AuthorTopic: [DS] School Rush : DKC-like running in Rayman-esque world  (Read 21193 times)

Offline Probo

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Re: Who is doing a pixel art game ?

Reply #10 on: May 16, 2016, 10:07:56 pm
I turned on the FPS counter and yeah it was dropping well below 60. 39 was the lowest I saw. I changed some settings and now it seems to run mostly at 60 fps! Its late now, so ill play it some more tomorrow :)

didn't realise DS emulation was so system-intensive !

Offline PypeBros

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Re: Who is doing a pixel art game ?

Reply #11 on: May 17, 2016, 09:23:51 pm
didn't realise DS emulation was so system-intensive !
Many newer console could only be emulated with code translation from their native binaries to the host processor. Just like Java's just-in-time technology. Afaik, desmume don't do that (at least not by default) and has to emulate 100MHz. Each and every little instruction. Plus GPU and sound mixing.

Offline PypeBros

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Re: Who is doing a pixel art game ?

Reply #12 on: May 18, 2016, 04:36:26 pm
... and I'm in love with your blog. So much nice content.
Thank you ^_^
That goes to the heart.

Offline Mathias

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Re: Who is doing a pixel art game ?

Reply #13 on: May 23, 2016, 03:56:52 pm
Way to go, Pype.
You've been working on this for a few years. Must feel great.

Offline PypeBros

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Re: Who is doing a pixel art game ?

Reply #14 on: June 02, 2016, 09:33:15 pm
Way to go, Pype.
You've been working on this for a few years. Must feel great.
Indeed. I counted 1 year for the pixel art, 1 year to get the engine ready to animate all the characters, 1 year game design, and finally 1 year to tune the gameplay. Plus 6 months so far for UI, powerup feedback, difficulty selection and things like that. Of course, these are "hobby years", not "indie years"...

But yeah, I feel relieve that I fixed everything that was really needed to be able to show the progress. I can't wait to get the final things done so that I can proudly show the game to people who made the games I played when I was a teenager.

Offline PypeBros

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Re: Who is doing a pixel art game ?

Reply #15 on: June 05, 2016, 01:33:15 pm
Oh, btw, for those who haven't played it yet, but wanted to, there's an updated version with better sound effects.

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Re: [DS] School Rush : DKC-like running in Rayman-esque world

Reply #16 on: July 29, 2016, 09:33:20 pm
updated again. HUD and menu fixes, gameplay polish. I promise there will be a final level if there is ever a future update.

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Re: [DS] School Rush : DKC-like running in Rayman-esque world

Reply #17 on: December 31, 2017, 04:59:59 pm
At last, the final level is there. Gameplay has been refined to make the game more fair and enjoyable. At last, I've got the tiki-books background integrated and my game engine can render animated tiles for better game feel

Offline PypeBros

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Re: [DS] School Rush : DKC-like running in Rayman-esque world

Reply #18 on: November 05, 2018, 10:36:24 pm
It took a while. But I'm almost done with this one. you can now see how well you performed and there is at last a secret ending for those finding the secret final level.

If you happen to play it, I'm always eager to get first-hand feedback.


Some of pixelation users will show up in the 'default high scores'. A way to thank them for their advice and guidance while the art was in development.
« Last Edit: November 08, 2018, 08:56:26 pm by PypeBros »

Offline PypeBros

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Re: [DS] School Rush : DKC-like running in Rayman-esque world

Reply #19 on: December 01, 2018, 07:56:56 pm
final version (direct link).

After 5 years of development, I'm finally done with it.