Way to go, Pype.
You've been working on this for a few years. Must feel great.
Indeed. I counted 1 year for the pixel art, 1 year to get the engine ready to animate all the characters, 1 year game design, and finally 1 year to tune the gameplay. Plus 6 months so far for UI, powerup feedback, difficulty selection and things like that. Of course, these are "hobby years", not "indie years"...
But yeah, I feel relieve that I fixed everything that was really needed to be able to show the progress. I can't wait to get the final things done so that I can proudly show the game to people who made the games I played when I was a teenager.