AuthorTopic: Feature Chest Archival Thread  (Read 32632 times)

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Feature Chest Archival Thread

on: October 03, 2006, 05:58:23 pm


Scroll down for the Good Reads Archive


Feature Chest:

Feature 01 - Kraken vs Vikings by Cure


Feature 02 - Bombsquid by KilledBySuicide (now Gunne)


Feature 03 - Mermaid by Mirre


Feature 04 - Tank by Opacus


Feature 05 - Generic 16 color palette by Arne


Feature 06 - Razor, leader of the Blades by johnnyspade


Feature 07 - Savage World (artistic nudity) by big brother
« Last Edit: February 27, 2016, 11:36:08 am by Cyangmou »

There are no ugly colours, only ugly combinations of colours.

Offline Cyangmou

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Feature Chest - Good Reads - Overview

Reply #1 on: April 29, 2015, 09:35:59 pm
Good Reads Archive:

With this overview you can quickly search trough the complete Good Reads section of the forum.
http://wayofthepixel.net/index.php?board=11.0

After a lot of work digging through the complete pixel art section of the forum - reading, collecting and organizing all the threads I am now quite proud to share this massive amount of knowledge finally in a quite easy accessible way for all artists interested in the topic of pixel art.
I chose threads which I thought had really valuable critique, stunning artwork or good improvements from which one can easily learn or get inspiration.

Have fun with Reading!  ;D

sorting up to January 1st 2014

Topics:

Sprite Process
Single Sprite development threads. Sprites were posted and improved upon given critique.   

Game Art
Threads with pixel art which was intented to be used in games.

Animation
All kinds of Animations

Pixel Artwork
Threads in which the intention was to create an artwork which doesn't necessarily has to fit any game-art restrictions

Cluster
Threads with focus on cluster placement / cluster techniques

Color
Threads with a focus on colors

Shading
Threads with shading techniques and shading according to lightsources

Portrait
Everything which has to do with human or humanoid faces (game art and artworks)

Gesture/Posture/Proportion/Anatomy
Threads which have a heavy focus on anatomical drawing

Perspective
Threads which use "realistic" 1-point 2-point and 3-point perspectives

RPG-view
Threads which use 45° projections (1990's "golden age" RPGs, Zelda and similar projections)

Tree
Threads which focus on trees and canopy styles

Tile
Threads which contain tips on tiles or tiled environments

RPG Base
Threads with ulti-directional human player bases,

Iso
Threads which use isometric projection

sideview
Threads which use a sideview approach (gameart)

45° Plan (Tibia)
Threads with a 45° tilted iso, known mainly from Ultima/Tibia
« Last Edit: April 30, 2015, 12:48:09 am by Cyangmou »
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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Sprite Process Threads

Reply #2 on: April 29, 2015, 09:37:09 pm
Sprite Process Threads:

1) GR#001 - Red Dragon
2) GR#003 - Spritework (Nudity)
3) GR#007 - Yeti Project
4) GR#010 - Ogre
5) GR#013 - Xochiquetzal (Nudity)
6) GR#015 - Death Walks
7) GR#021 - Dragonite
8) GR#022 - Spectra Bird
9) GR#024 - Demon
10) GR#026 - Brawler
11) GR#027 - F. Nietzsche
12) GR#029 - Fir Tree
13) GR#032 - Lamia
14) GR#033 - Lion Warrior
15) GR#035 - Sea Monsters from outer Space
16) GR#037 - Jungle Ruins
17) GR#064 - RPG Sprites
18) GR#071 - The Werecrow
19) GR#075 - Warrior
20) GR#076 - Bird
21) GR#080 - RPG Tiles
22) GR#089 - Platformer Tiles
23) GR#095 - Dragonite
24) GR#097 - Musclecat
25) GR#099 - Stone Monster
26) GR#103 - Girl
27) GR#104 - Rock Monster
28) GR#108 - Wangsta Chick
29) GR#109 - Female Fighter
30) GR#118 - Ryu Revisited
31) GR#120 - Princess Piledriver
32) GR#123 - Pixel Cars
33) GR#125 - Shiny Red Creature
34) GR#130 - Monster Sprites
35) GR#135 - Robot
36) GR#139 - Dragon
37) GR#142 - Ryuko
38) GR#143 - Blacksmith
39) GR#150 - Undead Monster
40) GR#151 - Angel Avatar
41) GR#153 - Silent Hill Sprites
42) GR#157 - Robot Character
43) GR#160 - Metroidvania Character
44) GR#167 - Creature From Hell
45) GR#168 - Realistic Charmander
46) GR#177 - Digimon Sprite
47) GR#182 - Daryl
48) GR#186 - Betrayer
49) GR#187 - Megaman Sprite
50) GR#189 - Monster Girl
51) GR#191 - Human Sprite
52) GR#198 - Stone Golem
53) GR#204 - Cartoony Cat
54) GR#208 - Octopus Girl
55) GR#209 - Wolves & Horse
56) GR#212 - Sturmkrähe
57) GR#214 - Chicken
58) GR#217 - Character
59) GR#219 - Steamfantry
60) GR#225 - Futuristic Rifle
61) GR#227 - Light Cavalry
62) GR#228 - Pixel Sketchthread
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Game-Art Threads

Reply #3 on: April 29, 2015, 09:39:06 pm
Game-Art Threads:

