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Messages - magroski
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Pixel Art / Re: [C + C] Character for a game
« on: March 21, 2017, 12:46:01 am »
if you really want to push it, go for a champion's belt?

Hahaha, I'm actually trying to push it on the other direction. But I can't deny that a champion's belt would look nice.

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Pixel Art / Re: [C + C] Character for a game
« on: March 21, 2017, 12:22:09 am »
Wow, thank you so much for all the tips and tweaks. I find amazing how a simple change on the curve of the skirt makes it so much more natural. And shame on me for overlooking the first thing that I learned about drawing women: boob shape/sag. As soon as I have some time I will study carefully everything that you changed. :)

About the buckle... the only reason why there's a buckle in this picture is because the waist line was looking weird(empty?) without it and I didn't knew how to fix it. I'm still trying to get rid of it, I just don't know how.

And the white line on the glove is supposed to be a cutout. Something like this:


Once again, thanks for everything!  ;D

3
Pixel Art / Re: [C + C] Character for a game
« on: March 20, 2017, 11:28:08 pm »


A couple improvements:
  • Shortened her arm
  • Moved skirt up

4
Pixel Art / Re: [C + C] Character for a game
« on: March 20, 2017, 10:36:12 pm »
Pretty good, but the waist pinches a bit much. Try pulling it out a pixel under the boob!

Like this? Thanks for the tip :)



By the way, do you have any thoughts about the skirt? I think its waist line is too straight, but I can't find a way to make it look better.

5
Pixel Art / [C + C] Character for a game
« on: March 20, 2017, 04:25:32 pm »


This is my try at making a lively character for a small game I'm planing to make.

Posted at 100% zoom, but the final render in-game will be at 300%. Please remember to take this into account when doing CC.  ;D

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