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Messages - halffish
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Pixel Art / Overwatch Pixel Art
« on: November 14, 2017, 11:32:12 pm »
I've been working on a bunch of Overwatch sprites. Feedback/critique welcome. :D
I'm doing the black line-art style rather than colored or no outlines, except for exceptions to some detail spots (eyes) and any light/effects (ie. fire). I guess the proportions aren't very uniform either, I was trying to do big head small body but the head gets smaller along the way XD
Will update more as I get to them.





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Pixel Art / Re: [WIP] My Hero Academia
« on: May 18, 2017, 04:51:17 am »

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Pixel Art / Re: [WIP] My Hero Academia
« on: May 16, 2017, 03:52:18 am »
I made a 3d quick pose to show what I had originally in my head
but maybe got lost in translation or the pose is kinda off to begin with


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Pixel Art / Re: [WIP] My Hero Academia
« on: May 16, 2017, 03:49:03 am »
I think MysteryMeat would mean something like this:

I definitely agree with him that her neck still looks weird, not sure if this is how it should be though.

Eh..... do YOU think it is how it should be?

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Pixel Art / Re: [WIP] My Hero Academia
« on: May 15, 2017, 06:17:06 am »
I think it makes sense given 3/4 view from a low-angle camera rather than a profile, and she's craning her head down from above slightly :-/ Imma mirror it and see

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Pixel Art / Re: [WIP] My Hero Academia
« on: May 15, 2017, 03:11:12 am »
Moved head 1 px forward and neck 1 px back

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Pixel Art / [WIP] My Hero Academia
« on: May 14, 2017, 11:40:46 pm »
Pretty close to done besides some color tweaking, logo and other details. Please ignore the stray black/clear pixel on the eye. The final is a poster version (for print)...
But here is a reformatted FB banner version! All the sprites are standalone, so while it's easy to move around, they don't quite fit neatly together in a composition as I'd like.



Can post progress/timelapse pics if anyone is interested.

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Pixel Art / Re: Aurora Animation Thread :D
« on: February 04, 2013, 03:25:09 am »

Unfortunately the perspective is wayyyyyyy off. I don't have time to fix... next time I do something similar, I'm going to make a 3d model for reference. Sigh. 16 frames

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Pixel Art / Re: Aurora Animation Thread :D
« on: February 01, 2013, 10:29:32 pm »
Camus!! Nice to see you :D Crits are always nice, and I'll try to update as much as I can before it has to go. I still have to find either a way to fix the sword swing, or mask it somehow.

DOT: yeah I definitely thought about that... but I decided to make the objects fit the composition with a screen size of 320 x 180, 16:9 ratio. My justification is that the characters are already deformed... lol the spaceships are even smaller than the helicopter.

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Pixel Art / Re: Gowe final attack (updated with other wips)
« on: January 31, 2013, 04:27:12 pm »

The original doesn't have the light from the firing, so I just slapped on some yellow really quick for this gif.

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