AuthorTopic: The Daily Sketch  (Read 1362980 times)

Offline Dyluckk

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Re: The Daily Sketch

Reply #950 on: December 17, 2014, 08:44:10 am
@yaomon17 Those look so good! Awesome texture :O Teach me your ways!!

Combining stuff I worked on today.

Offline yaomon17

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Re: The Daily Sketch

Reply #951 on: December 17, 2014, 08:47:47 am
@yaomon17 Those look so good! Awesome texture :O Teach me your ways!!

Combining stuff I worked on today.



My way was just keep doing it until it looked passable and hoped the client didn't get mad for me taking too long   :y::crazy:

Offline YellowLime

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Re: The Daily Sketch

Reply #952 on: December 17, 2014, 10:35:39 pm
PsylentKnight, thanks! Nice animation, it does do the job :)
minicrits: shadow on her right arm changes too much, her face doesn't look like its blowing (cheeks dont puff up) ;)

Pix3M, wish I had some advice. Clouds can have so many shapes... that's part of their charm! :lol:

yaomon17, I always liked the raw chunkiness of your artstyle :P Very nice detailed planetoids.

Didn't do much aside from a crappy streetlight. And some edit for Dylukk :crazy:

Offline PsylentKnight

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Re: The Daily Sketch

Reply #953 on: December 18, 2014, 06:55:25 am
PsylentKnight, thanks! Nice animation, it does do the job :)
minicrits: shadow on her right arm changes too much, her face doesn't look like its blowing (cheeks dont puff up) ;)

Thanks, and done. :)


I didn't notice that her boob is twitching. lol. I fixed that.



Today's animation. I was pretty lazy with this one, but whatever. Probably going to work more on it, or completely redo it. Not much a fan of the idea in general. I'm trying to convey that he's an angry person with his idle animation... he's supposed to be throwing a temper tantrum. I wish I could think of something more memorable for him. He's my least favorite and least memorable character anyway.
« Last Edit: December 18, 2014, 06:58:49 am by PsylentKnight »
Mommy's Boy: Development Blog  Youtube  Contact: MommysBoyGame or Psylent-Knight@hotmail
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Offline Dyluckk

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Re: The Daily Sketch

Reply #954 on: December 18, 2014, 10:33:31 am
@PsylentKnight your animations are so fluid! Really cool style you've got going there. He does look pretty pissed haha.
 :D
Animation I worked on today.
« Last Edit: December 18, 2014, 10:35:16 am by Dyluckk »

Offline Pix3M

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Re: The Daily Sketch

Reply #955 on: December 19, 2014, 01:23:40 am

Offline YellowLime

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Re: The Daily Sketch

Reply #956 on: December 22, 2014, 01:26:43 am
Pix3M, very nice :y: Props for sticking to a reference picture that I would have a hard time with. :)

Dyluckk, that arm is getting a lot of exercise :lol:



#gamedev #squashAndStretch #epicSwag

Offline jengy

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Re: The Daily Sketch

Reply #957 on: December 22, 2014, 05:16:42 am


Working on a project for a friend.
I love tardigrades. :D For obvious reasons.
« Last Edit: December 22, 2014, 05:19:40 am by jengy »

Offline Pizza Tom

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Re: The Daily Sketch

Reply #958 on: December 22, 2014, 06:39:50 am
Gettin on the Pixel Dailies train!

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Offline Pix3M

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Re: The Daily Sketch

Reply #959 on: December 22, 2014, 12:04:11 pm


I'm coding something hopefully simple on javascript to learn javascript better. working out what the game might look like now. Should be an idle game, goal is to create as many classes possible, within reason, that would look impossible to balance. However balance is cleverly forced by engineering monsters that are at a constant difficulty no matter what stats are given. Inspired by a Ludum Dare game that complained that they had a hard time with balancing... then I had an idea that would prevent any balancing issues and wanna put this idea to the test and learn javascript  :)

Might make this look Japanese as hell for luls
« Last Edit: December 22, 2014, 12:08:52 pm by Pix3M »