AuthorTopic: The Retro RPG Challenge 2  (Read 28495 times)

Offline Darion

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Re: The Retro RPG Challenge 2

Reply #10 on: September 07, 2005, 07:34:42 pm
Nice. You could not make the drake's wings look so rough though, compared to the rest of its body.
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Offline pixel32

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Re: The Retro RPG Challenge 2

Reply #11 on: September 13, 2005, 04:42:19 am
The Hero in 4 directions(right direction just reversal the left direction)   ;D





« Last Edit: September 13, 2005, 06:16:58 am by pixel32 »
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Offline Peppermint Pig

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Re: The Retro RPG Challenge 2

Reply #12 on: September 13, 2005, 02:59:15 pm
Pawidge: I'm not sure about the head on the skeleton, but the tiny sprite version is awesome. On the beholder battle image, I think the shadow color could be lighter. Then again, maybe we just need to see these things on some nice backgrounds??? Your drake is probably the best. Nice texturing. The vampire is also very slick, and the small sprite resembles it very well. I prefer the animated small beholder type monster to the large one.. maybe it's the warmer coloring.


pixel32, your character has too many colors. It should be 3 colors + 1 transparent. It's a good design, though.

Offline Pawige

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Re: The Retro RPG Challenge 2

Reply #13 on: September 15, 2005, 11:43:41 pm
Improvements to the two Pep mentioned.





Darion: About the drake's wings, I tried removing the dithering, but that didn't look very good on the relatively large space, so I just left it there.

Is there anyone else working on this challenge? It was pretty fun to do and I'm feeling lonely in this thread... :'(
« Last Edit: September 15, 2005, 11:45:13 pm by Pawige »

Offline eghost

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Re: The Retro RPG Challenge 2

Reply #14 on: September 16, 2005, 02:18:09 pm
I'm workin' on it too, just haven't had much time as of late to crank it out...Still workin' on part one of the challenge also...Hopefully I'll be able to put soemthin' up over the weekend...

Sweet lookin' sprites BTW Pawige... :)

Offline di0xygen

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Re: The Retro RPG Challenge 2

Reply #15 on: September 16, 2005, 04:59:36 pm


heres my first monster :) much imspirarion came from pawige :D

Thanks a lot for the idea of doing small sprite for each monsters  ;D

« Last Edit: September 16, 2005, 10:53:23 pm by di0xygen »

Offline Razz

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Re: The Retro RPG Challenge 2

Reply #16 on: September 18, 2005, 04:00:06 am
Here are the enemies:

Demi

Pisspudle

Rawrasaur

Stargrief
Hero:

Effect:

Offline Schu

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Re: The Retro RPG Challenge 2

Reply #17 on: October 08, 2005, 01:26:17 am
Well I don't have much free time anymore, but I managed to get this done today. The battle system is heavily influenced by Star Ocean, only without the mindless AI teammates that use their skills when you least need them and watch you die when you do.



They're very eager slimes.

[edit] Now with interface. The gem guage is like the PB blast in PSO, but you can equip different gems to give your sword different skills. When it fills up, your TP guage is activated and you can use skills until drained, kind of like in Ys VI. It rises as you fight and won't disappear after battle, so you can decide to waste your skills on silly slimes or save it for the boss. (Naturally it should reset when you leave the dungeon area).
---Schu
« Last Edit: October 10, 2005, 05:01:48 pm by Schu »

Offline Darion

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Re: The Retro RPG Challenge 2

Reply #18 on: October 10, 2005, 12:58:32 am
I love you, Schu.
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Offline Helm

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Re: The Retro RPG Challenge 2

Reply #19 on: October 10, 2005, 01:17:51 am
Indeed much love.