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Messages - Ergo__proxy
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1
Pixel Art / [wip] characthers team
« on: April 21, 2017, 08:20:07 pm »
stil in wip, im not trilled by the highlights and shadows. But im working on it!

2
Pixel Art / Re: New artists seek critique!
« on: April 19, 2017, 06:08:36 pm »
really nice work and original concept! but seems to me more a bio android than a robot! the top violet "cape" look a bit rigid and solid! but i love it!

3
Pixel Art / Re: [wip] samurai armour c+c
« on: April 19, 2017, 06:02:57 pm »
tried do some shadow to armour but im not really like it! looking for some tips guys

4
Pixel Art / Re: new characterto
« on: April 18, 2017, 08:27:53 pm »
new character

Pretty good, though her waist looks a bit too cinched up and her camera-left arm is a bit stubby.
Awesome new char!
thank for the feedback guys
tomorrow gonna tweaking arm and waist, today im a bit tired

5
Pixel Art / Re: new characterto
« on: April 18, 2017, 06:35:19 pm »
new character

6
Pixel Art / Re: [wip] samurai armour c+c
« on: April 17, 2017, 03:58:40 pm »
re-drawed

7
Pixel Art / Re: [C+C] My unconfident approach to pixel art
« on: April 17, 2017, 03:07:26 pm »
just a tweaking on your second and 6th frame!

8
Pixel Art / Re: [C+C] My unconfident approach to pixel art
« on: April 17, 2017, 02:01:37 pm »
I've modified the sprite a bit and did a movement animation with 8 frames using a reference.



What do you think?
i dont understand if is a run or a walk ahah!
Anyway. I've made some games in the past, I can say that I "can" be good at programming but since I'm not an artist, I've always bought art assets or had someone who did it for me.

hi soul, rigth now im on your same situation! I'm a coder and i'm trying to create a game from scratch.
i have only one tips, study a lot from other developer! look from the best game artist and study what they doing how and why!

I'm also a programmer trying to get good with pixel art - we may soon outnumber the legit artists on this forum  :lol:
Java, C#, Ruby are the main languages I dabble in (and I have some knowledge of C++) which ones do you guys work with?

And here's the best guide I've found for people in our position:

https://www.gamedev.net/resources/_/creative/visual-arts/the-total-beginner%e2%80%99s-guide-to-better-2d-game-art-r2959
actually mine main languages is c# and java. If unity will continue to upgrade the 2d support ,c# gonna be the best language for 2d developer imho!

9
Pixel Art / Re: new characterto
« on: April 16, 2017, 01:53:01 pm »
While good attempt, I was actually talking about the other arm this whole time, ahaha

The new arm pose feels slightly more organic but the trade-off is a strange pinch on his pectoral there.


The back arm is the too-straight-pasted-looking one, sorry for the confusion!

ok this was funny ahahah!
at least in the end we understood each other lol!
some edit


and final version i hope

10
Pixel Art / Re: new characterto
« on: April 16, 2017, 07:32:18 am »
ok i tried to work with shoulder and give him a lil bit transition with the chest

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