AuthorTopic: GR#222 - Beatemup Sprites - Anatomy, Animation  (Read 30206 times)

Offline Gil

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Re: [C+C][WIP] Sprites for a beat'em up

Reply #20 on: July 27, 2014, 10:23:57 pm


Here's a KoF style reference. Might be handy to look at the proportions of something like this, rather than real proportions, since this seems to be the style you're going for.

Offline Hagane

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Re: [C+C][WIP] Sprites for a beat'em up

Reply #21 on: August 14, 2014, 09:36:07 pm
Thanks for the input. Now I'm doing a portrait, and I'd like some advice on the hair and foldings if possible (ignore the unfinished buttons):



Some progress on the older sprites


« Last Edit: August 14, 2014, 09:52:22 pm by Hagane »

Offline Zia

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Re: [C+C][WIP] Sprites for a beat'em up

Reply #22 on: August 15, 2014, 01:08:59 am
Are her breasts supposed to be bound, in lieu of her wearing a sports bra? If so, they're really, really round for that; compression-style jiggle controlling bras/bindings flatten the breasts and spread them out quite a bit more than that. Usually the cleavage won't be of the straight-line, sort - more of a soft hills kind of cleavage if anything. Very few well-fitting bras will give the sort of cleavage you've got going on here. They should feel more uplifted and supported, as well - right now, it looks like her binding is *really, really loose* because of how low the breasts are sitting. Those things will flop all over and *hurt* when you're trying to be athletic. A compression-based sports bra/binding will push a lot of the breast tissue up and nearer the body, giving it way less projection.

See this lady in a shock absorber sports bra (one of the better quality compression-based sports bras available):



Only an encapsulation-based sports bra would retain a round or pointy shape, like this one from Freya:



And in an encapsulation-based bra, the breasts are separated and lifted, not pushed together to create line cleavage.

Admittedly, you may choose to go for a less realistic breast shape and design as an aesthetic choice, but I'm a big proponent of realistic and well-fitting boob-clothing in media :)
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Offline Hagane

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Re: [C+C][WIP] Sprites for a beat'em up

Reply #23 on: August 15, 2014, 02:17:21 am
It's supposed to be a bandage, not a bra, if that helps.

Offline Zia

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Re: [C+C][WIP] Sprites for a beat'em up

Reply #24 on: August 15, 2014, 02:49:02 am
I assume it's meant to bind her breasts as a bra might, however? Unless she's going without any support at all?
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Offline EvilEye

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Re: [C+C][WIP] Sprites for a beat'em up

Reply #25 on: August 15, 2014, 04:48:16 am
I was starting to go somewhere with this but I ran out of time unfortunately.



Oh yeah I forgot the eye bandage :P Anyway, your portrait has a few proportion issues. Chest too far down. Neck too long. Upper arm too long. Why'd you try to draw the individual nostrils at that resolution? The colors are really plain too. I didn't change them much in my edit but someone else might have the time.

I'm really impressed with your animating ability BTW. Especially for such a large sprite. What tools do you use for animation if you don't mind my asking?
« Last Edit: August 15, 2014, 04:50:15 am by EvilEye »

Offline Hagane

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Re: [C+C][WIP] Sprites for a beat'em up

Reply #26 on: October 26, 2014, 11:24:22 pm
Quite a late reply, but I've ben busy lately.

I retouched the hair a bit. Here's how it looks on the portrait and the idle sprite.




Does it look any good? I didn't attempt to resolve the bra issue, ha, I don't think I quite get how to solve it.

As for the animation process, now I draw keyframes, then rotate inbetweens with rotsprite and then edit them to clean them up. I only rotate when I've finished the keyframes (color, lines, etc), before I stupidly rotated unfinished frames and had to do a lot more work.

Right now I'm doing the lines for the last two enemies I want to have for testing and demoing. After that I'll have to do at least a part of a stage, which will be a new thing for me since I've never drawn stages. I'll probably end up having to hire help for that eventually with some crowdfunding campaign, as it will be a lot of work for a single man.