1) GR#003 - Spritework (Nudity)
2) GR#004 - Valkyrie No Bouken
3) GR#006 - Game Artin
4) GR#008 - Project Concept
5) GR#011 - Trees - Canopy Style
6) GR#014 - Tobe's Vertical Adventure
7) GR#018 - R0x Zero
8) GR#019 - Treehouse Mockup
9) GR#020 - 16 Color Strategy Game
10) GR#025 - Tree Foliage
11) GR#029 - Fir Tree
12) GR#030 - Grass Tile
13) GR#034 - Death Korps
14) GR#036 - Tile Layout
15) GR#039 - Dark Style Sideview Game
16) GR#040 - Kijutsu Shizen Tree
17) GR#042 - Green Forest Mockup
18) GR#046 - RPG Bar Scene
19) GR#048 - Cyberpunkish RPG Tiles
20) GR#051 - Isometric Building
21) GR#052 - Castle Wall Shading
22) GR#055 - Still Image Summon
23) GR#056 - Platform Adventure
24) GR#057 - Pirate Game
25) GR#058 - Creature Sidescroller
26) GR#060 - Super Daimyo
27) GR#061 - Werewolf Game
28) GR#063 - Dwarf Fortress Platformer
29) GR#064 - RPG Sprites
30) GR#065 - Iso RPG
31) GR#066 - C64 Palette Platformer
32) GR#069 - Minefields Project
33) GR#070 - Rath Character
34) GR#072 - Minecraft Texturepack
35) GR#077 - RPG Adventure Game
36) GR#078 - Generic Soldiers
37) GR#079 - RPG Tiles
38) GR#080 - RPG Tiles
39) GR#084 - Castlevaniaesque Mockup
40) GR#085 - RPG Base
41) GR#086 - Tree
42) GR#087 - Grass
43) GR#088 - Sidescroller Tiles
44) GR#089 - Platformer Tiles
45) GR#091 - Nordwand
46) GR#092 - Sheepwalk
47) GR#093 - EGA Adventure Platformer
48) GR#096 - RPG Tiles
49) GR#098 - Sidescroller
50) GR#102 - Tibiaesque Graphics
51) GR#160 - Grimoire RPG Characters
52) GR#110 - Flake SIdescroller
53) GR#114 - Phantis Sidescroller -
54) GR#115 - Topdown Spaceships
55) GR#119 - Project Deadbird
56) GR#120 - Princess Piledriver
57) GR#121 - Cartoon RPG
58) GR#122 - La Scaphandrier
59) GR#124 - Action Adventure
60) GR#126 - Desert Rumble
61) GR#127 - Super Mario Land
62) GR#128 - Battlescar Sidescroller
63) GR#129 - Labyrinth RPG
64) GR#131 - Gold Mining Town - Sideview
65) GR#132 - Platform Game
66) GR#133 - Knight
67) GR#134 - Dark Interior Sideview Architecture
68) GR#136 - Knight Swordswing Sideview
69) GR#137 - Sword Icon
70) GR#138 - Pixel Art Tutorial & Minidump
71) GR#140 - Magic Fire & Ice Sideview
72) GR#141 - Journey to Hammerdale
73) GR#144 - Thoughts on Resolution
74) GR#147 - Running Animation
75) GR#148 - Slashing Animation
76) GR#149 - Jumping Animation
77) GR#152 - Sylvan Remedies
78) GR#154 - Shmup Mockup
79) GR#156 - Gothic Dieselpunk
80) GR#159 - No Kings
81) GR#161 - Mutant Gangland
82) GR#163 - Space Problems - RPG
83) GR#164 - RPG Room Interior
84) GR#166 - Infilstructure
85) GR#170 - X-Men Clone Wars Mockup
86) GR#173 - Battle Backgrounds
87) GR#174 - Cosmos-X
88) GR#175 - Tibiaesque Game
89) GR#179 - RPG Temple Tileset
90) GR#181 - Western RPG Tiles
91) GR#183 - Megmanesque Chars
92) GR#184 - RPG Dungeon Tiles
93) GR#192 - Houses
94) GR#195 - Project Entropy
95) GR#200 - Sideview Factory BG Lighting
96) GR#201 - Gameart
97) GR#202 - Sidescroller Staircase
98) GR#203 - Hyperlightdrifteresque Sprites
99) GR#204 - Cartoony Cat
100) GR#206 - Sideview Houses
101) GR#207 - Houses
102) GR#210 - Tree
103) GR#211 - Zeldaesque Tiles & Sprites
104) GR#214 - Chicken & Scene
105) GR#215 - Snow Level
106) GR#216 - Sideview Wheat Field
107) GR#221 - Erde RPG
108) GR#222 - Beat'em'up Sprite
109) GR#224 - Castle of the Winds
110) GR#226 - Snake Curses Adventure RPG
111) GR#230 - Devotion Sideview
112) GR#233 - Ice Shading
113) GR#234 - Forest Tileset RPG
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Cluster-Threads

Reply #6 on: April 29, 2015, 09:41:13 pm
« Last Edit: February 04, 2016, 06:30:51 am by Atnas »
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Color Threads

Reply #7 on: April 29, 2015, 09:41:48 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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Shading Threads

Reply #8 on: April 29, 2015, 09:42:54 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

Dev-Art
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Offline Cyangmou

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Portrait Threads

Reply #9 on: April 29, 2015, 09:44:11 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

Dev-Art
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Offline Cyangmou

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Gesture/Posture/Proportion/Anatomy Threads

Reply #10 on: April 29, 2015, 09:45:45 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Perspective Threads

Reply #11 on: April 29, 2015, 09:46:51 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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RPG-view Threads

Reply #12 on: April 29, 2015, 09:47:52 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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Tree Threads:

Reply #13 on: April 29, 2015, 09:48:40 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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RPG Base Threads

Reply #15 on: April 29, 2015, 09:50:32 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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Iso Threads

Reply #16 on: April 29, 2015, 09:51:06 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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Sideview Threads

Reply #17 on: April 29, 2015, 09:52:09 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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45° Plan (Tibia) Threads

Reply #18 on: April 29, 2015, 09:53:52 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

Dev-Art
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