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Messages - yaomon17
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541
Pixel Art / Re: Hey lady, would you care if I make an infusion?
« on: October 19, 2012, 08:56:47 pm »
Nice colors  :y: but why you characters have a always white eye? Is that your style or what?  Im not sure but does he missing little bit of neck?
Based off this most likely
http://images.mmosite.com/news/null/2010/07/26/20100726222203573.jpg

542
Pixel Art / Re: Steampunk House
« on: September 23, 2012, 05:24:26 pm »
The edited version does have more contrast but I think the muted version provides a better atmosphere or feeling or whatever.

543
Pixel Art / Re: MeltedRubberWellyHead [WIP]
« on: September 19, 2012, 01:08:20 am »
Maybe something like this?  ???

544
Pixel Art / Re: MeltedRubberWellyHead [WIP]
« on: September 17, 2012, 09:44:42 pm »
It looks really good! The outlines are a bit harsh in some of the lighter areas though.

545
General Discussion / Re: Individual Pixel-placement Stress
« on: September 14, 2012, 12:20:07 am »
Try a "blot in the basic shapes and then refine" technique. That somewhat worked for me. Keep in mind that the people viewing the art (I assume the people that will be playing the game) will probably not care about a pixel that is off and will be more focused on the gameplay and animations. That being said, this seems like a relative trivial think to stress over.

546
Job offers / Re: [PAID] Full time games artist role at Nitrome
« on: September 05, 2012, 01:11:47 am »
Just wanted to say I love your website and games <3   :)

547
Job offers / Re: RPG Maker game - 400$ - PayPal
« on: September 02, 2012, 01:54:19 am »
Those screens have had a lot of filters applied to them, just pointing that out. You won't see that effect from just the pixel art alone.

548

The top part is really weird.

550
General Discussion / Re: Pixel art in iOS and Droid games
« on: August 21, 2012, 04:06:26 am »
Random Heroes is a good game.

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