

Offline ArkitechStudios

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Re: Looking for HD Pixel arts (revenue Share)

Reply #1 on: November 15, 2016, 05:18:30 am
Bumped

Offline ArkitechStudios

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Re: Looking for HD Pixel arts (revenue Share)

Reply #2 on: November 22, 2016, 12:42:32 pm
Bumpth

Offline ArkitechStudios

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Re: Looking for HD Pixel arts (revenue Share)

Reply #3 on: January 07, 2017, 08:50:49 pm
Resurrection! Bump