AuthorTopic: GR#188 - Erde Scene - Pixel Artwork Scenery  (Read 13728 times)

Offline astraldata

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Re: Erde Scene

Reply #20 on: May 22, 2014, 04:14:20 pm
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I suggest color reducing some images of clouds and seeing the shapes that are created. It may give you a
Better idea of how to design more natural, form provoking shapes.

I haven't considered doing something like this before, but it really seems to be a good way to study how to represent more complex forms in pixel art. Nice to hear a technique like this suggested by a skilled pixel artist -- I'm sure many folks might feel like such a thing is 'cheating' in a sense, but really, studying how pixels actually cluster from natural subjects sounds like a great technique.
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